Mar 26, 2008, 05:43 PM // 17:43 | #1 |
Frost Gate Guardian
Join Date: May 2005
Profession: E/Mo
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Staff or cane?
What is the diffrence, is it better to wield a cane with an idol/cesta than a staff?
I understand it like this: A staff can have all the mods of cane/cesta together in one, while a cane and cesta u have to split the mods between the two. whats the other diffrence? I want to know all about it. (I have an E/mo nuker, and a N/Me SS) Thanks! |
Mar 26, 2008, 05:47 PM // 17:47 | #2 |
EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Here's a thread from a couple of weeks ago that has some relevent information in it. http://www.guildwarsguru.com/forum/s...php?t=10266040
You may wanna skip the last couple of pages, as most of it is just arguing, lol. Hope that helps some. |
Mar 27, 2008, 12:51 PM // 12:51 | #3 |
Pre-Searing Cadet
Join Date: May 2007
Profession: E/Mo
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I gathered from that post that wand/focus was best for PvE (that's the only thing I am concerned about atm). What I did not understand was what they mean by 20/20 wand and/or offhand.
Also, someone hinted in that post that only weapons droped in Nightfall are able to have inscriptions and handles/heads. Is this correct? |
Mar 27, 2008, 12:59 PM // 12:59 | #4 |
Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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There are different mods for staves and foci sets
a advantage of a foci set is that you can double some mods for example you can have 2 "live for today" mods, which means when you swap to that set you get a large amount of bonus E, bt -2 less e regen this can help get that final spell off its always best to carry serveral weapons, for PvE id suggest: - Your basic staff of choice (Insightfull, hale, w/e) - A high E set - A longbow (ALWAYS carry a longbow, pulling is your friend) also inscrible items also drop in GW:EN and high end PvE (Urgoz, deep and the like) (wow that was alot of typos) |
Mar 27, 2008, 01:55 PM // 13:55 | #5 |
Frost Gate Guardian
Join Date: Mar 2008
Location: France
Profession: Me/
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20/20 wand means you have mods that makes you get 20% to have HCT and 20% to have HSR. Better used with a 20/20 offhand so you get 40/40 HCT/HSR, which pwnz ^^
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Mar 27, 2008, 02:02 PM // 14:02 | #6 | |
Wilds Pathfinder
Join Date: Feb 2006
Location: When not at Aziure's Wizard Tower you can find my in Belgium
Guild: Knigths of the Keyboard Order - KkO
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Quote:
you have a change to get 36% in total by combining the two. Focus and wand gives you more flexibility towards swapping and tu use martial one-handed weapons. Both have setups that can't be made by the other (staff vs wand/offhand) |
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Mar 27, 2008, 03:24 PM // 15:24 | #7 |
Wilds Pathfinder
Join Date: Oct 2005
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Well, a wand + focus can give you more E than a staff alone, and +H to boot.
With the introduction of inscribable staffs, you can now have a staff with 25E - 1 +5 head, 1 +5 wrapping and 1 15/-1 inscription. Of course, you've then sacrificed the +30H. Now, with a +5^50% or a +5/enchanted wand, paired with a 12/15/-1/+30H off-hand, you've got 32E *and* +30H. Use a 15/-1 wand with that same off-hand and you now have 42E, albeit at -2 regen. Such could be useful to get off a bunch of spells initially, like setting up a wall of rit spirits for example, then switching to a different weapon set to boost your regen. Of course, you won't have 20/20 in either of those set-ups, though you might get a 10% HCT or HSR on the 5^50 or 5/ench wand. |
Mar 27, 2008, 03:39 PM // 15:39 | #8 |
Forge Runner
Join Date: Mar 2006
Profession: N/
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i like usin 20/40 +1
jus cuz its fun seein ss do 39dmg or wit atb...seein it do 43dmg @__@ especially wit eles... i jus like seein high dmg numbers lol 16 + 1 (weapon) + 2 (glyph) + 1 (elemental lord) havin fireball do 147dmg vs 119dmg not terribly useful cuz im sure theres more worthwhile skills to take lol but its fun ^__^;; edit: oh and yea...staves r pretty bad they're pretty much only good for weaponswap on: 1) (re)casting enchants 2) extra energy in emergency situations and they're good for martial classes that dun attack i.e. trapping ranger or deadly arts sin but yea... wand/offhand > staff Last edited by snaek; Mar 27, 2008 at 03:44 PM // 15:44.. |
Mar 27, 2008, 04:04 PM // 16:04 | #9 | |
Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Quote:
HCT = halves casting time Too clear that up |
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Mar 27, 2008, 06:21 PM // 18:21 | #10 |
Grotto Attendant
Join Date: Apr 2007
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Depends on what mods you want. Some mod options are only available on one option or the other.
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Mar 27, 2008, 07:25 PM // 19:25 | #11 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
At any rate "weapon" + focus gives you many more possible combinations of requirements and effects than staves. Last edited by Quaker; Mar 27, 2008 at 07:27 PM // 19:27.. |
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Mar 28, 2008, 10:39 AM // 10:39 | #12 | |
Wilds Pathfinder
Join Date: Feb 2006
Location: When not at Aziure's Wizard Tower you can find my in Belgium
Guild: Knigths of the Keyboard Order - KkO
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Quote:
10E (base) + 5E (head) + 15E/-1regen (inscription) + 30HP (wrapping) a +5E wrapping doesn't exist! while with a +5E and +30hp sword and offhand with +15e/-1regen you can get 32E in total with same energy degen (= -1) I like the 20E staves with no energy degen too |
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Mar 28, 2008, 12:39 PM // 12:39 | #13 |
Emo Goth Italics
Join Date: Sep 2006
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It's mainly a matter of preference.
But if you're Monking, you should consider both. 40/40 Wand/Focus set allows more chance for HRT, and like the Staff, can get double HCT twice for say, a 1 second spell becomes 1/4 second cast. And it affects all spells. A 40/20/20 Staff, is more suited on a Monk, because of the 20% Enchantments, and the double HCT. Things like Aegis come to mind. |
Mar 28, 2008, 05:49 PM // 17:49 | #14 | |
Grotto Attendant
Join Date: Apr 2007
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Quote:
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