Dec 20, 2007, 06:43 PM // 18:43 | #1 |
Pre-Searing Cadet
Join Date: Dec 2007
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Confused about primary and secondary skills
Is it possible to make a Ran/Nec such that the toon can have a pet and also summon minions? I'm a bit confused as to whether summoning is only available to necs as a primary skill or if it can be done as a secondary. Can you tell me which is the case? If doable,has anyone tried such a build?
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Dec 20, 2007, 06:53 PM // 18:53 | #2 |
Lion's Arch Merchant
Join Date: Jan 2007
Location: Pennsylvania
Guild: Leaked Aggression [grr]
Profession: D/W
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Short Answer:
Yes, you can have both a pet and still summon minions with a Necromancer secondary. I'm sure somebody will elaborate... I'm just very tired atm. |
Dec 20, 2007, 06:56 PM // 18:56 | #3 |
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Conscripts of Ascalon
Profession: W/
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Yes you can make a R/N with a pet, and use the necromancer skills to make minions. However it may be difficult to maintain the minions since you are missing the necromancer primary attribute of soul reaping, where whenever something dies nearby you get energy. The ranger primary attribute of expertise reduces energy cost of skills, not spells. All minion raising spells would cost the ranger the full cost, and the ranger doesnt have the pool of energy to raise a lot or maintain a good minion army.
It may be more effective to go N/R with a death necro build with the 2 pet skills from the ranger skill line. |
Dec 20, 2007, 06:57 PM // 18:57 | #4 |
Pre-Searing Cadet
Join Date: Dec 2007
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Hi Neon,
Thanks for taking the time to answer. I can work out the details along the way. I just wanted to make sure I wasn't picking a dead end secondary meaning I'd have to start all over. Thanks again and rest well. |
Dec 20, 2007, 06:58 PM // 18:58 | #5 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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A secondary profession can't use the primary attribute from the profession. In the case of Necros, the primary attribute is Soul Reaping. However, the minion skills all use Death Magic, which is available to a secondary.
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Dec 20, 2007, 06:59 PM // 18:59 | #6 | |
Pre-Searing Cadet
Join Date: Dec 2007
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Quote:
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Dec 20, 2007, 06:59 PM // 18:59 | #7 |
Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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You could, but it'd suck.
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Dec 20, 2007, 07:08 PM // 19:08 | #8 |
Wilds Pathfinder
Join Date: Oct 2007
Profession: R/
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no worries you can actualy change build and secondary profesions this way you can experiment whit different builds
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Dec 20, 2007, 07:15 PM // 19:15 | #9 |
Wilds Pathfinder
Join Date: Apr 2006
Guild: House of Caeruleous [HoC]
Profession: R/E
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Yup, you can change your secondary after a certain point in the game (or maybe right away now?). I always like trying new things.
And don't let people, like Moloch above, let you down, because they just can't comprehend the value of fun over "winning". Try whatever you want, and if you have fun, go with it. I get made fun of by guildies and others for my Paragon sword build, but its a blast and kicks ass, so I use it. |
Dec 20, 2007, 07:17 PM // 19:17 | #10 | |
Pre-Searing Cadet
Join Date: Dec 2007
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Quote:
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Dec 20, 2007, 08:18 PM // 20:18 | #11 | |
Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Dec 20, 2007, 09:14 PM // 21:14 | #12 | |
Krytan Explorer
Join Date: Mar 2006
Location: Chicago
Guild: your cat eats dog food [pup]
Profession: N/E
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Quote:
I kinda miss the newb days before everyone knew the "right way" to play... |
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Dec 20, 2007, 09:15 PM // 21:15 | #13 | |
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Conscripts of Ascalon
Profession: W/
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Quote:
The main problem would be the self heals, there wouldnt be many. Hexors vigor???, Trolls Urugent?? (weak), Eat a minion?? This would be the main problem with maintaining a minion army with this type of build. But hey, knock yourself out, find a fun build to play. |
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Dec 20, 2007, 09:30 PM // 21:30 | #14 |
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Conscripts of Ascalon
Profession: W/
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To modify what i said above, the MM N/R would be difficult due to the healing problem and difficulty maintaining an army, unless you just maintain a flesh golem and pet. Healing springs would be too weak and you could use Feast of the Dead, but may be a headache. But making a N/R to be a true MM would kinda stink. But again do whats fun and good luck.
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Dec 20, 2007, 09:42 PM // 21:42 | #15 | |
Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Quote:
The Ranger perk I like best is [skill]Serpent's Quickness[/skill]. That, plus a 40/40 weapon set, can really expedite your skill usage. Last edited by Olim Chill; Dec 20, 2007 at 09:47 PM // 21:47.. |
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Dec 20, 2007, 09:45 PM // 21:45 | #16 | |
Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Quote:
It's what it is...and it can work well. |
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Dec 21, 2007, 12:41 AM // 00:41 | #17 |
Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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I was referring to R/N MM. If someone actually contends that wouldn't suck I'd sure want to hear their reasoning.
The N/R MM option is also sub-par, but I guess it could be fun if you want to waste two skill slots on an ineffective pet. |
Dec 21, 2007, 02:44 AM // 02:44 | #18 | ||
Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Quote:
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My "ineffective" pet has been a great help to me on quite a few occasions. Especially on solo quests and when I solo farm. Granted, there are places where bringing other skills is more advantageous, and that's when my pet takes a rest. |
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