> Forest of True Sight > Questions & Answers Reload this Page n00b alert - have a few questions before starting...
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Old Feb 08, 2008, 08:08 PM // 20:08   #21
Ascalonian Squire
 
Join Date: Feb 2008
Profession: N/Mo
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Thank you Commander, and everyone else!

Now, final question of my Noobiness!

I am picking up the game tonight, after supper. My wife has informed me that I am allowed to pick up 2 chapters (I get an extra 500 in overtime last check, and she graces me with $40 more in game spending... lol).

As I said before, I am getting Prophecies / the Original for sure.

But which one should I follow that up with? Eye of the North, even though I need a 20 or two? Or should I go for Nightfall?

Factions... I know i will need it. Especially for the flesh golem... hehe. But I would rather not buy that one right away unless it is "necessary". I would prefer nightfall or the "true" expansion as they tout it.

as kind of a side question too... Anyone know yet if "regular" guild wars characters (any chapter) will be playable in GW2?

Thank you again, I will post my in-game names later as I will most assuredly be looking for a decent guild to run with
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Old Feb 08, 2008, 09:15 PM // 21:15   #22
Frost Gate Guardian
 
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Join Date: Aug 2007
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Guild: Gods Army of the [Dead]
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If you check around they're selling bundles that have both Prophecies and EOTN together for cheaper than buying them separately. So, technically, that only counts as one chapter because EOTN is an expansion.....so you could get another one, too lol.

BTW, your characters now only have to be level 10 to gain access to EOTN. The game will automaitcally buff your level 10 character to level 20 attributes.

Personally, I would get Prophecies and Nightfall but I'm not big into the PVP.
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Old Feb 08, 2008, 09:32 PM // 21:32   #23
Furnace Stoker
 
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I would get nightfall as your second one. more heroes=more options. there are some pretty good skills and classes to.

by the way, flesh golem sucks. If you get factions dont expect anything out of it...
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Old Feb 08, 2008, 10:32 PM // 22:32   #24
Lion's Arch Merchant
 
Join Date: Nov 2007
Guild: Conscripts of Ascalon
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Well in the question regarding which is best, you know everyone had a differnt opinion. It kinda depends on what you want.

You can probably get Prophecies (GW1) and Eye of the North (Newest Expansion) in a box set. These 2 take place on the same continent, however since Eye of the North is a true expansion there are no extra character slots nor expanded storage and only elite skills from GW1 are available for your characters. Heros are also available from Eye of the North once you get to about 1/3 through GW1.

Prophecies and Factions would be good also since both are stand-alone campaigns, you get +2 character slots due to a second campaign as well as expanded storage. Factions allows access to Alliance Battles (less structured pvp 12v12) and a whole new set of elite skills that are unavailable in GW1 as well as 2 new professions (Assassin and Ritualist). Fast learning curve.

Prophecies and Nightfall are also good for the same reasons as Factions due to a whole new stand-alone campaign, but without Alliance Battles. Nightfall is longer in the pve storyline, get a whole different set of elites and have access to 2 new professions (Dervish and Paragon). Nightfall also has its own set of Heros and has inscribable weapons (get into later, but its a good thing). Medium learning curve.

However if you want to get technical with your wife, get the Prophecies + Eye of the North expansion if it comes in a box set, then get Nightfall or Factions. That way you are technically only getting 2 boxes, haha.
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Old Feb 09, 2008, 04:00 AM // 04:00   #25
Ascalonian Squire
 
Join Date: Feb 2008
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haha got it

Getting the box set (GW!/EotN) and factions, with nightfall to either be snuck in via the plaync store in a week or so when she isn't watching the checkbook

ty again!
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Old Feb 09, 2008, 01:33 PM // 13:33   #26
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Guild: To Danse Macabre (DIE)
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1 - I have enjoyed playing my necro immensely. She is, I believe, my oldest character and the most versatile (i.e., can be switched from build-to-build quickly and easily based on my whim that day or specific need of Q).

Necros have better than average energy management, as others have noted. They also have a variety of useful skills to fit just about anyone's playing style. Oh, and don't forget the goth look ^^

2 - PvP was around as early as Prophecies. If, however, you wish to AB (Alliance Battle) for Kurzick/Luxon faction, you would need Factions.

3 - I'm not the biggest fan of Factions, to be honest, BUT there are a few reasons for it.... 1) Flesh Golem (Minion Master elite) is there - yes, you can be an MM without it (Jagged Bones or even the Icy Veins variant) but Golem is truly the best for one beginning as an MM; 2) Alliance Battle; and 3) In looking back, Factions above all the other campaigns, taught me the most about paying my characters and staying alive in tough scrapes ^^

4 - I also have a monk and ritualist, both of whom have healing or protection builds, depending on whim ^^ (Can you tell I'm whimsical? hahaha) Anywho, healing is not that hard, although there are many bad monks, just as there are bad any other chara... Just depends on your particular playing style. For me, personally, since I prefer casters over melee, I can rock the monk. Piece of advise, especially since you're starting out with Prophecies, cap Word of Healing ^^

Feel free to pm in game if you have any questions. These days I'm on most as Rit (IGN Isis Denile) or Monk (IGN Nyssa Salus).
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Old Feb 10, 2008, 12:39 AM // 00:39   #27
Ascalonian Squire
 
Join Date: Feb 2008
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Thank you isis

Well jumping in now (since i finally have a chance to sit down and relax... sheesh).

If anyone is looking for a nooblet Necro, and is will ing to accept that I am a nooblet lol, look for Aether Necrosis in game.
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