Apr 03, 2007, 07:57 PM // 19:57 | #1 |
Pre-Searing Cadet
Join Date: Dec 2005
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Cloud Cover on the main map
I've seen some screenies of people's world maps (notably Tyria) without that annoying cloud cover. I was wondering if anyone knew how to get rid of it so that I could more easily see where I need to uncover for the cartographer title.
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Apr 03, 2007, 08:00 PM // 20:00 | #2 |
Jungle Guide
Join Date: Sep 2006
Location: Europe
Profession: W/
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Mission Map [U] shows the map without clouds.=P
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Apr 03, 2007, 08:02 PM // 20:02 | #3 |
Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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The light, hazy cover that moves across the map? I Don't think it can be removed. But you may try turning off your post-processing effects or reducing your game graphics setting and see if that works.
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Apr 03, 2007, 08:20 PM // 20:20 | #4 | |
Pre-Searing Cadet
Join Date: Dec 2005
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Quote:
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Apr 04, 2007, 12:07 AM // 00:07 | #5 |
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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There is 'sort of' a way, involving taking like 5 or more screenshots of the M map and layering them, then removing the non-consistent bits. But anytime you process data like that some fine details may be lost.
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Apr 04, 2007, 01:20 AM // 01:20 | #6 |
Ascalonian Squire
Join Date: Mar 2007
Guild: Bad Wolf Corporation
Profession: N/Me
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In case anyone doesn't know (since this is the basic questions forum), you can enlarge your U map to cover the whole screen (drag the bottom right corner), so it shows close to the same area as the M map (before zooming out).
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Apr 04, 2007, 04:51 AM // 04:51 | #7 |
Forge Runner
Join Date: Jun 2005
Guild: Peace Machine GRRR [DiE]
Profession: W/N
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Since the moving clouds all start at the same spot the easiest method is to print screen as soon as you open the world map so you will always have the same shot to compare.
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