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Old Dec 29, 2007, 09:03 PM // 21:03   #1
Emo Goth Italics
 
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Default Quick question.

Just wondering, with ranger interrupts (no IAS so 1/2) and 1 second cast spells with a recurve bow at full range, not anticipating the skills....just how much time do you get to interrupt it?

My guess is around 1/4 sec to see the spell and interrupt it without failure, but if anyone can correct me it will be highly appreciative.

Thanks in advance.
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Old Dec 29, 2007, 09:14 PM // 21:14   #2
Desert Nomad
 
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0.40 sec flight time and 1/2sec activation time makes me think 0.10 sec. But that sounds so... wrong..
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Old Dec 29, 2007, 10:02 PM // 22:02   #3
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Most of the interrupts have a near instantaneous activation time - the 1/2 sec is actually an "aftercast" animation. But, then again, your own "reaction time" would also be a factor (which I think averages around 3/4 sec).
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Old Dec 29, 2007, 11:01 PM // 23:01   #4
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It shoots at 1/4, add flight time, and that's how much time it takes to interrupt.
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Old Dec 29, 2007, 11:03 PM // 23:03   #5
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0.35% secs then, now i FINALLY know itll be a little more easy to adapt to it without just trying to anticipate with more chance of failure
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Old Dec 30, 2007, 03:11 AM // 03:11   #6
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Given the above, I recommend that you also use Favorable Winds or Read The Wind. I use either of the two whenever I'm going for an interrupter.
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