Apr 30, 2009, 08:48 PM // 20:48 | #1 |
Ascalonian Squire
Join Date: Apr 2009
Guild: Fake As A Wedding [CaKe]
Profession: E/Rt
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Stacking bonuses
I notice the helmet bonus says it stacks but none of the runes do. Some builds though say something like 12+1+1 how would i get the second one? what else stacks?
TY, im a n00b |
Apr 30, 2009, 08:52 PM // 20:52 | #2 |
Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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The first +1 would be from the headpiece itself. The second +1 (or +2 or whatever the case may be) would be from adding a rune of that attribute to the headpiece. Those do stack. It's adding a second rune of that attribute to your armor somewhere that doesn't.
Like, my Dervish's Scythe Mastery is 11+1+2 for a total of 14 - 11 from spending points, +1 from having a Scythe Mastery hood, and +2 for having put a Major Rune on it. With my 130hp armor set, though, despite having two Superior Wind Prayers runes on it, it's still only a +3 instead of a +6. So basically, headpiece + rune stack. Rune + rune does not. Last edited by Verene; Apr 30, 2009 at 08:54 PM // 20:54.. |
Apr 30, 2009, 09:31 PM // 21:31 | #3 |
Ascalonian Squire
Join Date: Apr 2009
Guild: Fake As A Wedding [CaKe]
Profession: E/Rt
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thank you very much, a very clear explanation
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Apr 30, 2009, 11:09 PM // 23:09 | #4 |
Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Don't forget most runes greater than +1 have a negative on health.
Some players feel this isn't worth it to get a few extra points on damage, they prefer having maximum health. Whether you go for +1 +1 or +1 +2 or even +1 +3 on your headpiece is up to you. On other armour parts you can again use any of the runes you like and its worth a little online research to see all the variations you can have. read up also on removing runes to save yourself some minor annoyance later on. |
Jun 15, 2009, 05:40 AM // 05:40 | #5 |
Ascalonian Squire
Join Date: Jan 2006
Location: Alaska
Guild: I've tried 3
Profession: E/Me
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This is all very confusing to me! ack
I am trying to set up the Sabway build, does it matter which necro gets what build? And how do you remove runes without losing your armor if you screw up? For instance I already have various runes on my Olias as I had him for quite awhile but only recently acquired Livia and MoW. I'm skeered LOL Someone walk me through it? Tami |
Jun 15, 2009, 06:11 AM // 06:11 | #6 |
rattus rattus
Join Date: Jan 2006
Location: London, UK GMT??0 ??1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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All Necro heroes are exactly the same. You can salvage runes from HERO armors without any risk of destroying the armor. The same does not apply to YOUR armor - use a Perfect Salvage Kit for that, or just over-write the rune with a new one.
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Jun 15, 2009, 09:29 AM // 09:29 | #7 | |
Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Quote:
Do remember that hero headpieces take on the attribute of the rune you place on them, though. So if you place a Soul Reaping rune on the headpiece, the headpiece will function as a Soul Reaping headpiece (with the stacking +1). If you place a Vitae, Attunement, or non-attribute linked rune on the headpiece, you won't get the headpiece bonus. Last edited by glacialphoenix; Jun 15, 2009 at 09:31 AM // 09:31.. |
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Jun 16, 2009, 06:12 AM // 06:12 | #8 |
Administrator
Join Date: Jun 2006
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Also, random helpful hint - even if your (the players) character doesn't have a helmet with +1 of the rune you put on it, it's useful to put the corresponding rune on it anyway. For example, if you're a Warrior and have a helmet that gives +1 Swordsmanship, you should put your Swordsmanship rune on it because if you wanted to change to an Axe helmet, you would change to the axe rune aswell, saving you having to change two pieces (the helmet + whatever the rune is one) and inventory space.
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