> Forest of True Sight > Questions & Answers Reload this Page combined armour insignias
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Old Aug 28, 2007, 02:21 AM // 02:21   #1
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Default combined armour insignias

I would just like to know what happens when one has differant armour insignias on differant armour pieces for example:

My Assassin has plus 15 while attacking on his chest, plus 10 vs physical and plus 10 vs slashing on his mask, plus 10 vs physical and plus 10 vs piercing on his gloves,

if the insignias are differant to they
-randomley used?
-enemy hits differant piece of armour?
-combined togethor?
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Old Aug 28, 2007, 02:41 AM // 02:41   #2
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Each insignia, as they imply work per piece of armor. Each piece does not affect how the other one works.

- They are randomly hit but each has a certain percentage out of 100% to be hit. Head is 12.5% chance, Chest is 37.5% chance, Hands are 12.5% chance, Legs are 25% chance, and Feet are 12.5% chance.

- Whenever an enemy hits any specific piece of armor, the insignia that is on that armor piece will take effect provided the conditions are met (i.e. You get hit in the chest, while you are attacking, so the damage gets reduced with the calculation of +15AL).

- The insignias do not stack or combine, they only affect the armor piece that are applied to. The only exceptions (to my knowledge) are Survivor and Radiant, as their bonuses do stack.

All info like this, with more detail can be found here.

Well, i hope that helps clear things up for ya!!
cheers.
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Old Aug 28, 2007, 03:13 AM // 03:13   #3
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k wow thanxs very informative, personally I think they should have added this in the instruction manual.

p.s. can unstackable runes like Rune of Superior Vigor stack with health mods on weapons?
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Old Aug 28, 2007, 03:51 AM // 03:51   #4
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short answer yes. Vigor simply doesn't stack with other vigor. It stacks with mods, insignias and even vitae, just not with itself.
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