Apr 17, 2009, 08:54 PM // 20:54 | #1 |
Ascalonian Squire
Join Date: Apr 2009
Location: Valencia, California
Profession: W/Mo
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Should I buy the game?
I am a newcomer to MMO's, played FPS and RTS for about 12-14 years now. I recently stopped playing live wow a month ago. I am running my own server for me and the gf to just mess around on.
I saw this game and the reviews don't really go into detail too much. I am thinking of getting the box set aka the trilogy that they sell in retail stores. I am looking for a PvE experience, and I was wondering what the pve consists of. For anyone who has played wow, PvE is raiding. What is the PvE like in this game? Is it wow-like where you have 25 people working together? (Which I did and loved, but is too time consuming) I would really rather not have such a big group experience. Is this game more raids, instances, soloing? I just don't really know what the PvE in this game is like, in terms of difficulty, how you get gear, group size needed, etc. I am looking for a game where me and my gf can play together without 23 other people, Civilization 4 is getting a little old lol. If anyone can help me I would greatly appreciate it! Thank you for your time. Mike |
Apr 17, 2009, 09:35 PM // 21:35 | #2 |
Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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Well of course now that you've gotten a forum account you should get the game.
Jk. But seriously, yes, it seems like Guild Wars would be a game you're looking for (don't mind the people who claim the game is dying - they've been saying that for the past 2 years, and at any rate from these threads it looks like people are still beginning to play). Since I was a little confused too before I bought the game, I figured I'd clarify some things. Guild Wars, as my formerly-WoW-playing friend often tells me, is not much like World of Warcraft. While grind has increased in recent years, it's still nowheres near the grind level of WoW. You level to your maximum of 20 in the natural course of the game, and max gear is also easy to acquire - weapons will drop naturally for you, and all armor is made at a crafter, so all you have to do is find the max crafter, pay him in materials and cash, then take your new armor and buy or find runes and insignia to attach. GW is very oriented towards putting all players on an even field very quickly so that they can easily hop into PvP or tougher PvE without worrying that they don't have the level/gear necessary. It seems one of your main concerns is grouping, and from what I can tell GW's system would work well for you. In normal PvE, the maximum party size is just 8 people, though in the Elite Missions Urgoz's Warren and the Deep it is increased to 12 (and there are a few Factions missions where another party from a different outpost will join you, but you don't have to coordinate that). I believe the PvP limit is also 8 (someone correct me if I'm wrong). Furthermore, you can fill empty slots in your party with local Henchman NPCs (in all campaigns) or your customized Hero NPCs (if you have Nightfall or Eye of the North). Thus, you and your girlfriend can party up without worrying about trying to find other human players, as you can just add 6 henchmen or heroes (this is preferable, IMO - you each get to take three) so your group is at maximum strength. PvE in GW is mainly about completing the main storyline, earning titles, improving your character's build and items (armor art is separate from armor function in GW, so even if you have perfectly good armor, you might find one you prefer the appearance of and earn enough to buy that - the same goes for most weapons), and generally having fun planning builds, fighting monsters, and exploring the beautiful world of Tyria with friends. Also, everything in Guild Wars is instanced. That means that it can get a little lonely at times (but you'll be with your gf, and if you find a good guild you'll have friends who'll join you), but it also means that nobody will run in and bother you while you're playing - no spawn camping, no kill stealing, etc. I highly recommend that you visit GuildWiki: http://guildwars.wikia.com/wiki/Main_Page This site is essentially the Guild Wars Player's Bible. It will tell you everything you need to know about game mechanics, storylines, quests, items, and skills. There is also an Official Wiki (Guild Wars Wiki), much like GuildWiki (though it is sometimes considered less accurate/helpful for people trying to find information), which is, like Guru, frequented by Guild Wars staff who can tell us about updates and planned projects (and confirm whether that skill/quest/character is or is not a pop culture reference!). I hope this helps! If you do get the game, you can feel free to ask me anything. I play a lot of different characters, but just add me to the Friends panel as Qing Guang and you'll be able to find me no matter which character I'm playing. Good luck and have fun if you decide to get it. |
Apr 17, 2009, 09:55 PM // 21:55 | #3 |
Ascalonian Squire
Join Date: Apr 2009
Location: Valencia, California
Profession: W/Mo
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I am getting this game lol. Wow that was much more than I expected! Thanks for your honesty, and really giving a good description of why I should get this game. It really made my decision!
