Dec 04, 2007, 10:08 PM // 22:08 | #1 |
Krytan Explorer
Join Date: May 2006
Guild: The Illini Tribe
Profession: N/Mo
|
adding Weap Mods make BMP mission easier?
Does modding the weapons you must equip for the BMP make those weapons more effective during the course of the BMP mission?
For example, if I added sundering to Ossa's sword, would it do more damage against Palawa? And before anyone tells me "it's fine, L2P," I've already beaten the missions. Just wondering. |
Dec 04, 2007, 10:31 PM // 22:31 | #2 |
Academy Page
Join Date: Oct 2007
|
I believe you meant Vampiric.
|
Dec 04, 2007, 10:45 PM // 22:45 | #3 |
Frost Gate Guardian
Join Date: Nov 2005
Location: Staring At my computer
Guild: Knights an Heroes
Profession: Mo/
|
Yes you can add mods to the weapons of the BMP (except the Gwen mission, of course) and you do get the benefits of the mods.
|
Dec 05, 2007, 02:06 AM // 02:06 | #4 |
Jungle Guide
Join Date: Jan 2006
|
According to Wiki, mods won't affect your stats while inside the mission. Haven't tried it myself.
|
Dec 05, 2007, 02:10 AM // 02:10 | #5 |
Forge Runner
Join Date: Aug 2006
Profession: R/
|
+health and +armor mods probably won't affect you, but if you put Vampiric on your sword then it should do +3 damage every attack. Although considering Turai hits for like 80-100 on auto attacks that doesn't really mean anything.
|
Dec 05, 2007, 02:23 AM // 02:23 | #6 | |
Jungle Guide
Join Date: Jan 2006
|
Quote:
|
|
Dec 05, 2007, 05:39 AM // 05:39 | #7 | |
rattus rattus
Join Date: Jan 2006
Location: London, UK GMT??0 ??1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
|
Quote:
__________________
Si non confectus, non reficiat
|
|
Dec 05, 2007, 04:19 PM // 16:19 | #8 |
Desert Nomad
Join Date: May 2006
Guild: Organised Spam [OS]
Profession: W/
|
Alternatively you could press F8 which opens your inventory and use your own weapons. And before you say it doesn't work, yes it does "I" doesn't work but F8 does. I assume this is a bug though.
|
Dec 05, 2007, 09:17 PM // 21:17 | #9 | |
Frost Gate Guardian
Join Date: Aug 2007
Location: US
Guild: Gods Army of the [Dead]
Profession: E/
|
Quote:
|
|
Dec 05, 2007, 09:40 PM // 21:40 | #10 | |
Desert Nomad
Join Date: Jul 2006
Profession: W/R
|
Quote:
|
|
Dec 06, 2007, 03:39 PM // 15:39 | #11 |
Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
|
if the weapons have an inscription slot, i don't see why adding an inscription wouldn't take effect. mods, though, i dunno.
|
Dec 06, 2007, 05:50 PM // 17:50 | #12 | |
Lion's Arch Merchant
Join Date: Oct 2007
Guild: Frontline Legion
Profession: Me/
|
Quote:
I guess when modding your weapon, go for +armor rather than +hp or +e... This seems like a fairly large oversight, but then again it's not like you couldn't achieve the same effects by modding the BMP specific weapons. It doesn't really give you an advantage. Though I'm kind of tempted to give gwen a shield and a wand with 15^50 and see if she can wand charr to death... |
|
Dec 06, 2007, 06:14 PM // 18:14 | #13 |
Lion's Arch Merchant
Join Date: Oct 2007
Guild: Frontline Legion
Profession: Me/
|
Aww, Gwen can't attack even when she has a weapon...
I really wanted to vanquish the charr too... |
Dec 06, 2007, 06:27 PM // 18:27 | #14 |
Grotto Attendant
Join Date: Apr 2007
|
Yes, you can, but why?
The BMP missions are mostly easy as heck, and the points where they're hard aren't things that a weapon mod is going to fix. |
All times are GMT. The time now is 12:38 AM // 00:38.
|