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Old Jul 23, 2006, 09:26 AM // 09:26   #1
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Question Best place for runes on armour?

Hey my warrier has 15k fow helm 15k glads body 15k glads legs 15k ascalon boots and 15k glads gloves.

so.. where is best for each rune?

this is what i have got
helm:minior strengh
body:=major vigor
legs:minior tatics
gloves:minior axe
boots:sup absorb

but i was wondering....
if i put sup absorb on my body then would that be any better? because i get hit more often on body?

well everyone says put sup absorb on boots.
wtf?? my boots alrdy have it on (dmg from attacks -3) isnt that sup absorb?

well can anyone give me any suggestions on what runes to put on what parts of warrier armour.
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Old Jul 23, 2006, 12:05 PM // 12:05   #2
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im not sure... but i think sup absorb is still global after the update... if it isnt, then i think you should put it on your chest.. if it is then i think you should keep it on your boots.

you help should have a matching rune to the +1 attribute helm, eg put sup axe on axe+1 helm, sup sword on sword+1 helm etc

it doesnt matter where you put the other runes
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Old Jul 23, 2006, 12:09 PM // 12:09   #3
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Nope superior absorbs is not global anymore so put it on your chest. You might want to buy a knights chest but that is your choice. And they stack too if you were wondering. The other runes wont matter at all. Maybe not place the expensive one of the helm since you might want to chance it if you are using a different build and add the matching rune like the post obove says.
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Old Jul 23, 2006, 03:17 PM // 15:17   #4
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Quote:
Originally Posted by Farrell-Zander
Nope superior absorbs is not global anymore so put it on your chest.
Please don't spread misinformation. Superiour Absorption runes have always been and still are global, so it doesn't matter where you put it.
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Old Jul 23, 2006, 03:23 PM // 15:23   #5
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Superior Absorption is and always has been global - put it anywhere. Runes location only matters for ease of armour switching to change builds (as such i usually put Vigor on the chest since few builds call for Vigor to be replaced and the chest is the most expensive part).
However your Boots, which were once global, are now local; and not nearly as useful as they once were.
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Old Jul 23, 2006, 03:29 PM // 15:29   #6
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Quote:
Originally Posted by Caelus The Fallen
Superior Absorption is and always has been global - put it anywhere. Runes location only matters for ease of armour switching to change builds (as such i usually put Vigor on the chest since few builds call for Vigor to be replaced and the chest is the most expensive part).
However your Boots, which were once global, are now local; and not nearly as useful as they once were.
are boots the only non-global place for runes or what? i never knew it worked like that, i just started thinking about it the other day.
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Old Jul 23, 2006, 04:12 PM // 16:12   #7
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No blink - you're misreading. Knights boots (knights armor in general) used to be global, so you would wear one piece of knights armor and your whole body would get damage reduction. Knights armor is now local, so if you want whole body absorption, you have to wear all of the knights armor pieces.

Absorb runes are still global, so you only need one to have your whole body affected.

And to the OP - I don't understand how you can get a FoW helm and full 15k armor and have no idea where you need to place your runes.

But to answer the question, I wear sup absorb on my chest, sup vigor on my legs, minor str on my hands, and I switch out helms and boots to suit my build (sup sword or sup axe on my helm, minor sword minor axe on my boots)
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Old Jul 23, 2006, 04:50 PM // 16:50   #8
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The only thing I would do is put your weapon rune on a helmit of the same bonus, that way you can just change helmets if you want to switch from say an axe warrior to a hammer warrior.
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Old Jul 23, 2006, 09:16 PM // 21:16   #9
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ALL runes are global. The only thing that matters about where you put them is which piece is more convenient to switch out when changing builds.

Head pieces are the best places for putting you main attribute Rune. Because they're attribute specific and they're fairly inexpensive to make & switch out when changing builds.
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