Feb 02, 2008, 05:01 AM // 05:01 | #41 | |
Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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Heroes are AI "people" who you can make exactly how you want (skills, items, armor runes etc.) and you can pretty much fully control them, where they go, and what skills they use.
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Feb 02, 2008, 05:02 AM // 05:02 | #42 | |
Jungle Guide
Join Date: Oct 2007
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Feb 02, 2008, 05:02 AM // 05:02 | #43 |
Ascalonian Squire
Join Date: Feb 2007
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Dang...another question. Outside of the cost of buying the game and since there is no internet fee ala WoW, are there hidden costs? Such as if you want certain powers you have to pay for them.
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Feb 02, 2008, 05:04 AM // 05:04 | #44 | |
Frost Gate Guardian
Join Date: Jan 2008
Guild: PNAS
Profession: W/Mo
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Feb 02, 2008, 05:04 AM // 05:04 | #45 |
Academy Page
Join Date: Nov 2007
Location: Texas
Guild: [HoNk]
Profession: Me/
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Prophecies only has "henchmen" witch are completely ai controlled while heroes can be directed, you can change their equipment, builds etc... they are really useful for players who know how to set them up because it means you don't have to rely on henchmen or pugs(pick up groups) to complete a mission. Nightfall is the only campaign with heroes but the expansion Eye of the North also has heroes.
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Feb 02, 2008, 05:06 AM // 05:06 | #46 |
Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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there are a few things you can pay for..such as extra character slots etc. but nothing that will give you an advantage over other players.
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Feb 02, 2008, 05:06 AM // 05:06 | #47 | |
Jungle Guide
Join Date: Oct 2007
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Feb 02, 2008, 05:06 AM // 05:06 | #48 | |
Wilds Pathfinder
Join Date: Aug 2007
Guild: [Luck]
Profession: E/
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Feb 02, 2008, 05:10 AM // 05:10 | #49 |
Ascalonian Squire
Join Date: Feb 2007
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Ok...then what is the difference between P v E and P v P. Also as frakking sweet as this game sounds and appears to be, why doesn't it get the accolades that WoW gets, which mind you there is no way I would ever pay 20 a month to play. No matter how fondly I remember WarCraft 2
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Feb 02, 2008, 05:10 AM // 05:10 | #50 |
Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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prophecies. its not that slow for a new player. factions is to short and fast. nightfall is boring as hell and dosnt teach you how to play.
if you can the pack with prophecies + GWEN i dont think it is much more than nightfall at the store. that would be best. |
Feb 02, 2008, 05:12 AM // 05:12 | #51 |
Academy Page
Join Date: Nov 2007
Location: Texas
Guild: [HoNk]
Profession: Me/
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pve = player vs enviroment, its where you and other players fight a.i. controlled monsters doing quests and missions etc..
pvp = player vs player, its where you fight other players in a variety of arenas. edit: part of it is advertising and part of it is luck. World of Warcraft not only had a large fan base from the previous warcraft games but they also advertise quite a bit(the office space commercial was my personal favorite.) I have yet to see a Guild Wars ad or a Guild Wars episode of south park lol. Last edited by Laughing Bat; Feb 02, 2008 at 05:15 AM // 05:15.. |
Feb 02, 2008, 05:13 AM // 05:13 | #52 | |
Wilds Pathfinder
Join Date: Aug 2007
Guild: [Luck]
Profession: E/
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PvP = player vs. player. fighting against one another. WoW is $15 a month. It doesn't really have accoldates... you don't even level up a title anymore from PvP-play anymore due to the fact they killed the rank system. |
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Feb 02, 2008, 05:27 AM // 05:27 | #53 |
Desert Nomad
Join Date: May 2005
Location: Calgary, Alberta, Canada
Profession: W/
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the reason WoW seems to get more credit than it should is because it has a persistent world, whereas GW is completely composed of instance areas.
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Feb 02, 2008, 05:32 AM // 05:32 | #54 |
Frost Gate Guardian
Join Date: Jan 2008
Guild: PNAS
Profession: W/Mo
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wow has more hardcore players, whereas GW has more casual players because theyr not pressured to play because it has no cost to them unlike WoW which charges 15 bucks a month.
if you your son to grow up secluded to the world, buy WoW, if you want your son have some fun and have breaks buy gw. |
Feb 02, 2008, 05:37 AM // 05:37 | #55 |
Ascalonian Squire
Join Date: Feb 2007
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No we have enough going on, that I don't need to worry about playing a game constantly to justify its purchase.
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Feb 02, 2008, 06:03 AM // 06:03 | #56 |
Frost Gate Guardian
Join Date: Apr 2006
Location: NYC,NY
Guild: Gods Special Forces (GSF)
Profession: R/E
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Just checked EB Games and they have the prophecies and a Free headset for sale for $29.00 (A head set and Vent/Team speak are a tremendous help and vent and team speak are also free to use)
I hope this helps |
Feb 02, 2008, 06:30 AM // 06:30 | #57 |
Jungle Guide
Join Date: Nov 2007
Profession: R/
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I suggest Nightfall (for the heroes) AND the pvp unlock packs from the store. Buying all the unlock packs has the fringe benefit (it's huge) of allowing heroes to use all the skills, including all the Elites.
While the heart says you should start in Prophecies, the head says, barring a few places, finding a group in Prophecies nowadays is next to impossible. And lacking heroes leaves only the henchway grind, which is a steep learning curve. To clarify, Heroes are player-customizable, AI controlled Henchmen. You can customise their armor with runes (making them more powerful) and you can choose their selection of skills. This gives a large benefit compared to outpost Henchmen, making the game more easily played and less frustrating. There is essentially nowhere in guildwars that you can totally solo (ie party of 1) when questing, apart from most of pre-searing. Last edited by enter_the_zone; Feb 02, 2008 at 06:39 AM // 06:39.. |
Feb 02, 2008, 07:15 AM // 07:15 | #58 |
Ascalonian Squire
Join Date: Dec 2007
Profession: N/Me
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Like most people have suggested, I'd go with Guildwars Prophecies. (Usually the one that only says "Guildwars".)
From being a newby myself, I originally bought Factions. Since I didn't know much about the game I confused myself with it. xD But, then I decided to give Guildwars another chance and bought Prophecies. Prophecies, has gotten me addicted to it, so from experience it's newby friendly. And you gotta love when you just own mobs of Charr, and to think you were once afraid of them. xD Anyway, from what it looks like Guildwars: Game Of The Year edition is at most Best Buy stores for $29.99. It teaches you the game basics in "pre" which is before the searing occurs. (Your son will find out what the is later.) And, most people from what I've seen are nice in the game but you get the occasional ass... |
Feb 02, 2008, 07:23 AM // 07:23 | #59 |
Frost Gate Guardian
Join Date: Jan 2008
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Be a hero. Get Proph.
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Feb 02, 2008, 07:42 AM // 07:42 | #60 |
Frost Gate Guardian
Join Date: Apr 2006
Location: Between a rock and a hard place
Guild: Pah, who needs guilds?
Profession: E/
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I'll add my thoughts and say go for prophecies. Having been playing for nearing 3 years and remembering how exciting the the whole thing was from the start it is (imo) the best way to begin.
I see alot of peeps have said nightfall for the heroes aspect, but, as your son will be just starting out, he wont have a wealth of skills unlocked to give said heroes which in all honesty, will make them pretty useless for him at first. I think what people are forgetting is that when Nightfall came along, we all had X amount of skills unlocked, or knew enough about how the game works to go unlock the skills needed to make heroes work, all in all, despite owning all chapters (and GWEN) i always come back to prophecies as my favourite. |
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