Dec 14, 2008, 01:04 AM // 01:04 | #1 |
Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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Where are the game servers located?
The reason I am asking is the following:
0 xxxxxx-96c53591 1 isp1.grm.net 2 customer111_206.grm.net 3 65.255.143.9 4 65.255.143.205 5 ge-6-22.car2.KansasCity1.Level3.net [4.53.34.1] 6 ae-11-11.car1.KansasCity1.Level3.net [4.69.135.233] 7 ae-5-5.ebr2.Dallas1.Level3.net [4.69.135.230] 8 ae-72-72.csw2.Dallas1.Level3.net [4.69.136.142] 9 ae-73-73.ebr3.Dallas1.Level3.net [4.69.136.157] 10 ae-7.ebr3.Atlanta2.Level3.net [4.69.134.22] 11 ae-2.ebr1.Washington1.Level3.net [4.69.132.86] 12 ae-71-71.csw2.Washington1.Level3.net [4.69.134.134] 13 ae-72-72.ebr2.Washington1.Level3.net [4.69.134.149] 14 ae-43.ebr2.Paris1.Level3.net [4.69.137.57] 15 ae-2-2.ebr1.Frankfurt1.Level3.net [4.69.132.142] 16 ae-61-61.csw1.Frankfurt1.Level3.net [4.69.140.2] 17 ae-11-69.car1.Frankfurt1.Level3.net [4.68.23.3] 18 62.67.33.218 19 206-127-156-82.plaync.com [206.127.156.82] 20 206-127-145-228.plaync.com [206.127.145.228] This is the route taken to reach the servers. Quite probably the cause of some of my recent lag. |
Dec 14, 2008, 02:37 AM // 02:37 | #2 |
Academy Page
Join Date: Nov 2008
Location: Illinois
Guild: Necropolis Warlords
Profession: R/Mo
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Haha, I just desperately hope they know what they're doing.
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Dec 14, 2008, 03:31 AM // 03:31 | #3 |
Academy Page
Join Date: Jan 2008
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rest assured the ping isn't better if you are in germany
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Dec 14, 2008, 03:42 AM // 03:42 | #4 |
Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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How do you get this info?
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Dec 14, 2008, 03:53 AM // 03:53 | #5 |
Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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To get info, before you log in, click "test my computer".
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Dec 14, 2008, 04:35 AM // 04:35 | #6 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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the american server is located in texas. don't know about the other ones.
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Dec 14, 2008, 04:48 AM // 04:48 | #7 |
Krytan Explorer
Join Date: Aug 2007
Location: The Dragon's Lair
Guild: La Legion Del Dragon
Profession: E/
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still I get a lot of bad lag lately.
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Dec 14, 2008, 12:50 PM // 12:50 | #8 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I would like to point out that ArenaNet/NCSoft has no control over the route your computer takes to reach their servers.
That is controlled by the service contracts between different suppliers and gateways.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) |
Dec 14, 2008, 03:47 PM // 15:47 | #9 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Since that tracer route was during "test my computer", it may be (and appears to be) the route to a PlayNC server that handles the testing. It may not necessarily be the route to the game servers.
It does point out though, the number of various places that the route goes through to get anywhere. Like Darcy says above, ANet has no control over the routing decisions your computer takes to get there. |
Dec 14, 2008, 09:55 PM // 21:55 | #10 |
Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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I know ANet doesn't establish the route. I find it a bit silly to go to Texas from Missouri via Frankfurt, Germany. A nonstop "flight" would be nice.
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Dec 15, 2008, 12:54 AM // 00:54 | #11 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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It could have been Paris, Kentucky and Frankfurt, Tennessee.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) |
Dec 15, 2008, 01:10 AM // 01:10 | #12 | |
Academy Page
Join Date: Nov 2005
Location: Athens, Greece
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Quote:
Try out this link http://www.traceroute.org/ using U.S.A. servers and foreign servers and you will notice that there are alternative "routes" to/from your location. Anyway I wouldn't trust those FQDNs that much nowadays. You seem to have proven one thing. The "test my computer" is using a single European server for all GW clients/players no matter where they are located, which is not very informative for the U.S.A. players, unless, it serves some other functionality I'm not aware of. Nice Internet resources http://lacnic.net/cgi-bin/lacnic/whois?lg=EN http://whatismyipaddress.com/ http://www.traceroute.org/ |
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Dec 15, 2008, 06:30 AM // 06:30 | #13 |
Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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Dec 15, 2008, 10:33 AM // 10:33 | #14 |
~ Retired ~
Join Date: Nov 2005
Location: Copenhagen, Denmark (GMT +1)
Profession: E/
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When you sent information through the Internet, such as e-mails, it is broken into smaller "packages" which are sent separately and "reassembled" upon arrival. Some of these packages might well be sent through China, though the receiver is in the same country as you. This all depends on traffic and availability of routers at the time.
I have no knowledge of the method GW uses for transmitting data, but unless it differs greatly, this might well explain the circumvent routes people experience. |
Dec 15, 2008, 03:50 PM // 15:50 | #15 | |
Academy Page
Join Date: Nov 2005
Location: Athens, Greece
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Quote:
Http, Ftp, smtp and the rest the "good old" protocols can't and won't ever juggle packets like that. Gw is not a juggler either. Fortunately "the network" uses the most efficient "route" between two endpoints which have "negotiated" a connection, and it sticks with that route no matter what because it is simple... the best. And there is no reason to start shiping packets all over the world just because it there may be multiple routes available. |
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Dec 15, 2008, 04:00 PM // 16:00 | #16 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
It's not designed to test your ping to any particular game server. You can do that once you have passed the "Test my computer" and start up the game. |
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Jan 09, 2009, 08:04 PM // 20:04 | #17 | |
Academy Page
Join Date: Nov 2005
Location: Athens, Greece
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Quote:
THe topic is "Where are the game servers located?" so it seems that, testing against an E.U. server, lead at least one player to wonder if that is right for him/her since s/he is located in U.S.A. On the other hand that same test seemed completely normal to me since I'm located in E.U. But I would also be wondering if my test was against a U.S.A. server I agree that the test is not about "ping" but it is surely an obvious way to locate latencies on the network and pinpoint who is to be blamed for those latencies. For example, if between my machine and my ISPs machine I have 400ms latency then my line is heavily used somehow and that is something I must resolve asap |
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Jan 09, 2009, 08:41 PM // 20:41 | #18 | |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Quote:
Unfortunately, for the OP (and others), this does not test your connection to any particular game server. But on the other hand, if you are having problems with a particular game server and the TMC is OK, then the problem usually is a "routing issue". If you've read any of the tech sections on here, you'll know that many people don't understand the whole "routing" concept and every time they have lag, they blame ANet. |
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Jan 10, 2009, 12:22 AM // 00:22 | #19 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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TMC tests ALL the servers, right after one another.
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