Nov 19, 2007, 09:36 PM // 21:36 | #1 |
Banned
Join Date: Dec 2006
Guild: Teutonic Monks [Holy]
Profession: R/
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Ursanway??
I've seen people doing a team build called the 'Ursanway' where they use 5 ursans I think and 3 monks. So these 'ursans' use Ursan Blessing - I know that much - but do they use the massive damage Ursan skills or what? I'm confused about this as I wanna try it out as Ursan teams seem popular in DoA and I wanna beat the Mallyx. :P
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Nov 19, 2007, 10:25 PM // 22:25 | #2 |
Frost Gate Guardian
Join Date: Oct 2007
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Basically, yes.
It will be nerfed soon I have no doubt of though, so you better hurry up. I don't support Ursanway, as it takes making actual builds for DoA totally obsolete. |
Nov 19, 2007, 10:29 PM // 22:29 | #3 |
Academy Page
Join Date: Nov 2007
Location: Michigan
Profession: Rt/
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Gw always nerfing stuff
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Nov 19, 2007, 10:47 PM // 22:47 | #4 |
Krytan Explorer
Join Date: Sep 2007
Profession: Mo/N
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Ursanway is currently the closest you'll ever get to unstoppable in GW, you better take advantage of it because it's extremely overpowered, not that I want to see it go, I haven't even gotten GWEN yet. Guns sometimes nerfing isn't a bad thing. You know most of the time it's a rather good thing unless it's a complete uber rape like Incoming and Soul Reaping.
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Nov 20, 2007, 04:50 PM // 16:50 | #5 |
Banned
Join Date: Dec 2006
Guild: Teutonic Monks [Holy]
Profession: R/
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But how does it work? You go in mob and mashing everything with Ursan skills.. I know this is kinda noob but I have heard some misleading things...
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Nov 20, 2007, 05:45 PM // 17:45 | #6 |
Forge Runner
Join Date: Jun 2006
Location: US
Guild: Old Married Gamers {OMG}
Profession: W/
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pretty much what you said...try to spike your targets with your teammates...haveing someone call the attack works well. spam you 1,2,3,4 when they are charged...try not to overlap #3 but it doesn't really matter.
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Nov 20, 2007, 05:51 PM // 17:51 | #7 |
Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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It's like wammoes' dream come true. You just charge into a group of monsters with 5 other ursaners and whack the hell out of them. Nightfall is a piece of cake with Ursan Blessing.
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Nov 20, 2007, 07:30 PM // 19:30 | #8 |
Wilds Pathfinder
Join Date: Nov 2005
Location: In a cardboard box with Internet
Guild: The Order of the Frozen Tundra (TofT)
Profession: N/
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So is,
FoW UW DoA Urgoz We have discovered that 5 real "Ursanway'rs" and 3 hero monks keep the fun from never ending. 3 Monks can absorb all the damage and not run out of energy. 2 Monks slows things down marginally. So far thats all I have tried with it. It makes any class a WAMMO! Let the beatings begin! |
Nov 21, 2007, 12:33 AM // 00:33 | #9 |
huh?
Join Date: Jun 2005
Location: Follow the rainbow, make a left and voila
Guild: Guildless
Profession: R/
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Don't they normally Nerf skills to *balance* them for PvP? This is a PvE skill, that allows some players to play areas they might not have been able to access due to profession. Not often would you see a group taking a mesmer, or an assassin.. to DoA.... I really can't imagine why ANET would Nerf it.
__________________
HABLO ESPA??OL
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Nov 21, 2007, 12:40 AM // 00:40 | #10 | |
Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
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Nov 21, 2007, 12:42 AM // 00:42 | #11 |
Desert Nomad
Join Date: Dec 2006
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It's a pity it's been allowed to go on as long as it has, really. Removing all thought, strategy, and skill from the game by putting a big "you win" button on your skill bar isn't what I'd call good for the game.
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Nov 21, 2007, 01:14 AM // 01:14 | #12 |
Desert Nomad
Join Date: Dec 2005
Location: CA
Guild: LOD???
Profession: W/Mo
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enjoy it before anet nerf it, get some stuff for ur hom with the easy way
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Nov 21, 2007, 04:02 AM // 04:02 | #13 | |
Lion's Arch Merchant
Join Date: Feb 2007
Profession: Mo/
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Quote:
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Nov 21, 2007, 04:05 AM // 04:05 | #14 |
Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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Essence of Celerity is very important, makes the run much easier/faster
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Nov 21, 2007, 04:11 AM // 04:11 | #15 | ||
Lion's Arch Merchant
Join Date: Oct 2006
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Quote:
Quote:
Last edited by cyber88; Nov 21, 2007 at 04:38 AM // 04:38.. |
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Nov 21, 2007, 04:53 AM // 04:53 | #16 | |
Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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Quote:
In PvE's case it needs to be disruptive - see the addition of dying nightmares to the UW for anerf to a farming run that was causing massive inflation. The nerfs to previous PvE skills were because they either destroyed build variety in that they were absolutely demanded to be used or they didn't promote the class intended (one of the paragon skills). It is arguable if Ursan Blessing falls into either category, at least so far I see no change in the cookie cutter builds, the only thing is the addition of less wanted classes forming UB groups to clear areas that the community would not allow before. As long as it remains that way I doubt Anet is going to care - in fact the whole goal of the PvE only skills was to allow the less used classes into groups and allow more casual and less skilled to play/beat those areas. As far as I can tell 90% of the complaints are that the skills are working as intended, just that a certain section of gamers do not like the intention. I don't know where they draw the line on "required skill" - that is, at what point is the demand for an Ursanway team going to cause a nerf. But arguing that now anyone can play those areas is going to fall on fairly deaf ears. |
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Nov 21, 2007, 02:51 PM // 14:51 | #17 |
Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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The skill is powerfull but you still need to be at least a competent player in a good team to actually win in DoA.
Knowing what mobs to hit first when to pull/agro and what targets are highest priority still matters. |
Nov 22, 2007, 12:38 AM // 00:38 | #18 | |
Lion's Arch Merchant
Join Date: Oct 2006
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Nov 22, 2007, 03:01 AM // 03:01 | #19 |
Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Ursan Blessing = Elite skill with ONLY 2 Damage Skills now tell me what the hell you need to nerf there more than it already is....This is an Obsession EVERY popular build is nerfed. First of all its PvE and its fun playing so why take the fun out of it, It makes DoA easy yes but also makes it fun yet a nerf is approaching and gonna take away that fun.
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Nov 22, 2007, 06:04 AM // 06:04 | #20 | |
Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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Quote:
It has already been argued to death (and I suggest joining one of the other UB threads to continue it) if they are, due to their unquestioned depth of knowledge of the game prescient, or due to their want of a protected market place selfish. It can easily be taken both ways. Personally there is something to be said for both viewpoints (we need difficulty, higher end items, and accessibility to the "normal" people), though in one of the other threads I was pushed into one of those standpoints due to some terrible logic from the other side even though I don't really view one as being more legitimate than the other. |
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