Jan 21, 2009, 03:35 PM // 15:35 | #1 |
Pre-Searing Cadet
Join Date: Jan 2009
Guild: Elonas Royal Guard
Profession: R/Mo
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Did I go too far too early?
I decided to continue the story line after getting a pet and such (I'm now level 4). The Charr have broken down the wall and I'm in the destroyed Ascalon. I'm sure there was much more I should have done to my character before I committed to this. Should I go forward or start over again?
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Jan 21, 2009, 03:47 PM // 15:47 | #2 |
Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Much more, no. More, yes.
Honestly as long you got the ranger skills and a res signet, you'll be just fine. |
Jan 21, 2009, 03:48 PM // 15:48 | #3 |
EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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First of all, that's what she said.
Secondly, no, you're fine, you can keep moving with the story no problem. You didn't really miss anything important. Just keep following the quests and you can't go wrong.
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All seems lost now, but still we must fight on. |
Jan 21, 2009, 03:53 PM // 15:53 | #4 |
Wilds Pathfinder
Join Date: Oct 2005
Location: Germany
Guild: PaRe
Profession: W/
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maybe you missed some quests that give you some more skills for you primary or secondary profession. You could start again lvl 4 isn't that far anyway.
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Jan 21, 2009, 04:00 PM // 16:00 | #5 |
Ascalonian Squire
Join Date: Jan 2008
Guild: Praetoria Legionarius
Profession: Mo/
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like others said the only thing you really missed was some extra quests. There are actually very few things that are required of you in pre, i think you can manage to get to post in 5-10 quests. so you didn't miss anything vital. unless of course you're a someone who must complete everything. Also, the quests that give you skills are not required, except for the first primary profession quest and the one for your secondary. its just nice to get skills for free rather than paying for them.
Last edited by Vesio; Jan 21, 2009 at 04:02 PM // 16:02.. |
Jan 21, 2009, 04:14 PM // 16:14 | #6 |
Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
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Jan 21, 2009, 05:14 PM // 17:14 | #7 |
Pre-Searing Cadet
Join Date: Jan 2009
Guild: Elonas Royal Guard
Profession: R/Mo
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Thanks, everyone. I appreciate the help!
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Jan 21, 2009, 06:26 PM // 18:26 | #8 |
Lion's Arch Merchant
Join Date: Jan 2008
Location: Western Mass
Guild: Passionate Kiss of the cats [Kiss]
Profession: W/N
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As long as your not going for LDoA, then your fine.. no biggie.
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Jan 21, 2009, 09:08 PM // 21:08 | #9 |
Academy Page
Join Date: Apr 2008
Location: Perth
Guild: [LOD]
Profession: W/
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Pre-Searing is a good experience for your first prophecies character but completely a waste of time if you had experienced it once before.
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Jan 22, 2009, 12:13 AM // 00:13 | #10 | |
Krytan Explorer
Join Date: Jan 2009
Location: Canada
Guild: The First Dragon Slayers [FDS]
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Quote:
Just make another character to keep in pre if you ever want to return. w/r for best results. |
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Jan 22, 2009, 03:15 PM // 15:15 | #11 |
Desert Nomad
Join Date: Mar 2008
Location: in a house
Guild: The Knitters Guild
Profession: W/R
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Nooo noo noo.
OK at lvl 4 you are going to find that the missions are harder and your ability to do damage far less effective. If you are starting out in pre I would follow the Legendary Defender of Ascalon title progression as stated on the WIKI. www.wiki.guildwars.com This is your friend. I would suggest lvl 8 for leaving presearing. You can do charr at the gate quest over and over again to get to lvl 8 in about 6 hours. The difference of lvl 8 and lvl 4 is HUGE. 20 attribute points HUGE. Just remember not to take the rewards for the quest. Have the prince kill off 3 of the charr and then map back to ascalon before they kill the 4th one. This will save you LOTS of time running up and down the stupid stairs. This is what I do with all of my toons that I start in prophecies. Also upgrade your armor in ascalon. This might help if you do not want to restart your toon. Last edited by imnotyourmother; Jan 22, 2009 at 03:16 PM // 15:16.. Reason: spelling |
Jan 22, 2009, 07:57 PM // 19:57 | #12 | |
Pre-Searing Cadet
Join Date: Jan 2009
Guild: Elonas Royal Guard
Profession: R/Mo
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Quote:
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Jan 22, 2009, 08:14 PM // 20:14 | #13 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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Jan 22, 2009, 08:27 PM // 20:27 | #14 | |
Wilds Pathfinder
Join Date: Jan 2007
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Quote:
Just keep going, nothing is permanently missed out, except the Legendary Defender of Ascalon title. For that title, people tend to dedicate an entire character anyway (very extreme/hard/boring/you name it -to get). |
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Jan 23, 2009, 12:06 AM // 00:06 | #15 |
Jungle Guide
Join Date: Nov 2005
Guild: The Imperial Guards of Istan [TIGI]
Profession: N/
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If you are level 4-6 I recommend you to go out alone and kill the monsters in old ascalon (the area outside burned ascalon). You might die a few times but each monster gives good xp and you will gain a few levels fast.
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Jan 23, 2009, 06:09 AM // 06:09 | #16 |
Academy Page
Join Date: Jan 2006
Location: Endor
Profession: R/Mo
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I get to level 20 before I even consider leaving presearing
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Jan 23, 2009, 04:01 PM // 16:01 | #17 |
Ascalonian Squire
Join Date: Jan 2008
Guild: Praetoria Legionarius
Profession: Mo/
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if you're ever wondering if you're somewhere to soon or too late you can use the henchmen levels as an approximate value of where your level should be. I believe that henchmen are level three in postsear ascalon.
also, upgraded armor is a good idea, but i'd say only necessary on warriors as you'll be right up in the thick of things. As a caster you can easy make it to Lions Arch or even into the jungle before you really NEED to upgrade (by this time you're taking A LOT of damage from relatively small mobs). Again you can use the crafters that have been placed in various places you'll get to as to what armor is recommended for the area. |
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