Oct 02, 2007, 02:35 PM // 14:35 | #1 |
Ascalonian Squire
Join Date: May 2007
Location: UK
Guild: WASP
Profession: A/Mo
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What are the most accepted professions?
Apart from the usual Warrior, Monk, Ranger, Ele, can you rank the other professions in the order that they most often/easily accepted into PUGS.
I ask this as I have the 4 main profs plus sin and derv but to create a new fun char but I also dont want to find it hard to join groups. I am really tempted to create a Mes or a Rit. Not sure which tho. thanks for any help |
Oct 02, 2007, 02:43 PM // 14:43 | #2 |
Lion's Arch Merchant
Join Date: Feb 2007
Location: England
Profession: R/
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Would hardly put ranger in that top 4, Try getting in any elite areas (Par tombs and fow/uw) with a ranger. They are hardly sought after. I'd replace Necro with Ranger
After Warrior, Monk, Necro Ele I'd go like this 5# Ranger 6# Paragon 7# Mesmer 8# Dervish 9# Rt 10# Assasin Reasoning: #5 because I've never had trouble getting into PuGs (Par elite areas) #6 Paragons are always welcome in my groups. They are far more usefull then most people think #7 Same as paragon - Mesmers are very usefull if you have someone who knows what they are doing playing them #8-#10 Only ever had a rit in a tombs group if I want spirit spam or resto Ill take a N/rt over a rit any day, I find most dervish and assasin players think they are invincible - Ive had 1 or 2 good sins in pugs but the majority just fail |
Oct 02, 2007, 02:46 PM // 14:46 | #3 | |
Krytan Explorer
Join Date: Mar 2006
Location: Glasgow, Scotland
Guild: Banished Dragons
Profession: A/
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Quote:
But i'd say... 1) Monk - Elementalist - Warrior (aka the holy trinity) 2) Necro(SS or MM) 3) Ranger - Dervish 4) Ritualist 5) Assasin - Mesmer - Paragon Though in my defense i haven't been paying attention to pugs as of late as i've been using H&H... Personally i don't care what Prof someone is as they all have something to offer. Last edited by Nestaron; Oct 02, 2007 at 02:51 PM // 14:51.. |
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Oct 02, 2007, 03:08 PM // 15:08 | #4 |
Krytan Explorer
Join Date: Sep 2006
Location: Novi Sad, Serbia
Profession: Rt/
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Well, it kinda depends on areas you want to play in, for elite areas, you would be having much trouble finding a group if you are anything other than monk, warr, ele or necro. For normal missions and quests its alot easier, but these 4 are still on the top. I would put a ritualist on #5, they can be good healers, provide nice support for primary monks, and also good damage dealers. Next up, rangers, paragons and mesmers. The dervish and assasin are last because the ones that arent careful can often put alot of strain on the healers, with bad consequences...
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Oct 02, 2007, 03:09 PM // 15:09 | #5 |
Ascalonian Squire
Join Date: May 2007
Location: UK
Guild: WASP
Profession: A/Mo
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re
Hi guys, thanks for your replies. I like that Assassin and Dervs come quite low on your lists. I have both and have no trouble getting in groups so maybe I should too worried about it if I make a Mes or Rit.
I have to agree, the number of times you try and join a group only to have them say we are waiting for guildies is increasing but I have a great guild so if I cant get in groups, I'll just get a guild group. Now just to decide whether I will enjoy Rit or Mes more thanks |
Oct 02, 2007, 03:27 PM // 15:27 | #6 |
Krytan Explorer
Join Date: Sep 2006
Location: Novi Sad, Serbia
Profession: Rt/
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Mesmers are probably the rarest proffesion in pve. You might be having trouble grouping as a mesmer for the sole reason of people not being used to have them in a party. But theyre a fun proffesion. Ritualist too. Id personally recommend ritualist ( because he is my main char ), but you should really try both and see which you like better.
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Oct 02, 2007, 05:42 PM // 17:42 | #7 |
Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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monk ele necro warrior
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Oct 02, 2007, 06:32 PM // 18:32 | #8 |
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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It is very hard to rank this because some missions/dungeons are more suited to one class than another.
There are times where Necros are much more usefull than say a Rit, but in a few instances the Rits are more benificial to the team. The same can be said of all classes. Personaly I find my Rit with channeling + Restoration is a great means of dealing dmg and buffing the party. My mesmer is more a utillity char now with Signet of Illusions but can be very powerful interupter should the need arise. Dervish has its ups and downs, its good for killing minions and undead if they are smart enought to keep themselves alive in the process. Sins are good at spike dmg but tend to draw far to much resorces from the monks to keep them alive. Necros can change builds to suite almost any party style from MM, SS, BIP, Orders, ect.... A good Ranger can interupt or spread conditions, has good spike dmg and can bring a pet tank along. A Paragon can take the place of a protect monk if hes smart and has the right skills. It would be easier to pick what builds for these profs get into PUG's easier than if any of the profs themselves do. |
Oct 02, 2007, 06:52 PM // 18:52 | #9 | |
Desert Nomad
Join Date: Jul 2006
Profession: E/Rt
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Quote:
I will also agree on the order you list them. Except I'm not so sure about the Dervish, they might be down one more. When I make groups, unless it's something that I really need and there's a high chance of failure, I take whoever wants to come, no matter the profession as long as they know how to play their character and what we're doing. Or at least listen so others can tell them. |
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Oct 02, 2007, 07:23 PM // 19:23 | #10 |
Academy Page
Join Date: Nov 2005
Profession: N/W
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I remember back when rangers were at (maybe second to) the bottom of the barrel in terms of getting into PUGs. At that time, even some of our guild mates were discriminating against rangers and mesmers. I made both my ranger and my mesmer to show my guild mates that it's all about the person playing the profession.
