Dec 11, 2007, 03:41 AM // 03:41 | #1 |
Ascalonian Squire
Join Date: Dec 2007
Guild: FINE
Profession: E/W
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What is there to do?
Hi, I am just here to clarify some things. I have heard that on Roleplaying in prophecies there is nothing to do once you reach level 20 besides get new gear and do quests/missions. Is that correct?
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Dec 11, 2007, 04:41 AM // 04:41 | #2 |
Jungle Guide
Join Date: Oct 2007
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Level 20 is only where the game really starts to get interesting. Anyway, what more would you want from the game other than more quests, armor, items, enemies, etc?
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Dec 11, 2007, 04:42 AM // 04:42 | #3 |
Krytan Explorer
Join Date: Apr 2006
Location: Melbourne, Australia
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Correct for the most part. There are several 'Elite' areas that you can do at higher levels though.
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Dec 11, 2007, 04:55 AM // 04:55 | #4 | |
Ascalonian Squire
Join Date: Dec 2007
Guild: FINE
Profession: E/W
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is there any runs you have to do with a guild or something and get good at. any achievements of some sort to do? anything? |
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Dec 11, 2007, 05:00 AM // 05:00 | #5 |
Jungle Guide
Join Date: Oct 2007
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PvE is not where you do guild battles - the battle isles are where you do that sort of thing. Join a guild if you want to do that kind of stuff.
PvE follows a plot and story. At level 20 you finally start to get access to the best armor, and the game ceases to pull any punches. While certain builds can stroll through the PvE game w/ ease, most have to actually start strategizing a bit. In general, a team consisting of other human players will outperform an all henchman team, so that's another big plus. You'll also start being able to capture elite skills, and you can join parties for the fissure of woe or the underworld, which are 2 elite areas. I don't know how else to answer you, though - the game is about fighting enemies, completing quests, and getting stuff... |
Dec 11, 2007, 05:05 AM // 05:05 | #6 |
Lion's Arch Merchant
Join Date: Aug 2007
Guild: Looking for one >.>
Profession: Mo/
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The elite areas are the Underworld and the Fissure of Woe, (and Sorrow's Furnace, if it's considered elite). These have provided hundreds of hours of entertainment (for me), and i repeat them even if i've beaten it. And don't assume that completeing all of the quests is easy. There's so many, it's near innumerable to me. And you're given hundreds of skills, with a crazy amount of combinations (of professions and their skills), so you can make your own builds, explore...Guild Wars really isn't that limited; the quests and missions just provide a simple storyline that you're supposed to follow. Many people even skip a large part of the story (in Prophecies), the Maguuma Jungle.
If you do get bored with Prophecies, which i still haven't after over 2k hours, then i suggest buying GWEN, as it's only $30 instead of 50 and provides heroes, 11 dungeons, and so on. Best of luck. Last edited by Heavenly Messanger; Dec 11, 2007 at 05:07 AM // 05:07.. |
Dec 11, 2007, 05:15 AM // 05:15 | #7 |
Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
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It seems to me that oh-so-many players here are digging for ways to sink countless hours into a game in return for ph4t l3wtz and e-peen. GW isn't really made for that.
Hanging one's self-worth on something so trivial is pretty dumb, no matter what game is in question. Even the most 'prestigious' instances are a matter of copying a build that someone else created and then pressing buttons in response to AI that cannot adapt. I usually suggest cutting down on computer time and replacing it with physical activity. Try it for two weeks and you'll wonder why you ever cared about titles or fissure armor. |
Dec 11, 2007, 05:27 AM // 05:27 | #8 | |
Krytan Explorer
Join Date: Aug 2007
Guild: Wolven Empire
Profession: D/
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There are the people who grind titles and quest because they truely want to even tho they have other opportunitys and miss out on real life stuff because of it. Then theres people who have nothing else to do so do that simply to pass the time half way enjoyably. For that reason, its very rude to assume the OP or anyone else is in search of phat lewts or e-peen. Or to assume that they are "digging" for it. |
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Dec 11, 2007, 06:16 AM // 06:16 | #9 | |||
Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
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I'm gonna work backward on this one.
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Dec 11, 2007, 06:27 AM // 06:27 | #10 |
Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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unless you get bullied id say that real life > games.
I would drop GW to go out with friends as soon as the phone rings(unless im in a GvG where i'd try to help my team win before going). Even if we're supposed to do top 100gvg(which im too noob to do) i would still go. |
Dec 11, 2007, 07:42 AM // 07:42 | #11 | |
Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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-the game is balanced to provide a challenge to lvl 20 characters - you never get overpowered. You do, however, get so good at using the character that you can do most of the content with one hand tied behind your back. -You get more proficient by acquiring more skills and adapting them to the situation at hand. -You get "Elite" areas, where more skill is needed from full player parties (Fissure of Woe, Underworld, Urgroz warren, Kanaxai's lair, Domain of Anguish). |
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Dec 11, 2007, 08:14 AM // 08:14 | #12 | |
Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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Dec 11, 2007, 01:06 PM // 13:06 | #13 | |
Wilds Pathfinder
Join Date: Jul 2005
Location: drifting between Indiana and NorCal
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Also, flaming is more effective when you bother to spell correctly. Thanks for trying though; it was an admirable attempt. You'll get there one of these days. |
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Dec 11, 2007, 01:38 PM // 13:38 | #14 |
Ancient Windbreaker
Join Date: May 2005
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Playing GW beats clicking the TV remote for hours.
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Dec 11, 2007, 01:41 PM // 13:41 | #15 | |
Furnace Stoker
Join Date: Jul 2006
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Dec 11, 2007, 01:50 PM // 13:50 | #16 |
Krytan Explorer
Join Date: Sep 2007
Guild: [Yeti]
Profession: E/
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lol. so true.
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Dec 11, 2007, 02:03 PM // 14:03 | #17 |
Ancient Windbreaker
Join Date: May 2005
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GW requires one to be somewhat mentally active. Watching TV hardly requires a pulse.
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Dec 11, 2007, 02:51 PM // 14:51 | #18 |
Krytan Explorer
Join Date: Mar 2006
Location: Chicago
Guild: your cat eats dog food [pup]
Profession: N/E
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There is plenty to do after lvl 20. Reaching max lvl isn't the point of GW anyway. There is so much to explore and you're probably only half finished with a campaign if you're just reaching lvl 20.
Finish the game's storyline. Join a good Guild. Invent Hero builds and vanquish. Try another proffession or secondary proffession. Lots to do. |
Dec 11, 2007, 02:55 PM // 14:55 | #19 |
Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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I've said to myself often: I wish I played more videogames, then I would be able to achieve something at ESL....
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Dec 11, 2007, 03:10 PM // 15:10 | #20 |
Krytan Explorer
Join Date: May 2006
Guild: Team Asshat [Hat] leader - [GR] Alliance
Profession: Mo/
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Levelling isn't the point.
It's to goof with your builds in new areas even though a cookie cutter build will probably work fine and then get abused by pugs. When you get tired of that, you join a guild and probably subject yourself to 14 year olds talking about the 5 different ways they tried to achieve auto-fellatio and failed. Hey, at least they tried though. |
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