Aug 08, 2006, 11:07 AM // 11:07 | #1 |
Frost Gate Guardian
Join Date: Sep 2005
Location: Brazil
Guild: Scars Meadows [SMS]
Profession: W/
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Character to Unlock All Skills (UAS)
Heya =)
Lately I have spent considerable time thinking about which class I should choose to Unlock All Skills (UAS), and to be honest I can't really decide. I have played every class, but unfortunately I can't consider myself an expert at any of them. I do have enough time to play but it's mildly annoying to have multiple characters and always be missing skills from one class or another to try out new builds. For this reason I'd like some insight as to what class I could choose to play, based on versatility, farming/solo options, acceptance into groups, and the ability to do well inside restricted areas (UW,FoW) and elite missions, as well as PvP (though this is a completely different field, and I could use a PvP slot for that, I'd like a PvE character that could be enjoyed in this field as well). TBH, Racthoh's and the other warrior geniuses' guides inspire me to make a warrior, but I'm really not sure yet... damn you all, if you see this thread! I've read the thread a few below mine asking about which class to choose, but couldn't get the exact info I needed, so I decided to make this one. Any an all input is well appreciated =) |
Aug 08, 2006, 11:26 AM // 11:26 | #2 |
Wilds Pathfinder
Join Date: Feb 2006
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Like you, Ive done a similar thing with my account, played all the professions, but now want something I can focus on, mine may not be the best choice (mesmer) judging from other forums regarding mesmer acceptance, however, I have not found this to be a problem, soloing seems like a good option, PVP will definitely be an option, and to be honest, out of all the characters, I'm having the most fun with this one.
I guess you need to answer a few questions like style of play, caster or melee preference etc, however I'm sure there will be some constructive input shortly |
Aug 08, 2006, 01:12 PM // 13:12 | #3 |
Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Assign numbers 1-8 to each class. Then call your best mate on the phone and ask them to pick a number between 1 and 8. Use that class to UAS.
Seriously, if you've played every class and you don't have a favorite, then it makes no difference. Use whatever. |
Aug 08, 2006, 01:46 PM // 13:46 | #4 |
Frost Gate Guardian
Join Date: Sep 2005
Location: Brazil
Guild: Scars Meadows [SMS]
Profession: W/
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Well the problem is I don't particulary DISLIKE any class, but doing some more reading and playing a little more, I found myself ruling out a couple of classes:
Elementalist (my 1st character ever), Monk and Mesmer. Assassin maybe a 4th. I had boatloads of fun playing those 3, and I still keep my monk for playing 55 with guildies when me or them need cash or ecto. However, I found myself playing Ele and Mes mostly in pvp, and frankly I don't like the role of nuking much. Mesmer, however fun it was, doesn't really feel like it suits my playstyle. As for Assassin, I just find it annoying to hit and run. I even managed to score a Survivor title on this char, but even though it has a very high firepower, I find it just too fragile for a "front-line" character. Its soloing abilities are not as developed as other classes such as Warrior, Ranger or Monks in my view, either (I could be wrong - please correct me here). Last edited by Gafgarion; Aug 08, 2006 at 01:49 PM // 13:49.. |
Aug 08, 2006, 02:04 PM // 14:04 | #5 | |
Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
You need about 9 million xp for UAS... so you'd need a class you're comfortable elite hunting, missioning, farming and so on with. Of the four remaining (ranger, necro, warrior and rit), all have fow/uw/solo capabilities, so it's down to preference as all are possible to UAS with. |
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Aug 08, 2006, 02:15 PM // 14:15 | #6 |
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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From what I've seen Dahnel's vermin video, and other vermin guides, using a Berserker Scroll (the 300% exp one) as a ritualist is probably fastest and easiest to do. It reminds me of the old way to farm griffons, all of those numbers appearing on the screen made the game really fun.
(Down with mesmers) |
Aug 08, 2006, 02:18 PM // 14:18 | #7 |
Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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Sorry, really stupid question here, but UAS?
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Aug 08, 2006, 02:23 PM // 14:23 | #8 |
Krytan Explorer
Join Date: Oct 2005
Location: Brighton, England
Guild: Ice Cold Elements [ICE]
Profession: Mo/
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Unlocked All Skills
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Aug 08, 2006, 02:25 PM // 14:25 | #9 |
Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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Ah, thanks. I wound up doing that on my main account just by having a variety of charcters. On each character I always got their primary elites and all skills for their primary through normal pve play.
I suppose you could go through doing it with just one character, just doesn't seem as fun. As for your question to which class. Monk is definately your best bet for acceptance and versatility. Although necros don't generally have a problem either. Ranger is fun to play and very versatile, but can have problems getting into some groups in certain areas. I would say those are your three best bets. Last edited by Cherno; Aug 08, 2006 at 02:28 PM // 14:28.. |
Aug 08, 2006, 03:15 PM // 15:15 | #10 | |
Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
(You only want us down because you know we stand higher) |
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Aug 08, 2006, 03:47 PM // 15:47 | #11 |
Lion's Arch Merchant
Join Date: Jun 2005
Guild: None
Profession: W/E
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I'd have to go with warrior. His +40 armor, along with shield
bonus', and damage absorption makes him very durable. Coupling that with the ability to change secondarys at will just allows him to endure in almost any situation. |
Aug 08, 2006, 04:33 PM // 16:33 | #12 |
Wilds Pathfinder
Join Date: Nov 2005
Profession: R/
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Id say UAS with Necro.....very versatile profession.