Due to the fact that they (my guild mates) simply can not say "no" to a fellow guild mate when it comes to helping out and stuff, a lot of them were impressed and have a much broader understanding of the two professions as a result. |
Oct 02, 2007, 10:49 PM // 22:49 | #11 |
Desert Nomad
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
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monks. when is there a time people dont need heals..
raises hand Deathleveling master Saygon |
Oct 02, 2007, 10:50 PM // 22:50 | #12 | |
Jungle Guide
Join Date: Dec 2005
Location: Kangaroo-land.
Guild: Blades of the Dingo [AUST]
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Oct 02, 2007, 11:02 PM // 23:02 | #13 |
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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I've been playing around in the elite dungeon in GWEN lately on my ranger. The only class you *don't* see there is sin. All the others have builds which can contribute well to group success and are included. Sins may also, but I just haven't seen one yet. With a good tank, a ranger can not only keep the dwarves from ressing each other but also deal >500 damage per splinter barrage. This seems to help some ;P
Last edited by lennymon; Oct 02, 2007 at 11:04 PM // 23:04.. |
Oct 04, 2007, 06:33 AM // 06:33 | #14 |
Krytan Explorer
Join Date: Mar 2007
Location: Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...
Guild: [KCOR]
Profession: Mo/
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The only class I have ever not enjoyed having in a group was a sin. A lot of people think that because sins are melee that they should tank. A sin is supposed to get in and out quickly, not stand around and trade blows. However, I haven't done much PUGing since early in the Factions era, so maybe people have gotten better at using sins and are more acceptable. I remember going through the Canthan missions listening to "GLF anything except sin" all the time.
Personally, I always liked to see resto rits in the PUGs I joined. But I think necros might join your top 4 as pretty much auto-accepted into group. B4 factions came out with all the good skills, rangers had a hard time grouping (I had one and it was horrible). But now there is a good skillset and a ton of awesome ranger builds. |
Oct 04, 2007, 06:42 AM // 06:42 | #15 |
Krytan Explorer
Join Date: Jun 2006
Location: Kemi, Finland.
Guild: Pirates of the Searing [YoHo]
Profession: Mo/
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As a mesmer I can tell you that finding a decent group is very hard.
That's why I gave up and created a monk. |
Oct 04, 2007, 06:50 AM // 06:50 | #16 | |
Lion's Arch Merchant
Join Date: Oct 2006
Location: The Netherlands
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well maybe a lost dervish here and there. But thats basically a warrior |
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Oct 04, 2007, 06:51 AM // 06:51 | #17 |
Guest
Join Date: Sep 2007
Location: Denmark
Guild: {MM}
Profession: Mo/
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In regards to the Ritualist or the Mesmer, it's very hard to find groups with either. As most people have a narrow mind and rarely follow anything but gimmick builds or the "typical team" I would say the easiest out of the two to find a group with would be the ritualist as they are capable of being a monk substitute.
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Oct 04, 2007, 09:12 AM // 09:12 | #18 |
Ascalonian Squire
Join Date: May 2007
Location: UK
Guild: WASP
Profession: A/Mo
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re
Hi Guys
Thanks alot for your comments, some interesting points. Based on your comments I have created a Mesmer in NF so if I can't find groups I can use my always accepting heroes. I also did a little test. I've been in v few groups that included a Rit so I purposefully looked for one. They had a resto build and with some weapon spells and they kicked ass. So I've created a Rit in Factions to see what it's like. thanks for your help ANy tips on the Rit? |
Oct 04, 2007, 10:34 AM // 10:34 | #19 |
Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Think its all been covered, and you have plenty of good advice there.
What class is accepted by pugs and what class/build is valued by good parties may be different. Its true there is a dislike of assassins but they are brilliant soft target killers when played properly. Play them like a warrior as many do and they are a waste of space. Mesmers are very underated "I play and like them" but its a pretty good secondary class. In the game you will often need to interrupt efficiantly. Necro and ranger can do it but mesmers can do it far better imho. They also have the ability to steal a skill or 2 and with a boss its great to steal and disable his skills "or did that get nerfed" So consider trying mesmer as a secondary. |
Oct 04, 2007, 10:44 AM // 10:44 | #20 |
Lion's Arch Merchant
Join Date: Sep 2005
Location: USA (EST)
Guild: DaP
Profession: Mo/
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Eh I get in very fast as a monk, the problem is that half the PUGs I get into are terrible.
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