> Forest of True Sight > Questions & Answers Reload this Page factions - which class?
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Old Dec 23, 2007, 12:30 AM // 00:30   #21
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Contrary to what most people think, assassin's make one of the best PvE classes around. It's just that assassin's have a terrible reputation of dying easily because people don't know how to use them.

That being said, it's less likely you'll find a group, but at the same time, if you learn to play it right, you will perform very well.

My warrior deals 100 damage to level 28 creatures, every single swing, and has a constant 33% attack speed buff. I've recently made an assassin build that exceeds that damage, with plenty of room for self defense.

If you want to learn how to play a real assassin in pve, send me a private message.

Mind you, I am not of the norm. I purposely use weapons and attributes that people neglect, and make builds to prove they are useful as well. I even made a successful hammer pve build that rivals my sword build.
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Old Dec 23, 2007, 01:25 AM // 01:25   #22
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Quote:
Originally Posted by Stormlord Alex
The Ritualist is a support hybrid class, capable of healing and offensively buffing at the same time.
[skill]ancestors' rage[/skill] and [skill]splinter weapon[/skill] are two of the strongest offensive skills out there.

The Assassin... kills stuff, basically. They're fragile but powerful.
Not fragile at all they do lots of dps and are good at keeping up health
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Old Dec 23, 2007, 01:27 AM // 01:27   #23
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Assassin is a brilliant pve class because you can pick the target to melee shadow step to target "usually a squishy caster monk mesmer ele etc.

Huge spike damage plus conditions etc then back to start point, repeat and repeat till all are dead.

Stand in one place and you will be a minion raised by one side or the other soon enough.

Like rits too and have both classes as characters.
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Old Dec 23, 2007, 08:10 PM // 20:10   #24
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Well i have a rit and a sin and the rit is the least used char and the sin is the most used ...
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Old Dec 23, 2007, 08:16 PM // 20:16   #25
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Assassin IMO.
The things you can do, the look the feel, the ambiance (cwutididthar?)
are amazing.

Ritualist look nasty while running, assassins look like they are planning to kill something when running.

As a ritualist many will expect you to play healer, many will expect spirits.

An assassin can play with a scythe, a bow, a axe, a hammer, a sword, an axe.

Ritualists can too, but have less armor than an assassin for when they are playing these gimmicks.

Try an assassin, try a rit.

If you have two slots create both.

Try the sin first, go to the rit after.
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Old Dec 23, 2007, 08:16 PM // 20:16   #26
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Quote:
Originally Posted by free_fall
I hated playing my assassin and was never so glad to finish a campaign with a char as I was with him. Now, I'll be the first to admit I wasn't very good at it - I just couldn't seem to get the hang of it. People who have gotten the hang of it have my admiration and I have seen a few good assassins do some really amazing things (like the one I watched solo Scareater 7 times in a row - we go out the door, he runs over to Scareater, bang!, Scareater's dead and the sin is back beside me). Most sins I've encountered in the game (including my own) seem to spend more time dead than alive - their only purpose to supply a steady source of minions for Olias.

On the other hand, my rit breezed through all 3 campaigns, never even using any elites (other than to cap something, try it out a bit and then take it off my bar). I had such a rollicking good time playing her that I made another one, who is now my 1st char to achieve Legendary Survivor title.
Soloing Scareater is easy to do. I do that with my assassin + solo UW,FoW Beach, many other places. Plus I have survivor on my assassin(no minions for Olias, Master or Livia.) all 3 protectors. I use her to run everywhere including chest runs.
Assassin is by far the funnest class imo. out of all campaigns.
So I say Sin for sure.
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Old Dec 23, 2007, 09:32 PM // 21:32   #27
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Notice that I didn't say anything bad about assassin as a profession. I was only relating my experience with it.

Some classes are easier to play than others. Some classes are harder to play well, like assassins and mesmers. And some people just find it easier to play some classes than other classes.

I, myself, am a piss-poor assassin and mesmer and a 'meh' monk. I'm a pretty decent warrior, ranger and fire mage, and my rits have turned out to be pretty kickin'. My forte and true love, though, is my curses nec, hands down.

It's important to feel some affinity for the class you're playing, to play it really well. If you're not having fun with it, you're not going to make that extra effort required to learn to play it well; you'll just muddle through, hoping to be good enough to at least finish the campaign.

I agree that if the OP has 2 slots open, they should try out both profs to see which one suits them best.
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