May 07, 2009, 06:36 AM // 06:36 | #1 |
Ascalonian Squire
Join Date: Apr 2008
Guild: Desolation Lords
Profession: A/
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Quick Armor Cap Question
So I've tried searching for threads on increasing armor using skills and couldn't find anything on this. My question would be this: I'm aware +25 is the max you can add collectively but...does that factor in Armor increases from party-wide effects as well?
For instance: If I have 3 heroes who all have PwK does that already max me out? Or is it specific to the character. Hope that made sense. |
May 07, 2009, 06:42 AM // 06:42 | #2 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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[Protective was Kaolai] gives +armor to the caster.
Multiple skills that add armor won't stack past +25. Individual skills can exceed that cap. |
May 07, 2009, 06:49 AM // 06:49 | #3 |
Ascalonian Squire
Join Date: Apr 2008
Guild: Desolation Lords
Profession: A/
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lol ok bad example. Say someone casts Save Yourselves. If I personally already have over 25 from skills of my own do I not get any benefit from it?
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May 07, 2009, 07:11 AM // 07:11 | #4 | |
Frost Gate Guardian
Join Date: Jan 2009
Profession: Mo/A
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Quote:
Meaning the skill that gives highest armor is the one that is 'in effect'. [Edit] Apparently, [[I am Unstoppable!] stacks with other skills to give more than +25. Last edited by Kiva-chan; May 07, 2009 at 07:16 AM // 07:16.. |
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May 07, 2009, 07:15 AM // 07:15 | #5 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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[Armor of [email protected]][Watch yourself (pve)@12][Save Yourselves]
If all of those are on your effects monitor, you have +100 armor, from [[Save Yourselves]. The other effects may as well not exist. You benefit from the highest individual +armor skill. For more clarity, read my first reply again or look up the armor rating article on wiki. Quote:
Last edited by MisterB; May 07, 2009 at 07:23 AM // 07:23.. |
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