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Oct 29, 2007, 09:53 PM // 21:53 | #21 | |
Krytan Explorer
Join Date: Nov 2005
Location: Austin, TX
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Oct 29, 2007, 11:12 PM // 23:12 | #22 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Oct 29, 2007, 11:13 PM // 23:13 | #23 |
Frost Gate Guardian
Join Date: Aug 2006
Location: Colorado
Guild: Scars Meadows [SMS]
Profession: E/
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In other news, I got GW running on my mac using crossover earlier today. Runs like crap on my mac mini. I'll stick to my PC for now.
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Oct 30, 2007, 01:54 AM // 01:54 | #24 |
Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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Works great via bootcamp / tiger / vista home premium. It's a 7300GT I think, in this MacPro, and I would love a better selection of graphics cards. It runs GW well, but I still dream of running GW at my 24" screen's native resolution.
With even more id games due for simultaneous release on Mac, I think video card manufacturers might finally bring more models to the system. Still, I don't think video cards have actually made that much of a leap. Sorry for off-topic chat. Vista via Bootcamp will make you happy. Buy the 69$ edu home premium upgrade and that'll work. |
Oct 30, 2007, 03:55 AM // 03:55 | #25 |
Krytan Explorer
Join Date: Nov 2005
Location: Austin, TX
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Having the ability to dual boot when you absolutely need a native windows install is nice, but it's a huge drag having to reboot every time you want to play a game, then reboot again to go back to your preferred os. I actually managed to quit gaming altogether for 3 months until gw became playable on linux, since it was too much of a pain booting into windows every time I wanted to play gw, or oblivion or something.
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Oct 30, 2007, 04:03 AM // 04:03 | #26 |
Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
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The fact is, Apple are shit when it comes to games! Sorry, but that's it!
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Oct 30, 2007, 07:29 AM // 07:29 | #27 | |
Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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Oct 30, 2007, 12:53 PM // 12:53 | #28 |
Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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GUild wars came out in 2004. I believe Mac's are more popular now and still going up, so i guess they will HAVE to have gw2 compatable for mac or they fail.
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Oct 30, 2007, 01:13 PM // 13:13 | #29 | |
Lion's Arch Merchant
Join Date: Jun 2007
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now compare that with guild wars, where there is no monthly revenue stream and the user base is considerably smaller. the official statement is 3 million units sold, so you can figure about 1 million unique accounts at most. with about 5% using macs, that's only 50k people with no continuous revenue stream. so don't count a mac version anytime soon. |
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Oct 30, 2007, 04:36 PM // 16:36 | #30 | ||
Desert Nomad
Join Date: Mar 2006
Profession: W/
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On the other hand, similarly overrated is the invulnerability of Macs to viruses. Its not 1995 anymore. Viruses for Mac OS exist in greater numbers than most users think. People are using Apple computers a lot more, and with the Unix backend, Intel architecture, and Bootcamp, its easier than ever to produce viruses that affect them. Some would argue that an average Mac is more vulnerable to infection than the average PC, simply because its owner listens to the bullshit Apple advertising too much and thinks they're invincible. Last edited by iridescentfyre; Oct 30, 2007 at 04:39 PM // 16:39.. |
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Oct 30, 2007, 04:40 PM // 16:40 | #31 | ||
Desert Nomad
Join Date: Oct 2005
Location: England, UK
Profession: D/Mo
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Keep dreaming. Just get a PC. Don't give me your Mac fanboyism, just read; THIS... Last edited by Josh; Oct 30, 2007 at 04:47 PM // 16:47.. |
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Oct 30, 2007, 05:04 PM // 17:04 | #32 |
Lion's Arch Merchant
Join Date: Jun 2007
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oh yes, forgot about the opengl issue on macs. interestingly enough, the last bastion of opengl support, id software, is moving towards directx for graphics as well.
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Oct 30, 2007, 05:17 PM // 17:17 | #33 | ||
Desert Nomad
Join Date: Mar 2006
Profession: W/
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The underlying problem is that modern computer technology is so factioned and divided between Apple and "everything else," due to each side's die-hard dedication to proprietary software and to a lesser extent, hardware. The Macintosh operating system just doesn't have enough compatibility with Windows, and it probably never will. They're too different, and that can be traced back to nothing more complicated than corporate greed on both sides. That will never change and it will always necessitate separate versions of everything, and as long as they're so incompatible, game developers will likely have to pick and choose the more popular platform to develop for. Quote:
Last edited by iridescentfyre; Oct 30, 2007 at 05:25 PM // 17:25.. |
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Oct 30, 2007, 05:46 PM // 17:46 | #34 |
Grotto Attendant
Join Date: Apr 2007
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Assuming you're running OS X or greater, you're really running Linux, you just don't know it. Thus you should be able to use Linux-to-Windows compatibility solutions. I've heard that both Wine and Cedega are able to run GW.
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Oct 30, 2007, 06:31 PM // 18:31 | #35 | |
Lion's Arch Merchant
Join Date: Jun 2007
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Oct 30, 2007, 11:58 PM // 23:58 | #36 | |
Frost Gate Guardian
Join Date: Oct 2006
Guild: Flaming Turtles [FT]
Profession: E/R
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Oct 31, 2007, 01:48 PM // 13:48 | #37 | ||
Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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hmmm, sure they are.... no, its more of Microsoft moving toward Mac, i mean, look at Vista, its basically Microsoft's best (and failed) efforts to look like a Mac and work like a Mac. Quote:
Again, Its not Macs moving to Microsoft, its Microsoft Moving to Macs. All that Mac is doing is making their own versions of Microsoft programs so they are more easily compatible with the majority of businesses, schools, etc. for their customers. Microsoft has been adopting a bunch of features from Mac for Vista, and frankly, it really just looks like a bad copy of OS X. The main point of this whole thread, basically is that Macs are more user friendly, Windows is more "techy" friendly. No need to flame eachother about which is right or wrong bc neither one is... Its all determined on which Operating System is right for you. I personally like Macs a whole lot more. Theyr faster, more easy to use, and with the new Leopard OS X, even MORE user friendly. -Dean P.S: This thread can be closed I got the info i was looking for. Last edited by Dean Harper; Oct 31, 2007 at 01:56 PM // 13:56.. |
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Oct 31, 2007, 03:25 PM // 15:25 | #38 |
Ascalonian Squire
Join Date: Apr 2006
Location: Massachusetts
Profession: R/
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All Blizzard games now are compatible on macs, if it takes WAY more resources and Blizz is willing to spend them, i can guarantee they aren't losing anything by making their games mac compatible. Basically, Blizzard > Anet and Mac > Pc. You can close the thread now.
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Oct 31, 2007, 03:55 PM // 15:55 | #39 | |
Lion's Arch Merchant
Join Date: Apr 2006
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Blizzard is one of the richest game companies, Anet is not, thus making this processus alot easier for the first one. Furthermore, I believe Anet has something more important than remaking their first game when its sequel is in development. |
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Oct 31, 2007, 04:10 PM // 16:10 | #40 | |
Krytan Explorer
Join Date: Nov 2005
Location: Austin, TX
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In short, if companies use opengl rather than directx, this is hardly an issue. |
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