On another note, what is the maximum number of people you can do PvE with? 12? Just wondering! Thanks again! |
Apr 17, 2009, 10:28 PM // 22:28 | #4 | |
Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Apr 17, 2009, 10:29 PM // 22:29 | #5 | |
Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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yes, 12 is 2 areas of the game. Personally my favorite 2 (Deep and Urgoz). This game is amazing, don't listen to other people. Find a nice guild and have fun |
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Apr 17, 2009, 10:30 PM // 22:30 | #6 |
Lion's Arch Merchant
Join Date: Feb 2006
Location: Canadia
Guild: It's A Trick Get An [Axe]
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As Quing said above, maximum party size in PvE is generally 8, though 'newbie' areas limit party size to 2 or 4, and a hefty chunk of Prophecies (The first game in order) is capped at 6, and the 2 specific Elite Mission areas which allow a party of 12. This is not taking into account the occasional mission/dungeon/area where you obtain help from NPC 'Allies'.
Edit: Yes, my post is redundant, only because I took so long to type it. |
Apr 17, 2009, 10:31 PM // 22:31 | #7 |
Administrator
Join Date: Jun 2006
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It depends on where you are. The start of the first game (Prophecies) only allows groups of two, and as you go the group size increases to 4, then 6, then 8. 8 person groups make up most of the game. Note that there are 2 12 person missions, but you don't need to do those.
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Apr 17, 2009, 10:49 PM // 22:49 | #8 | |
Jungle Guide
Join Date: Jan 2009
Location: US
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PS: I like the official wiki more than the wikia one lol. It is organized better and usually the info is the same at each. Last edited by refer; Apr 17, 2009 at 10:51 PM // 22:51.. |
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Apr 17, 2009, 11:03 PM // 23:03 | #9 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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The Official Wiki http://wiki.guildwars.com/wiki/Main_Page while sometimes lacking in the "how-to" on the older wiki, is available in-game as Help on the Menu or F10 or by typing /wiki in the chat bar.
The wikis explain the different professions and the use of the mandatory secondary professions. For more detail about playing any particular profession, visit our Campfire section and check the sticky in each of the suforums. Don't feel that you will be locked into one character, as you receive a total of 8 character slots with the three campaigns. There is no penalty for re-rolling a character. While the maximum (and optimum) party size for PvE is 8 in the max level (20) areas of any campaign, this does not mean you must have 8 real people. You can play alone with 7 henchmen/heroes or with any number of real people and just fill out the party with the NPCs.
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That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) |
Apr 17, 2009, 11:06 PM // 23:06 | #10 |
Ascalonian Squire
Join Date: Mar 2009
Guild: Loading Please [Wait]
Profession: E/
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A fact the seems not to have been stressed enough is that you will rarely need to group with people. You + 3 heroes (You'll have them if you buy the trilogy, NightFall heroes and MOX) + 4 henchmen can usually get the job done. When you can't do it with that, then I assume you can play with your girlfriend, so two people + six heroes. if that doesnt get the job done then most other people have trouble with it too, and you can see them saying stuff like LFG Mission (looking for group). You just join up, do the mission and sometimes go on as a group or just split up at the end.
Something that you'll have to live with like all of us are the morons that exist in all MMOs however. |
Apr 17, 2009, 11:36 PM // 23:36 | #11 |
Desert Nomad
Join Date: Jun 2006
Location: IGN: Scarlet Test Ace
Guild: We play Isketch in [HoH]
Profession: E/
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No the game is too addicting.
P.S. that means yes you should buy it |
Apr 17, 2009, 11:43 PM // 23:43 | #12 |
Krytan Explorer
Join Date: Apr 2006
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I could say you should get the game but I have to ask you this... Do you like Diablo?
If you do a little research, you'll find that many developers of this game worked on that and WoW, so you have a common playing field here if that's what you're into. |
Apr 18, 2009, 01:10 AM // 01:10 | #13 |
Ascalonian Squire
Join Date: Apr 2009
Location: Valencia, California
Profession: W/Mo
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kk, I bought the trilogy for 32.99. I started off as a Warrior/Monk. I am playing prophecies atm. Around what level can I add npc's to my group? How do I add them haha? For the hero's is that only in a different version aside from prophecies?
Diablo was a very good game, it just feels really dated now. Can't wait for D3 tho. |
Apr 18, 2009, 01:37 AM // 01:37 | #14 |
Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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Ah, the Whammo, a classic. Be warned, though, that while they're fairly steady in PvE you probably shouldn't try to PvP with him - while they're not intrinsically bad, a minority of bad players have given the combination a bad name.
