Nov 11, 2007, 02:05 AM // 02:05 | #1 |
Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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How do AB maps favor an allegiance?
I've been ABing countlessly over the past 1.5 years or so but I've never understood why Grenz helps the kurzicks out.
Are the shrines closer to the base? Does the extra NPC help give points? Do the "handicapped" team (Grenz = Kurz) gain more points? I KNOW that Grenz/Keys, Ancestral/Canyon are meant to help out Kurzick/Luxons (respectively), but I don't know HOW. |
Nov 11, 2007, 02:10 AM // 02:10 | #2 |
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Basically, on Grenz... The Kurzick base is closer to the shrines - noticeably the center res shrine - allowing them a swift advantage.
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Nov 11, 2007, 02:18 AM // 02:18 | #3 |
Jungle Guide
Join Date: Apr 2007
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The maps are designed to enable the favored faction to generate, preserve and regain momentum On Grenz and Etnaran, for example, the opening shrines (including a resurrection orb shrine) are located closer to the favored faction's base, and the res shrine, while placed in the center of the map, is geometrically favorable for the favored team. In addition, the greater shrine distance and lack of geometric obstacles in front of the unfavored faction's base means that if the unfavored faction's momentum is completely shot, the other faction can (and will) simply mob you out of the game with the Stream Attack shrine's bonuses if they cap everything.
Kanaai and Ancestral are unfavorable because the favored faction fundamentally has two shrines always in their possession; capturing and holding both shrines is almost always done at a sizeable disadvantage, and the other faction rarely splits to facilitate rapid point capture. The favored faction's spawn point gives far more access to every shrine on the map. These factors, combined, means that the (edit: favored faction) only has to focus their resources on a smaller number of shrines, and that they can more effectively channel those resources. To further answer your questions: NPCs count for /against point capture, and the handicapped team gains more faction (win or lose) if they're farther into enemy territory. Last edited by Sun Fired Blank; Nov 11, 2007 at 02:24 AM // 02:24.. |
Nov 11, 2007, 02:26 AM // 02:26 | #4 | |
Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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Quote:
So I guess on Grenz if you're Kurz you can get the shrines faster, resulting in a quicker increase, resulting in higher numbers. Also the Battle Cry helps mobilize your team to get around and cap faster... And on Lands/Canyon the home team holds the {E} R / W shrines... Thanks, I really understand now |
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Nov 11, 2007, 02:50 AM // 02:50 | #5 |
Academy Page
Join Date: Nov 2007
Location: Michigan
Profession: Rt/
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It always seems like one way or another Anet pampers the Kurz
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Nov 11, 2007, 07:29 AM // 07:29 | #6 | |
Krytan Explorer
Join Date: Oct 2005
Guild: Blinkie Ponie Armie
Profession: R/Me
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Quote:
123456 |
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Nov 11, 2007, 08:14 AM // 08:14 | #7 | ||
Desert Nomad
Join Date: Mar 2006
Profession: W/
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Nov 11, 2007, 10:03 AM // 10:03 | #8 | |
Academy Page
Join Date: Nov 2007
Location: Michigan
Profession: Rt/
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Nov 11, 2007, 04:51 PM // 16:51 | #9 |
Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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The maps favor either side by close proximity to shrines.
I don't get it though...it always seems easier to win Grenz as a Kurz than to win Ancestral. Same with Luxons and their respective maps. It's probably just me though. |
Nov 11, 2007, 06:57 PM // 18:57 | #10 | |
Frost Gate Guardian
Join Date: May 2005
Location: Australia
Guild: Reapers of Solace
Profession: Mo/A
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Quote:
Unsupported statements should be taken and shredded into tiny bits and thrown away. |
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Nov 11, 2007, 07:05 PM // 19:05 | #11 | |
Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Nov 11, 2007, 11:35 PM // 23:35 | #12 | |
Academy Page
Join Date: Nov 2007
Location: Michigan
Profession: Rt/
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Nov 11, 2007, 11:43 PM // 23:43 | #13 | |
Academy Page
Join Date: Feb 2007
Profession: Rt/
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Nov 11, 2007, 11:43 PM // 23:43 | #14 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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so your opinion is completely unfounded, and you believe what you believe simply because you said so.
oh ok. |
Nov 11, 2007, 11:50 PM // 23:50 | #15 | |
Academy Page
Join Date: Nov 2007
Location: Michigan
Profession: Rt/
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Nov 12, 2007, 12:03 AM // 00:03 | #16 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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yes, and you're wrong.
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Nov 12, 2007, 12:45 AM // 00:45 | #17 |
Academy Page
Join Date: Nov 2007
Location: Michigan
Profession: Rt/
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Thanks dude. Hey since I'm wrong, do you think you could help me pick out some shoes? I wouldn't want to pick the wrong ones or have an opinion.
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Nov 12, 2007, 01:25 AM // 01:25 | #18 | |
Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Understand that. The maps are the exact same layout, it's just different textures, and the sides change. So, regardless of your opinion, you're wrong. You can also be wrong in shoe selection but that's a whole different matter entirely. |
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Nov 12, 2007, 01:36 AM // 01:36 | #19 | |
Lion's Arch Merchant
Join Date: Jan 2007
Location: Pennsylvania
Guild: Leaked Aggression [grr]
Profession: D/W
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Nov 12, 2007, 01:37 AM // 01:37 | #20 | |
Wilds Pathfinder
Join Date: Jan 2007
Profession: N/
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Quote:
just because you have an opinion does not mean it is not wrong |
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