> Forest of True Sight > Questions & Answers Reload this Page Fire Element Overpowered
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Old Apr 21, 2008, 02:41 AM // 02:41   #81
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Quote:
Originally Posted by jhu
well the obvious answer is to cast meteor shower yourself! i prefer to give crippled first using hamstring and then follow up with meteor shower myself.
[hamstring][fire storm] = <3
epic winnage
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Old Apr 21, 2008, 02:47 AM // 02:47   #82
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Fire magic is good, but I think earth magic is the best [sandstorm] ftw
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Old Apr 21, 2008, 02:57 AM // 02:57   #83
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When I first started playing an Ele, I used fire because of the AoE. With the AI update sometime back, the mobs started to scatter with AoE, so now when I do break out my Ele, which is rarely, it is a mix of Air and Water.

When I AB, I run an Air, Earth, and Water combo.
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Old Apr 21, 2008, 03:26 AM // 03:26   #84
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Quote:
Originally Posted by BroodingEvil
Second: You fail to mention that you are knocked down for at least 1 second. Yes i realize that gives you 2 secondes to leave, however a smart Elementalist will have a way to root you. If that is not the case, i'm still on the outside of the AOE and they are safely out of my range.
The only way to root someone as an ele is to utilize a different element, which goes against your whole arguement of a fire only elementalist being able to beat a warrior. Not only that, but as other people have said, warriors have some good interrupts: hammer knockdowns, shock (if they're going as a shock axe), and even savage slash. Even a warrior with 1k ping can interrupt that.

If the ele decides to move into his own aoe to try and lure the warrior in, keep moving back until all his AoEs are recharging (remember that most of them take at least 15-20 seconds to recharge) and whack him from there.

Also, I love how in Guild Wars, which is a team game, you keep mentioning 1v1. That's like saying assassins are overpowered because they can kill a target 1v1 in less than 5 seconds or monks are overpowered because they can heal for over 200. You have teammates, use them.
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Old Apr 21, 2008, 03:55 AM // 03:55   #85
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Quote:
Originally Posted by Zena Starlight
Too bad a great deal of the population is too stupid to move away. I really love how all the pre-searing cadets seem to think fire is overpowered.

Edit: Oh this wasn't meant to be offensive towards anyone, just an observation I made.
Yah you're right but its more the fact of the unexperienced trying to back up their own messed up view. It might be dumb as hell but he thinks its right..... even when people who have been playing a long time try to give him solutions he just keeps bitching.

@BroodingEvil
Seriously if you're going to start posting in a thread and bitch about how fire eles kill you why not take the damn advice and use it.

WHY even bother asking the question if you already have your response made up b4 you post it.

Durrrr ahhhh I can't move out of meteor showers durrrrrr.

Great answers keep them coming.

Last edited by ShadowsRequiem; Apr 21, 2008 at 03:57 AM // 03:57..
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Old Apr 21, 2008, 09:32 AM // 09:32   #86
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Stop whining.

Man ele's have gotten already way enough nerfs!

Fire is not over powered its in the current meta just mediocre.

And the other magic lines are just under powered.

even so I still play water because I just like that line.

I'm sick of getting all the bullshit from others that this proffession can do this and man thats so unfair!

Mesmers can degen
Necro's can degen
Warriors can degen
Rangers can degen
Para's can degen
so maybe all should be called overpowered.

Man ele's can't cause bleeding, man bleeding is so overpowered.
Man mesmers can degen hex me, man degen hexing is so overpowered.
Man rangers can shoot burning arrows, man rangers burning is so overpowered.

Do I really need to continue!


Monk can so easily fix burning or any condition, hex live with it and pay your monks the do a great job!
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Old Apr 21, 2008, 12:43 PM // 12:43   #87
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7 degen in pve is absolutely nothing. Go into the Deep much?
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Old Apr 21, 2008, 12:57 PM // 12:57   #88
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I don't think fire ele's are overpowered at all. But I play a domination Mesmer with a trigger finger interrupt. With their long casting times It's not very useful on moving targets at all especially with in your face warriors and assassins. I usually just throw a backfire on them and keep moving and only interrupt anything direct damage. I love letting people kill themselves it's alot of fun!
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Old Apr 21, 2008, 12:57 PM // 12:57   #89
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You see many fire ele's in AB because they can cap fastest with AoE spells. And in AB main goal is to cap as fast as you can - and not fight others if you can avoid them.
Check other PvP areas and you won't find that many fire eles (maybe in RA - but air work much better there).

1 vs. 1 just bring interrupts and hope ele can't wand you to death because with interrupted spells that's all that remains
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Old Apr 21, 2008, 01:05 PM // 13:05   #90
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I never use fire on my elementalist... It's mostly for AoE, and AoE is just WAAY too easy to counter. I personally prefer water elementalist for the snares/spikes/Blurred Vision. Air elementalists can spike with 25% armor penetration and keep a person blinded... I think people just like fire because they're conformists.
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Old Apr 21, 2008, 03:03 PM // 15:03   #91
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Quote:
Originally Posted by BroodingEvil
First of all: Even if i were to move away, the elementalist could simply go into the area in which the spell was cast and continue to cast from there, it's not as if fire has nothing but AOE.

