Jun 03, 2009, 03:33 PM // 15:33 | #21 |
Lion's Arch Merchant
Join Date: Dec 2007
Location: USA [GMT -5]
Guild: State of the Nolani [gusy]
Profession: A/
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Rt healing can be surprisingly powerful, and the great thing is you won't make people shatterbait when you buff them. Weapon spells are the only thing really draining on energy, but Offering of Spirit will take good care of that.
I use 12 rest/12 chan now for OoS, but I used to run 12 SP and energy by chaining life -> reclaim essence. The one thing I miss is the duration extension that SP offers weapon spells. |
Jun 03, 2009, 04:39 PM // 16:39 | #22 |
Pre-Searing Cadet
Join Date: Jun 2009
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i've done em both, and love em both equally. however i'm looking for a main character. also, i'd love to prove everybody wrong about the core 6. the other 4 have their place, they just need to prove themselves
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Jun 03, 2009, 08:18 PM // 20:18 | #23 |
Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Started a Dervish today to try and remember what it was I didn't like about them the last few times I tried (around 10 months ago). Didn't take long - for some reason, not being able to cast your self-buffs while on the run towards the enemy irritates me a *lot* more than it does when I'm on my Assassin. :/
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Jun 05, 2009, 02:38 PM // 14:38 | #24 |
Lion's Arch Merchant
Join Date: Mar 2007
Location: Augusta, GA
Profession: R/
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You need to join a good guild/alliance.
I was in the same place you are - logging in just to ask myself 'what now'? I got into a guild that belongs to a great, active alliance. Right now we are in the beginnings of a board-game style adventure, created by one of our alliance members, that takes us through various outposts/explorable areas of the game, completing tasks set up by the adventure coordinator for prizes. I have never had so much fun playing GW as I am right now. A good guild makes all the difference. |
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