You can't add NPCs to your party in the area you're in right now. The party cap will increase to four and you'll gain access to Henchmen until you finish the test that will complete your training at the Academy (basically, it's a quickie little 4v4 PvP match of randomly assorted teams, which then go on to do a short cooperative mission). Heroes will become available when you get to Nightfall (or when you decide to make a Nightfall character). Until then, you'll have to make do with henchies. Wow, it's tough not spoiling the plot! I'd forgotten how many spoilers have entered our general discussions. (If you're worried about those, be careful around plot discussions here or on Wiki. If you're not, just ignore all the little warnings that are still on Wiki, and feel free to read everything on Guru.) EDIT: Oh oh oh! I forgot M.O.X.! He's a hero that'll become available to you once you've reached both level 10 and the campaign capital of Lion's Arch, regardless of whether you've been to Elona or not. He'll be waiting outside, where you can then recruit him. Just be warned that he is a Dervish, so if you haven't been to Nightfall yet he'll be stuck with his initial skillset for a while until you get there and unlock some more skills for him. Last edited by Qing Guang; Apr 18, 2009 at 01:41 AM // 01:41.. |
Apr 18, 2009, 01:41 AM // 01:41 | #15 |
Ascalonian Squire
Join Date: Apr 2009
Location: Valencia, California
Profession: W/Mo
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So I can not add any NPC's for now then? Also I will be able to carry my character over to nightfall after i finish at the academy? or no
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Apr 18, 2009, 01:56 AM // 01:56 | #16 |
Desert Nomad
Join Date: Jun 2006
Location: IGN: Scarlet Test Ace
Guild: We play Isketch in [HoH]
Profession: E/
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Once you are in post searing you can add npcs called henchmen.
And you can carry any character you want through any of the 4 campigns ( must be lvl 10 min to for to eye of the north campign though) |
Apr 18, 2009, 01:57 AM // 01:57 | #17 |
Ascalonian Squire
Join Date: Apr 2009
Location: Valencia, California
Profession: W/Mo
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Ahhh kk, sittin at level 5. When is post searing? Im a newb lol
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Apr 18, 2009, 02:27 AM // 02:27 | #18 |
Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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The tutorial area - the Academy - is commonly called Pre within the community. You'll enter Post when you leave the Academy (why it's called that, I'll leave you to find out - was trying to avoid using the term entirely but I guess it's such a part of our vocabulary it's hard to avoid). All I'll say is that the tutorial is a time, not a place - so be sure you've done everything you wanted to do before you leave. I generally finish that area up at around level 8, which also helps ensure success in the mini arena battle as the opponents you'll face are often level 2-4 people anxious to get to the rest of the game, and the henchies are low-level as well.
Once you get to Post, you'll have a much bigger world to explore. You'll have access to all kinds of NPCs that aren't available in Pre - Rune and Crafting Material Traders, armor crafters (who are vastly superior to the collectors that give you armor in Pre), Weaponsmiths, Skill Trainers (very important in Factions and Nightfall, not so much in Prophecies, where you can do quests to obtain skills - but they'll still be your only source of the Signets of Capture needed to acquire Elite Skills from dead bosses), and perhaps most importantly, Henchmen. The henchmen will begin at a low level, but their level will become higher as you reach towns that are further into the game. You'll be able to explore freely, and you can do missions that further the plotline. Both of these will eventually get you to Lion's Arch, from whence you can travel to other continents, but many who are looking to visit other campaigns early choose to pay for a run from Ascalon to Lion's Arch (it usually costs a platinum or two, depending on your starting outpost - a good idea if you want to save money is to wait until someone who's testing their build shows up, as they'll often run for free). Be warned that the quest to take you to Elona (Nightfall) can be very difficult, especially for a low-level character; it's probably advisable to first travel to Cantha and take the quest that gets you to Elona from there instead, as in Kaineng City you'll have access to a full party of 8 and level 20 henchmen instead of the midlevel henchies and 6-man cap in Lion's Arch. |
Apr 18, 2009, 02:42 AM // 02:42 | #19 |
Ascalonian Squire
Join Date: Apr 2009
Location: Valencia, California
Profession: W/Mo
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Ahhh kk, Thanks I am at 6. The help is much appreciated, especially the depth you all are going into haha, saves me from a million questions!
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Apr 18, 2009, 03:19 AM // 03:19 | #20 |
Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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No problem. Helping newer players is one of my favorite pastimes in GW, actually; I used to run "Xuta's Help Desk" in the starter Factions area with the express purpose of offering both verbal and active assistance (in the form of Protection Prayers) to new players or people trying out new characters. Sorry if the giant walls of text make stuff difficult to read, though. I think I ought to start putting spaces between paragraphs so you don't go blind or something.
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