Aug 20, 2007, 09:06 PM // 21:06 | #1 |
Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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Furious and the Adrenaline gain stacking cap
Quite simply, does Furious count for the Adrenaline gain stacking cap? My Paragon already runs Focused Anger + For Great Justice!, which puts me at the +100% Adrenaline gain cap, but does Furious bypass this because it's not a skill, but rather an effect from an item? Similar to how a +5 armor Defense suffix always works despite being a separate boost from your armor perhaps?
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Aug 20, 2007, 10:48 PM // 22:48 | #2 |
Jungle Guide
Join Date: Dec 2005
Location: California
Profession: R/
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I don't think it stacks.. I'm pretty sure that it just doubles the base adrenaline. I don't think it is affected by skills. It makes more sense to have a game that functions in this way.
then again I haven't played my Warrior in forever.. Last edited by I Might Avenge U; Aug 20, 2007 at 10:50 PM // 22:50.. |
Aug 20, 2007, 11:07 PM // 23:07 | #3 |
Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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After doing some basic testing, it looks like it does count towards the Adrenaline gain stacking cap, making a Furious Spearhead useless on my Paragon.
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Aug 21, 2007, 12:46 PM // 12:46 | #4 |
Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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There's really no point in using 'by chance' modifiers on weapons/armor/shields. The benefit falls waayy short of the requirement %. [20% for -5? That's like -1 dmg per hit... 0_0]
I'm all for 'on stance' mods [being a warrior addict] or simply 100% mods like Vamp, zealous, elemental mods. % chance to gain an extra hit of adrenaline? Mark of Fury owns you... |
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