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Aug 08, 2006, 05:12 PM // 17:12 | #13 |
Academy Page
Join Date: Mar 2006
Location: Running for my life because some idiot El aggro'd the beasties and then ran by my monk
Guild: GamerzUnlimited [gu]
Profession: Mo/W
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I would not chose monk, I have 2.5 mill exp on mine and wont touch it again except to help guildies. It gets old staring at red health bars 24/7, its nice to take part in the dammage dealing. I think I like my ranger the best.
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Aug 08, 2006, 05:59 PM // 17:59 | #14 |
Frost Gate Guardian
Join Date: Sep 2005
Location: Brazil
Guild: Scars Meadows [SMS]
Profession: W/
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Right now I'm stuck between Warrior, Ranger, Necro and Ritualist.
The last two seem like a nice choice, but the Rt seems somewhat limited for diverse builds. I still have a limited experience into Factions, but all I see around are Rts playing some sort of recovery role or spamming spirits. As for the necro, I can see some more diversity, but not much of soloing capabilities except the 55 build with SS. (Forgive me if I'm babbling nonsense, Necro is one of the classes I have the elast experience with) Warriors on the other hand, don't look like they could make much use of a variety of skills for their limited energy pool and regen (yes I know there are numerous ways to circumvent this, but I'm just making a point about the limited energy). Rangers are looking pretty good right now, with many ways to be played, be it as an interrupter, spiker, runner or trapper. I think what I'm looking for is a class that can make use of the highest possible number of skills present in the game, as well as make chest runs, have a decent number of farming spots, and decent acceptance inside restricted areas. I don't think I'll be worrying about PvP too much, since every class has their place in that environment. |
Aug 08, 2006, 06:50 PM // 18:50 | #15 |
Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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Ritualists are becoming tough to get into groups. When solo you mean solo where? Rits are good soloers and Necros also can do very well at soloing. If you are talking about UW, then the necro doesn't solo so much as be the second person of the 55/SS/SV team, you get plenty of farming out of a necro. Also very welcome just about everywhere because of SS, MM, blood support and spiking.
Rits can make decent MMs, healers, very good protectors with rit lord and offensive abilities. They seem to suffer from the jack of all trades syndrome however. |
Aug 08, 2006, 07:27 PM // 19:27 | #16 |
Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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A side not: they should make a UAS title.
good luck with picking your UAS character. But as other said, just pick the one that you are comfortable with. Ask yourself which character you always click on to play first? Which one you leave just sitting there while you are afk? Which character you always use while helping others? If you think about it then you will know which one you prefer. |
Aug 08, 2006, 09:12 PM // 21:12 | #17 |
Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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I agree with Hephaestus that the warrior would probably be best for UAS. One reason is, to me, the warrior is the easiest to use with henchmen. Why worry about joining groups? Most skills can be capped using all henchies. I capped Eviscerate using all henchies,but Hundred Blades, that would be a different story. lol The most difficult skill I've ever capped was Feast of Corruption--did it with henchies
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Aug 09, 2006, 11:06 AM // 11:06 | #18 |
Frost Gate Guardian
Join Date: Sep 2005
Location: Brazil
Guild: Scars Meadows [SMS]
Profession: W/
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Well to suit my playstyle I've narrowed it down to Warrior or Ranger really.
I have noticed I become bored fast with spellcasters, since being in the backline isn't always fun. What I'm thinking about now is which one of the two is more widely accepted into groups, and which one could make the best use of say, Ritualist and Necro skills. In high end PvE it seems Warriors are beginning to get left out (or are present in too great numbers, making it hard to get a group) in areas such as Urgoz's Warren making space for trappers, and similar situations happen in other places too. If possible I'd like to get some input from an experienced Ranger and Warrior =) Thanks to everyone, I really appreciate all of your comments, they've helped me a lot ^^ Last edited by Gafgarion; Aug 09, 2006 at 11:08 AM // 11:08.. |
Aug 11, 2006, 02:26 AM // 02:26 | #19 |
Frost Gate Guardian
Join Date: Sep 2005
Location: Brazil
Guild: Scars Meadows [SMS]
Profession: W/
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Just one last question, how the hell do Warriors manage their fissure armor helmets and arms? I mean 3 different weapon choices... 3 different arms ?
I've seen a thread about helms in the Warrior forum... could someone give some input on this ? Last edited by Gafgarion; Aug 11, 2006 at 02:30 AM // 02:30.. |
Aug 11, 2006, 02:35 AM // 02:35 | #20 |
Krytan Explorer
Join Date: Jun 2006
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Personally I would say Ranger. I just think you can do the most different things on them. Trap, Run, Spike, Interupt. Then, because of expertise if you wanted to you could be an Assassin or a Touchie (but they are hated), etc.
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