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Old Oct 10, 2006, 11:14 AM // 11:14   #1
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Default Generous Was Tsungrai Error?

Ok, is it me or is the skill description for this spell wrong?

"Sacrifice 10% Health. Hold Tsungrai's ashes for up to 15...51 seconds and gain +50...122 maximum Health. When you drop his ashes you gain 100...244 Health. "

Right, when I use this item spell it works exactly like stated. But when I drop the ashes, I also gain 10 energy. I've tried this over and over, and I always gain 10 energy when I drop the ashes.

Can someone else try this to let me know? Cos if so the ingame/wiki descriptions are wrong.....
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Old Oct 10, 2006, 11:20 AM // 11:20   #2
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When you're holding the ashes you're not holding your staff, so you'll notice that you lose 10 energy. Then when you drop the ashes, you re-equip your staff and regain the energy bonus the staff provides.
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Old Oct 10, 2006, 11:37 AM // 11:37   #3
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Correct when holding an item you are not holding your equipment so if you use an item spell your equipemnt will be unequiped until you drop it.
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Old Oct 10, 2006, 02:22 PM // 14:22   #4
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And this is why most item spells are stupid. Almost all of them are defensive (even the ones that do damage!), and they're not even very good with the defense. +Max health? I'd rather have a 50% block chance warrior stance that doesn't drain my energy.
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Old Oct 10, 2006, 03:03 PM // 15:03   #5
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This can be quite good with W/Rt who are running.
Use it at the beginning of a run , heal up to new max health - start run.
Sure you have lost your shield but when things get a bit hairy you can drop the ashes to heal yourself right backup without the need to stop running
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Old Oct 10, 2006, 03:29 PM // 15:29   #6
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Unlike most of the ashes spells, generous is actually pretty worthwhile. 10% max health is probably somewhere around 48, while the health gained when you drop it is around 248. 200 point self heal for 5 energy? Yes please.
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Old Oct 10, 2006, 05:04 PM // 17:04   #7
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Lol, im such an idiot. Didn't think of that.

That also means Im gonna lose the 60 health my staff gives me....gonna have to have a look and see if this is worthwhile...
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Old Oct 11, 2006, 12:55 AM // 00:55   #8
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Quote:
Originally Posted by Dr Strangelove
Unlike most of the ashes spells, generous is actually pretty worthwhile. 10% max health is probably somewhere around 48, while the health gained when you drop it is around 248. 200 point self heal for 5 energy? Yes please.
Requires a 10% sacrifice, and more if using +health mods. At a 15 second recharge, though, the spell typically is great for one emergency. If one knows in advance they're gonna need that heal, they can do it twice, but that's a bit tricky. I guess it's not that bad of a spell.

I still think all of the item spells could do with a decent boost to make up for the lack of defensive mods and +energy while they are held.
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