Mar 13, 2006, 09:36 PM // 21:36 | #1 |
Frost Gate Guardian
Join Date: Feb 2006
Profession: R/Mo
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How do you Test Unided weapons?
How do you Test Unided weapons?
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Mar 13, 2006, 09:45 PM // 21:45 | #2 |
Furnace Stoker
Join Date: Sep 2005
Location: Sweden
Guild: Teh Academy [PhD]
Profession: W/
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u equip them and watch for bonuses :P such as a +hp while in a stance shield will give u extra hp if u equip it and use a stance
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Mar 14, 2006, 04:07 AM // 04:07 | #3 | |
Frost Gate Guardian
Join Date: Feb 2006
Profession: R/Mo
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Mar 14, 2006, 04:11 AM // 04:11 | #4 |
Frost Gate Guardian
Join Date: Aug 2005
Location: Somewhere
Profession: W/E
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the only unided market now should be Gold Armors and Runes others i wouldnt trust it
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Mar 14, 2006, 04:34 AM // 04:34 | #5 | |
Frost Gate Guardian
Join Date: Feb 2006
Profession: R/Mo
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Quote:
Last edited by Ace_of_Archers; Mar 14, 2006 at 04:38 AM // 04:38.. |
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Mar 14, 2006, 04:39 AM // 04:39 | #6 |
Krytan Explorer
Join Date: Dec 2005
Profession: W/
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Well a mod that i found that is hard to test - The dmg mod.
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Mar 14, 2006, 04:41 AM // 04:41 | #7 | |
Frost Gate Guardian
Join Date: Feb 2006
Profession: R/Mo
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Quote:
But i imagine determing the difference between 15^50 and 14^50 could get quite tricky. |
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Mar 14, 2006, 04:56 AM // 04:56 | #8 |
Krytan Explorer
Join Date: Dec 2005
Profession: W/
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Hmm..well i tried that with a couple of UnID Fellblades i bought for 25k...one was req 9 and the other was req 10...i got 2 dmg on both of them...but one was icy adn the other was fiery...the req 10 ended up being 15^50 and the req 9 ended up being 15<50....so yeah...ill just give up.
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Mar 14, 2006, 05:06 AM // 05:06 | #9 | |
Frost Gate Guardian
Join Date: Feb 2006
Profession: R/Mo
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