Mar 24, 2008, 09:13 PM // 21:13 | #1 |
Wilds Pathfinder
Join Date: Jan 2008
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Which +Armor Would Be Better on a Warrior?
Hypothetically, for PvE, which of the following two would be better on a warrior with max armor and shield?
1. +10 armor vs. ele dmg and +30 health 2. +5 unconditional armor and +40 health Last edited by Sir Tidus; Mar 25, 2008 at 04:45 AM // 04:45.. |
Mar 24, 2008, 09:29 PM // 21:29 | #2 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I prefer the "vs ele dmg" as that's the damage that comes out of nowhere and zaps you.
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Mar 24, 2008, 09:47 PM // 21:47 | #3 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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I assume you are talking about weapon mods, specifically, Warding vs. Defense. Warding is +7 max, not +10, and if I am going to take +armor, I take the +5 from Defense. The extra +2 from Warding is negligible unless you are min/maxing your stats for a solo farm build against elemental foes.
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Mar 24, 2008, 10:09 PM // 22:09 | #4 |
Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Warriors already have a ton of armor versus physical, so I would say +10 armor versus elemental would be preferred. In short, you're comparing +5 armor versus physical versus +5 armor versus elemental...and I'll take the elemental every time on a warrior.
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Mar 24, 2008, 11:36 PM // 23:36 | #5 |
Academy Page
Join Date: Jul 2006
Profession: W/
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on topic +5 defense and +40hp would be better, if you have a decent to good monk you wont have to worry about ele damage.
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Mar 25, 2008, 05:42 AM // 05:42 | #6 |
Lion's Arch Merchant
Join Date: Oct 2007
Guild: The Underground PvP Society (PVPS)
Profession: N/Mo
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If you must have an incomplete answer, then the +5/40 is by far the better option. But it really depends on what the mods are on, and how they can be switched up. For example, carrying more than one shield and having weapons with different mods easily beats having a "general mod for PvE" analysis.
But if you don't want a more detailed analysis, just stick with the +5/40. It will be more usefull for most of the game. |
Mar 25, 2008, 05:43 AM // 05:43 | #7 | |
Krytan Explorer
Join Date: Aug 2005
Guild: Scars Meadows [SMS]
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Mar 25, 2008, 06:46 AM // 06:46 | #8 | |
Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Quote:
However, if its one specific ele damage, i would choose the second option unless you know the area you're going into only has 1 type of damage (eg ice imps). I am curious what these were in relation too... |
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Mar 25, 2008, 07:30 AM // 07:30 | #9 |
I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Option #1, you already have a monster al vs. physical
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Mar 25, 2008, 09:43 AM // 09:43 | #10 |
GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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I pick 3: +10 armor vs Sir Tidus
Seriously, if you ask a question, be nice, thats the least you can do. MisterB's answer or assumption to your unspecific question, is no way near rude or disrespectful. I don't see how your reply is justified. Anyway, why are you constantly asking profession specific question on Q&A forums? There are profession forums on guru you know? And no, being rude to someone and thanking him for his effort later is not being polite. Last edited by kobey; Mar 25, 2008 at 09:46 AM // 09:46.. |
Mar 25, 2008, 04:37 PM // 16:37 | #11 |
Academy Page
Join Date: Feb 2008
Location: Qu??bec
Profession: W/
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Option B simply because that +5 armor will also protect you against Chaos, Holy and Dark damage.
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Mar 25, 2008, 06:12 PM // 18:12 | #12 | |
Always Outnumbered
Join Date: Jul 2006
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Tidus,
Please don't ask a question if you're just going to be rude when people try to answer you. Especially when it's such a vague question like you asked. Quote:
And holy damage is used so little there's no point in bringing it. So +10 armor vs ele it is. |
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Mar 25, 2008, 06:23 PM // 18:23 | #13 | |
Academy Page
Join Date: Feb 2008
Location: Qu??bec
Profession: W/
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Mar 25, 2008, 06:25 PM // 18:25 | #14 | |
Always Outnumbered
Join Date: Jul 2006
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Ignore me. I'll still go with +10 armor vs eles though. If I bump into a heavy group of chaos/dark/holy damage guys, I'll switch to +5. |
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Mar 25, 2008, 08:05 PM // 20:05 | #15 | |
Wilds Pathfinder
Join Date: Jan 2008
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Quote:
And also, I guess I will tell you guys about where those armor and health bonuses are coming from. I currently use 5 Dreadnought insignias and a sword pommel of defense. I have 540 health from fortitude shield and vigor rune. I want to change either one of the armor mods to health because I'm thinking about using one or two major runes. So there, that's the situation. Thanks everyone. |
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Mar 25, 2008, 08:49 PM // 20:49 | #16 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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So if I understand you correctly, your question is: Which would be better on a Warrior in PvE?
1. Dreadnought's Insignia and a Fortitude weapon 2. Survivor Insignia and a Defense weapon I chose option 3, but between those two, I suggest option 2, especially if you are considering 2 major runes. Try to find + X element, +30HP shields, and keep a Fortitude weapon available on a spare weaponset. You would probably get better results asking this in the Warrior forum. Quote:
Last edited by MisterB; Mar 25, 2008 at 08:59 PM // 20:59.. |
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Mar 25, 2008, 08:54 PM // 20:54 | #17 | |
Wilds Pathfinder
Join Date: Jan 2008
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Mar 26, 2008, 01:03 AM // 01:03 | #18 |
Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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option 3 = radiant insig on shirt + pants, dreadnaught on boot + hands, minor str, minor tact, minor OR major OR sup wep rune on helm, Sup OR major vigor, reduce blind OR sup absorb rune
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Mar 26, 2008, 01:06 AM // 01:06 | #19 | |
Wilds Pathfinder
Join Date: Jan 2008
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Mar 26, 2008, 02:53 AM // 02:53 | #20 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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On topic: I'm usually a big fan of extra health as opposed to extra armor. Extra armor will reduce the amount of damage, but extra health will not only offset the extra damage, but give you more headroom versus degen (poison, bleeding, disease, etc.) which extra armor won't help you with. |
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