Aug 09, 2006, 05:09 AM // 05:09 | #1 |
Academy Page
Join Date: Mar 2006
Guild: Warlords Of Earth
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Knight's Boots....is it really worth using them still?
Before that one update that changed how the knight's armor's 'damage reduction' functioned, I used the following armor on my warrior
Collectors helm with +1 Axe Mastery, glads chest arms and legs, and knights boots for the global damage reduction. But now that the global damage reduction no longer exists, should I keep the knight's boots or get gladiator boots? Or maybe another set of boots? If it helps any, I use my warrior for farming and other PvE things. |
Aug 09, 2006, 05:13 AM // 05:13 | #2 |
Krytan Explorer
Join Date: Apr 2006
Location: That plushie penguin on a shelf in your bed room
Profession: Rt/E
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I've never thought that 2 damage was much, but either go for a knights chest part or a -damage rune on the chest piece
feet are the least hit body part I think, or the second least hit even though I forgot it was still global[thanks zui], I would still put it on the chest piece just in case AN wants to rework those runes Last edited by Plushie Penguin; Aug 09, 2006 at 05:28 AM // 05:28.. |
Aug 09, 2006, 05:15 AM // 05:15 | #3 |
Desert Nomad
Join Date: Nov 2005
Profession: N/
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1 energy is not that important so really there is no benifit, but since boots have the same damage stats, there is no real disadvantage either. Other than being called a n00b, odd how it used to be all knights=n00b, now it is boots/gloves =n00b
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Aug 09, 2006, 05:18 AM // 05:18 | #4 | |
Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Quote:
Boots have a 12.5% chance of being hit. |
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Aug 09, 2006, 08:34 AM // 08:34 | #5 | |
Wilds Pathfinder
Join Date: Sep 2005
Location: 7??13'35" E - 50??06'27" N
Guild: Servants of Fortuna [SoF]
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Quote:
Honestly, I don't think it matters much. But I personally would prefer the additional energy. |
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Aug 09, 2006, 12:38 PM // 12:38 | #6 | |
Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
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Aug 09, 2006, 12:39 PM // 12:39 | #7 |
Academy Page
Join Date: Mar 2006
Guild: Warlords Of Earth
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Yeah I've been leaning towards getting the glads boots to complete the set (well 4/5 of the set), and I guess it wouldn't make too much of a difference in combat either. I think I've just about made my decision.
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Aug 09, 2006, 01:40 PM // 13:40 | #8 | |
Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Quote:
If you're talking about runes, and runes no longer being global, then you're mistaken. That quote you posted was about armor. Runes were not changed from global to local protection, period. Last edited by Kook~NBK~; Aug 09, 2006 at 01:42 PM // 13:42.. |
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Aug 09, 2006, 07:12 PM // 19:12 | #9 | |
Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
The text I quoted was from the GuildWars.com Game Updates page, referring to Knights Armor. Therefore is it likely that I am talking about Runes, or Knights Armor? Think. |
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Aug 09, 2006, 09:08 PM // 21:08 | #10 |
Lion's Arch Merchant
Join Date: Jan 2006
Guild: Save The Dragons
Profession: R/Mo
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yes the knights armor is not global anymore it only takes the dmg off from the body part that was hit butthe runes are still global and better stay that way
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Aug 09, 2006, 09:36 PM // 21:36 | #11 | |
Frost Gate Guardian
Join Date: May 2005
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Quote:
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Aug 09, 2006, 10:00 PM // 22:00 | #12 |
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I would keep your knights boots if they are infused and don't want to get infused agian.I changed my armour to all Glads as well but kept my Knight pieces.I know but my absortion rune on my chest.I just would like to see rune reverted back to all damage not just physical.
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Aug 09, 2006, 10:33 PM // 22:33 | #13 | |
Krytan Explorer
Join Date: Jan 2006
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Quote:
As for armor now, the only real areas where variation will be a big help will be in the helmet or stonefist gauntlets if you're using a hammer. |
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Aug 09, 2006, 10:34 PM // 22:34 | #14 | |
Krytan Explorer
Join Date: Nov 2005
Location: Mi
Profession: N/Mo
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Quote:
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Aug 10, 2006, 12:06 PM // 12:06 | #15 | |
Wilds Pathfinder
Join Date: Jul 2005
Guild: Rest En Pieces [RIP]
Profession: Me/W
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Quote:
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Aug 10, 2006, 01:27 PM // 13:27 | #16 | |
Jungle Guide
Join Date: Jul 2006
Location: The Edge of the World
Guild: [L] [GET]
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Quote:
You have Knight's boots, your feet have physical damage reduction. Livingston |
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