> Forest of True Sight > Questions & Answers Reload this Page Targetting your minions
Reply
Old Aug 02, 2006, 12:16 PM // 12:16   #1
Banned
 
Join Date: Jul 2006
Advertisement

Disable Ads
Default Targetting your minions

Well I want to do a minion bomber build, but I'm having trouble tagetting my minions in battle. Holding down ALT doesn't highlight their name like it does most NPC's... So im stuck hovering my mouse over the area waiting for names to show, and then it's easy to mis-click because they are constantly moving around.

Isn't there an easier way to target my minions?
Hand of Ruin is offline   Reply With Quote
Old Aug 02, 2006, 12:26 PM // 12:26   #2
Frost Gate Guardian
 
Join Date: Mar 2006
Guild: Guildless
Profession: N/
Default

nope , no way - sorry. This put me off bombing
Spellforge is offline   Reply With Quote
Old Aug 02, 2006, 12:38 PM // 12:38   #3
Forge Runner
 
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
Default

Unfortuantely no. Welcome to poor interface control for a class.

I think it would be very nice, especially since the minion level is capped at 10, that you could have a health status window for your minions that allowed you to target them.

Your allied spirits should also be available if you are using rit spells.
Cherno is offline   Reply With Quote
Old Aug 02, 2006, 01:14 PM // 13:14   #4
Lion's Arch Merchant
 
shadow39365's Avatar
 
Join Date: Nov 2005
Location: England
Guild: Angels Symphonys [AnSy]
Default

they should incorporate a key for lets say nearest allied object referring to Ritualist Spirits, Nature Rituals, and Minions, it would make things a lot easier, i believe Anet added a few more hotkeys recently, wouldn't hurt to add one more in my opinion.
shadow39365 is offline   Reply With Quote
Old Aug 02, 2006, 01:18 PM // 13:18   #5
Banned
 
Join Date: Jul 2006
Default

I smell a petition...
Hand of Ruin is offline   Reply With Quote
Old Aug 02, 2006, 01:26 PM // 13:26   #6
Forge Runner
 
majoho's Avatar
 
Join Date: Jul 2006
Location: Denmark
Default

Damn I never thought I'd do it but for once

/signed
majoho is offline   Reply With Quote
Old Aug 02, 2006, 05:44 PM // 17:44   #7
Wilds Pathfinder
 
Saphatorael's Avatar
 
Join Date: Dec 2005
Location: Belgium
Default

don't even bother anymore to bring death nova along since it's near impossible to both find and cast the spell on a certain minion before it dies.

i'll reconsider bringing it IF they bring some new form of selecting them or something.

/signed
Saphatorael is offline   Reply With Quote
Old Aug 22, 2006, 06:34 PM // 18:34   #8
Lion's Arch Merchant
 
smitty-gw's Avatar
 
Join Date: Mar 2005
Location: New York
Default

Absolutely /signed.
smitty-gw is offline   Reply With Quote
Old Aug 22, 2006, 11:56 PM // 23:56   #9
Ascalonian Squire
 
Sandblasted Skin's Avatar
 
Join Date: Nov 2005
Location: St. Paul, MN
Guild: Strength and Virtue Eternal [SaVe]
Profession: W/
Default

now that is a great idea /signed
Sandblasted Skin is offline   Reply With Quote
Old Aug 23, 2006, 12:06 AM // 00:06   #10
Krytan Explorer
 
Plushie Penguin's Avatar
 
Join Date: Apr 2006
Location: That plushie penguin on a shelf in your bed room
Profession: Rt/E
Default

or maybe in nightfall there can be a minion skill that already has death nova implanted in it<.<[or a enchantment that for a certain amount of time, all animated creatures made during the enchantment's duration has a minideath nova in it, but when ever you animate/bind the creature, you sac some health[kind of like awaken the blood in a sense]
/signed for the hell of it
Plushie Penguin is offline   Reply With Quote
Old Aug 23, 2006, 12:18 AM // 00:18   #11
Forge Runner
 
Carinae's Avatar
 
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
Default

Just make Death Nova enchant target and all adjacent allies. Then you just have to get close...
Carinae is offline   Reply With Quote
Old Aug 23, 2006, 12:44 AM // 00:44   #12
Wilds Pathfinder
 
xiao1985's Avatar
 
Join Date: Nov 2005
Default

/signed...

also, though i believe it should be exclusive to the master (otherwise allied window would look a mess

also should move to suggestion forum now
xiao1985 is offline   Reply With Quote
Old Aug 23, 2006, 12:56 AM // 00:56   #13
Wilds Pathfinder
 
Join Date: Jun 2006
Profession: N/
Default

I already suggested a way of doing this ages ago which wouldnt interfere too much, just need something along the lines of a small icon similar to when you maintain an enchantment on a player or yourself, placed above the skillbar which is green when the minion health is >50% and turns yellow when it's <50% and flashes red when it's <25% so that you can see which ones can have Death Nova cast on them.

anyway /signed
Blackhawk is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 05:38 PM // 17:38.