Second: You fail to mention that you are knocked down for at least 1 second. Yes i realize that gives you 2 secondes to leave, however a smart Elementalist will have a way to root you. If that is not the case, i'm still on the outside of the AOE and they are safely out of my range.
And a smart Warrior will have interrupts and/or unconditional KD's on his bar, such as Shock and/or Distracting Strike.

Do I win yet?
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Old Apr 21, 2008, 04:43 PM // 16:43   #92
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Fire is vastly overused, perhaps, but by no means is it overpowered.
The damage stated in the skill description is assuming a 60AL target. That is how much damage it will deal against a target with only 60 AL. You will rarely actually deal the amount of damage stated in the skill description.

In PvE, there are more monsters SPECIFICALLY resistant to fire magic than any other element.

In PvP, well, let's just say some of us bring asbestos clothing.

Yeah... Fire magic is plenty balanced.
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Old Apr 21, 2008, 05:14 PM // 17:14   #93
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Quote:
Originally Posted by BroodingEvil
Third: Going by that logic, Galileo should have thought the world was flat, and all of Deutschland should have been Nazis...etcetera etcetera. I suppose I'm not a normal person and am damn proud of it.
The fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, they laughed at Fulton, they laughed at the Wright brothers. But they also laughed at Bozo the Clown. -Carl Sagan
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Old Apr 21, 2008, 05:21 PM // 17:21   #94
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Quote:
Originally Posted by Tyla
And a smart Warrior will have interrupts and/or unconditional KD's on his bar, such as Shock and/or Distracting Strike.

Do I win yet?
jus to be fair, shock is an ele skill

if teh fire ele cant bring earthen shackles or steam
then teh axe/sword/hammer war needs to stay strictly axe/sword/hammer only

btw, axe is a lot of dmg, but it rely's on bulls strike+shock for utility
neither of which or under axe mastery
jus to be fair

but back on teh op
no...fire eles arent overpowered

wars can be kited, snared, blinded
eles can be interupted....and thats bout it
kd hurts both wars and eles alike, so im not countin it

buuuut...
wars r better, because they can pressure and they can spike when needed
very versatile front-line with mixup to keep teh enemy team guessing

eles can pressure, but not really spike
unless they dedicate nearly their whole bar to it or its a teamspike...
and in those situations generally its a pure spike without or very little pressure
and therefore more predictable with no mix-up

when dealing with pvp...
u have to realize ur playing against real ppl with brains and they can strategize
its not bout who has teh best dps on paper
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Old Apr 21, 2008, 05:34 PM // 17:34   #95
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Quote:
Originally Posted by snaek
jus to be fair, shock is an ele skill

if teh fire ele cant bring earthen shackles or steam
then teh axe/sword/hammer war needs to stay strictly axe/sword/hammer only

btw, axe is a lot of dmg, but it rely's on bulls strike+shock for utility
neither of which or under axe mastery
jus to be fair
Swords and Hammers (Maybe not Hammers) use Shock and Bull's Strike in PvP.
And yeah, secondary professions...
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Old Apr 21, 2008, 05:40 PM // 17:40   #96
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Quote:
Originally Posted by Tyla
Swords and Hammers (Maybe not Hammers) use Shock and Bull's Strike in PvP.
And yeah, secondary professions...
i kno..thats teh beauty of gw
mixing skills and classes

but ppl keep sayin that teh fire ele needs to stay fire only
so it has to be vise versa too to be fair
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Old Apr 21, 2008, 05:45 PM // 17:45   #97
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Fire Eles arent overpowered by any means... they dominate AB because shrines=npcs stuck together.
and AoE>NPCs stuck together so meh... you get the point I hope.
other than decent AoE damage fire has nothing to offer, where as other elements have more utility and single target damage. Water for example can make nice spikes with Shatterstone+Vapor Blades, Air is meant for single target spike and Earth is mainly defensive. Water is the king of snares, Earth has some nice knockdowns, Air has some nice conditions, mainly blind and weekness. Fire has neither of these, just damage and burning...

overpowered? NO!!!
overused? in AB yes but than Fire Eles just fit in AB, in more serious PvP no...
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Old Apr 21, 2008, 05:49 PM // 17:49   #98
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If you get pwned by fire magic, tbh you need to change your build. A little health regen and some spike healing (maybe) and you're fine.
/notsigned
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Old Apr 21, 2008, 05:52 PM // 17:52   #99
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just you. all elements have their drawbacks. all elements except fire have a protection line, and so fire is most vulnerable, but can offer quite the punch.
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Old Apr 21, 2008, 05:53 PM // 17:53   #100
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Quote:
Originally Posted by Tatyana K
You see many fire ele's in AB because they can cap fastest with AoE spells. And in AB main goal is to cap as fast as you can - and not fight others if you can avoid them.
Check other PvP areas and you won't find that many fire eles (maybe in RA - but air work much better there).

1 vs. 1 just bring interrupts and hope ele can't wand you to death because with interrupted spells that's all that remains
I can cap faster and more effectively than them with my SOI mesmer.

Oh and nuking is BORING!
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