Aug 08, 2008, 05:03 AM // 05:03 | #1 |
Pre-Searing Cadet
Join Date: Aug 2008
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Lvl 13 swordsmenship?
Hi, i'm lvl 18 right now, but. I got my swordsmen ship at lvl 12, and I got a fiery dragon sword that needs 13, but it won't let me put any more points into swordsmenship. Is there something i'm doing wrong? And if so, how do I do it?
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Aug 08, 2008, 05:05 AM // 05:05 | #2 |
Lion's Arch Merchant
Join Date: May 2007
Guild: [AvA]
Profession: Rt/
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you have to put on a rune of minor swordsmanship
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Aug 08, 2008, 05:13 AM // 05:13 | #3 |
Pre-Searing Cadet
Join Date: Aug 2008
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Hmm, I just did that, it won't let me put it directly on the sword though, it only says it will go onto the armor. Is there a certain town where I can buy one's that go onto swords?
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Aug 08, 2008, 05:19 AM // 05:19 | #4 |
Wilds Pathfinder
Join Date: Sep 2007
Guild: Textual Harassment [kTHX]
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Put it on your armor.
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Aug 08, 2008, 05:38 AM // 05:38 | #5 |
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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You want to buy a halmet in swordmanship then add the rune to it so it comes out like this swordmanship +1 with halmet ,+1 with rune giving you 13.when you are fully ascended with 200 attribute points you can get it up to 14.
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Aug 08, 2008, 10:46 AM // 10:46 | #6 |
Furnace Stoker
Join Date: Jan 2007
Location: Ohio
Guild: I Will Never Join Your Guild (NTY)
Profession: R/
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12 is the max for attributes if you are just using points. To add to that you must use a Rune of Minor/Major/Superior Swordsmanship. These runes go on your armor and add +1/2/3 to your swordsmanship level. You can also have a +1 Swordsmanship helmet crafted at an armorer.
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Aug 08, 2008, 04:33 PM // 16:33 | #7 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Btw, with reference to the above, it's best to put the Swordsmanship Rune on your helmet. It would also be best to get a Swordsmanship+1 helmet.
The reasons for this: - Helmets can be 'hidden' - that is, you don't need to show them, so you can have a variety of cheap helmets for various attributes which don't match your expensive armor (if/when you get some). - You may want to switch from Sword to Axe or Hammer at some point, and since the helmet also would have a +1 attribute, you can change just the one piece instead of 2. (If, for example, you had put a Swordsmanship rune on some other piece of armor, you would have to change it AND the helmet to get full attributes.) - You may, at some point, want to get some of the EotN vanity headgear. These all give +1 to whatever attribute is put on them. For example, if you put a Swordsmanship rune on one of these headpieces, you will also get +1 to swordsmanship. If you change to a Axe Rune, you'd get +1 to Axe Mastery |
Aug 08, 2008, 10:29 PM // 22:29 | #8 | |
Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
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Aug 08, 2008, 10:40 PM // 22:40 | #9 |
Lion's Arch Merchant
Join Date: Jan 2007
Location: England
Profession: A/Mo
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whats so wrong about him informing the person about it? What he says is right so why are you telling the person not to listen to him?
I seriously think that he explained it quite nicely and short |
Aug 08, 2008, 10:43 PM // 22:43 | #10 |
Frost Gate Guardian
Join Date: Jan 2008
Location: Lion's Arch
Profession: R/Mo
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Keep in mind Major and Superior runes take some health away.
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Aug 08, 2008, 11:00 PM // 23:00 | #11 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Last edited by MisterB; Aug 08, 2008 at 11:21 PM // 23:21.. |
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