Apr 16, 2006, 05:04 PM // 17:04 | #21 | |
Krytan Explorer
Join Date: Sep 2005
Location: Druery Lane
Profession: W/
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Apr 17, 2006, 04:19 AM // 04:19 | #22 | |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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It matters more for rangers than for warriors. A warrior can take a req 13 anyday, because they either have 16 mastery...or 0 and use stances (or have a lame build). For rangers, many people run 13 11 11, and that 13 isnt always marksmanship.
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Apr 17, 2006, 04:48 AM // 04:48 | #23 |
Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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that was probably said before, but i prefer to use lower req weapons cuz i can change my buid. as ranger, i dont always put 16 in marksmanship unless im going as a spiker or some other damag edealer (like in Tombs or an 8 ppl FOW party), to solo ice imps or to solo FOW i need lots of expertise and wilderness survival, AND i need my bow to work as a max dmg bow, so having to put only 9 pts in it, helps to make rest of my attributes that i need. sometimes i dont need to do a massive dmg with the bow, i just want to poison someone for as long as possible (with high WS) and run away, then come back to re-poison (long poison=high ws, saving my energy and running away=expertise) and meanwhile dealing damage also helps to get over with faster...
Last edited by Maria The Princess; Apr 17, 2006 at 04:53 AM // 04:53.. |
Apr 17, 2006, 04:49 AM // 04:49 | #24 | |
Lion's Arch Merchant
Join Date: Nov 2005
Guild: Saved By My Pinchers of Peril
Profession: R/N
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Even as a ranger, you can't honestly expect to have 13 marksmanship and play a strong backup role. There are builds that allow a req 13 weapon. If all you do is B/P, roll with it then. However, locking yourself in is a bad idea. Sure, you can have more weapons, but I'd prefer to have less, more versatile ones that apply in multiple situations and builds, not just "omgdmg" ones. |
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Apr 17, 2006, 04:50 AM // 04:50 | #25 |
Krytan Explorer
Join Date: Aug 2005
Profession: R/
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the difference between
1~8 damage and 10~25 damage using 8 marksmanship. (i'm guessing @ numbers but you get my point.) |
Apr 17, 2006, 05:07 AM // 05:07 | #26 | |
Ascalonian Squire
Join Date: Nov 2005
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Last edited by batou; Apr 17, 2006 at 05:11 AM // 05:11.. |
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Apr 17, 2006, 05:26 AM // 05:26 | #27 |
Desert Nomad
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
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Well except for the increase in chance to crit. Not to mention the fact that it still is extra damage, even if not alot. Or the fact that your skills of that attribute still go up steadily, which might increase damage even more. But besides all that yeah it isn't worth going past 12 points....
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Apr 17, 2006, 09:32 AM // 09:32 | #28 |
Krytan Explorer
Join Date: Oct 2005
Profession: W/R
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In PVP, if you are a warrior but you are without at least 15 XX mystery people will call you a noob becasue you are suppose to deal decent damage.
In PVE, however you distribute your attribute people don't call you a noob becasue they just don't care, warrior is a stance meat shield. |
Apr 17, 2006, 10:09 AM // 10:09 | #29 |
Desert Nomad
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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Previous posters are correct that after 12 the damage increases on standard hits arent worth it, but don't forget that it improves your attack skills significantly coupled with the higher crit hit chance.
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May 15, 2006, 02:36 PM // 14:36 | #30 |
Ascalonian Squire
Join Date: Sep 2005
Location: Upstate N.Y.
Guild: (iSo)Immortal Souls Online
Profession: Mo/R
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I have seen a chart that explained weapon req vs. attribute lvl.
If i remember correctly, It went something like this: with a req.10 weapon @ 12 in that weapons mastery you will do 100% dmg if you raise the attrib. to 13 you do 103% dmg,,,and so on.. so a req.8 bow with 16 in marksmanship would do more damage then any higher rec bow. This makes weapon prices higher for lower req. weapons. i cannot seem to find the chart. plz post it if anyone has it..ty |
May 15, 2006, 04:30 PM // 16:30 | #31 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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http://www.guildwarsguru.com/content...nics-id674.php
Attribute Level Percent of Weapon Damage 0 35.6% 1 38.6% 2 42.0% 3 45.9% 4 50.0% 5 54.5% 6 59.5% 7 64.8% 8 70.7% 9 77.1% 10 84.1% 11 91.7% 12 100% 13 104% 14 107% 15 111% 16 115%
__________________
People are stupid. |
May 15, 2006, 06:43 PM // 18:43 | #32 | |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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If you have a req 1 max damage bow and have 16 marksmanship you will do the same damage as a req 16 max damage bow. |
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May 15, 2006, 06:45 PM // 18:45 | #33 |
Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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It's mostly because low requirement weapons allow you to do max damage and still have attribute points to play with in other areas not related to the weapon specific attribute. Example a warrior might want a req 8 sword so he can put more points into tactics or one of his secondary attributes as opposed to having a req. 13 weapon where you have to spend those points to get the max damage thus limiting your attribute point pool.
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May 15, 2006, 08:01 PM // 20:01 | #34 |
Wilds Pathfinder
Join Date: Oct 2005
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The reply to end all replies:
Let's take 4 weapons: all max damage A req 9 spoon A req 10 spoon A req 12 spoon And a req13 spoon Let's say i'm a chef and my weaponmaster attribute is set to 12 The req9 spoon will hit the soup for 30 damage The req10 spoon will hit the same soup for the same 30 damage The req 12 spoon will hit the exact same soup for the exact same 30 damage The req 13 spoon will probably hit the soup for 27 damage Let's say I get some more training in cookingschool and I can now raise my weaponmastery attribute to 16 The req 9 spoon will do 35 damage The req 10 spoon will do 35 damage too The pretty sexy req12 spoon will do an unbelieveable 35 damage and omg... the req13 spoon will do 35 damage!!! ^That's the way it works. Ok now I'm hungry |
May 16, 2006, 12:12 PM // 12:12 | #35 | |
Krytan Explorer
Join Date: Aug 2005
Location: Patriot Nation
Guild: Hi Tech Rednecks [HTR]
Profession: W/E
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May 18, 2006, 02:58 AM // 02:58 | #36 |
Academy Page
Join Date: Mar 2006
Guild: ITMI [The Marauders]
Profession: Mo/W
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Lower req = more versatility but way overpriced especially 15^50
Higher req = less versatility but almost always affordable High req or low req it's always best to have lower req it's a fact. However, the outragous prices for a req 10 15^50 to a req 8 15^50 for versatility and vanity is hallarious. gg for req 8 15^50 prices over 100k + ecto |
May 18, 2006, 01:31 PM // 13:31 | #37 |
Ascalonian Squire
Join Date: May 2006
Profession: W/N
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...
Thread should be closed now, Spoon guy just gave you the EXACT answer this post needed
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May 18, 2006, 01:41 PM // 13:41 | #38 |
Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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It is very rarely for versitility...I mean you can max 2 lines if so you choose and have 3 points in the last one...with runes + helm that's 16 13 3
My War/Me runs 16 10 10 3...how much more versitility do you need there? silly wammos... It's all about the elitist nature of the majority of the GW players. Everyone wants perfection for the bragging rights. |
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