Jul 19, 2009, 08:30 PM // 20:30 | #1 |
Pre-Searing Cadet
Join Date: Jul 2009
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Game Design Bug
For some reason, my characters can never survive a trip between cities with enemies at or above my level. What gives? Who was the genius who decided to make a game in which the monsters make finding your way to a new camp or town impossible without being a certain class combination?
Here's how I think it went down: "Hey Bill, I've got an idea for that Guild Wars game we're supposed to be working on. Instead of having monsters drop armor that the players can use, lets make them impossible to kill, place them in huge groups and have them drop useless items that can only be sold for minimal gain." "Oh yeah! That sounds great! Maybe we should make it so only certain classes can even hope to survive traveling between cities!" "..Hmmm there's still the lack of content issue.. why don't we just make a tiny level cap of 20 so we don't have to make any more armor, weapons or quests than we need to!" But seriously though.. no other mmo has this problem. At max level in any other game I can travel between max level zones like it's nobody's business. |
Jul 19, 2009, 09:25 PM // 21:25 | #2 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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This isn't a bug and you aren't playing right. What are you doing, running by yourself between outposts? You don't ever have to use certain classes.
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People are stupid. |
Jul 19, 2009, 09:26 PM // 21:26 | #3 |
Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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good thing GW isn't an MMO. You are max lvl, bring heroes and you can get through anything. If you can't you are bad since there is HARD MODE which can be done with one person.
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Jul 19, 2009, 09:38 PM // 21:38 | #4 |
Wilds Pathfinder
Join Date: Jan 2006
Profession: R/
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Gonna assume you're a level three in a zone with level 20 monsters.
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Jul 19, 2009, 09:45 PM // 21:45 | #5 |
Frost Gate Guardian
Join Date: Jan 2007
Location: The netherlands
Profession: N/
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Jul 19, 2009, 09:51 PM // 21:51 | #6 |
Academy Page
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
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Use heroes and hench.
Or go back to your classic mmorpg bullshit D: |
Jul 19, 2009, 09:56 PM // 21:56 | #7 |
Frost Gate Guardian
Join Date: Nov 2007
Profession: Rt/
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Too much hostility in this thread..
My thought is that OP haven't brought heroes / henchies with him. You should always think what you're facing: If you're lvl20 you have to think you can somehow take out one lvl20 enemy.. You can't clearly take out group of those lvl20's by yourself, so what you do: bring allies to fight beside you. It's Guild Wars. You're part of something bigger that can help you out. Use it. meh ^^ |
Jul 19, 2009, 09:57 PM // 21:57 | #8 |
Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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The reason is simple: you haven't figured out how to play the game well. Do some research on builds for your profession, get yourself some max armor and apply some runes/insignias, and be sure to take a H/H monk (or two if you're in 8-person party areas) as part of a full compliment of party members.
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Jul 19, 2009, 10:15 PM // 22:15 | #9 |
??ber t??k-n??sh'??n
Join Date: Jan 2006
Location: Canada
Profession: R/
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OP must've never heard of ARMOR CRAFTERS.
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Jul 19, 2009, 10:28 PM // 22:28 | #10 |
Pre-Searing Cadet
Join Date: Jul 2009
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wow.. I mean ... wow
Lv 20 ascended on my 4 chars. Never leave any towns without henchies. GL trying to fight your way to Marhan's grotto with henchies. Everyone who said 'you're terrible' go blow it. How can a group of 8 20's (with a shitty AI mind you) take on an equally sized group of lv 24+ ? Not possible. Explain why this isn't an MMO. If it isn't an MMO, why is it that NCSoft (the franchise owner) lists it as an MMO? The beginning of the game, as someone pointed out, is challenging compared to other MMOs, but fun and doable. As for late game/end game content, there is no question that Guild Wars is significantly more difficult than other MMOs. Forget fighting from beacons to droks with henchies. So much nonsense in all the posts I won't even bother debating. NCSoft doesn't make enough money on game key sales to fund a higher quality game, but that's no excuse for this level of difficulty.
You don't ever have to use certain classes. -Savio Ok.. so I don't have to play a warrior.. I just Have to if I want to get to towns on my own.. |
Jul 19, 2009, 10:32 PM // 22:32 | #11 |
Always Outnumbered
Join Date: Jul 2006
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I suggest you get yourself infused. People have fought their way to Marhan's before, so it clearly is possible. The only thing that stands in your way of getting to Marhan's is you.
And has it ever crossed your mind that the reason you can't get to droks with H/H is because they're not even level 20? http://wiki.guildwars.com/wiki/Infusion |
Jul 19, 2009, 10:35 PM // 22:35 | #12 |
Jungle Guide
Join Date: Apr 2006
Location: midwest
Guild: AE
Profession: W/Me
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No you dont. You can slog your way through all campaigns with any profession. To say this game is too difficult is really stretching it.
The only time ive ever said wow this is just to hard was the titan quests. Limited party size made it kinda rough. Oh BTW i made it through those quests as well. I played more and whined less on the forumns. Every single profession has solid effective builds that mop the floor in PvE. Quit sayin CANT and just do a little homework. Cronk |
Jul 19, 2009, 10:53 PM // 22:53 | #13 |
Academy Page
Join Date: Jan 2009
Location: UK (Wales)
Guild: United in Battle [UIB]
Profession: W/
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Ok guys calm down maybe this person is new and hasnt grasped the idea that gw isnt a traditional MMO, to OP, Guild wars relies on you cooperating with people, playing in parties is one of the main foundations gw was built on, you should bring skills that help the team either by mitigating damage through damage reduction or through offense that will kill enemies before they kill you, you also have to bare in mind that GW is also based on tactics and skills not just numbers, and with this, the player usually has the upperhand, research the area you are going to using wiki.guildwars.com and find what skills will be most effective against what you are going to face.
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Jul 19, 2009, 11:00 PM // 23:00 | #14 |
Academy Page
Join Date: Feb 2009
Guild: [DL]
Profession: Mo/E
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I've VQ'd the southern shiverpeaks.
That's H/H in Hardmode. It's clearly possible to get there H/H NM. |
Jul 19, 2009, 11:09 PM // 23:09 | #15 | |
Academy Page
Join Date: Mar 2008
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Quote:
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Jul 19, 2009, 11:28 PM // 23:28 | #16 |
Forge Runner
Join Date: Jan 2007
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OP just needs to learn the game, just...like...the...rest...of...us.
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Jul 19, 2009, 11:34 PM // 23:34 | #17 | |
Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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Quote:
Honestly, Take a look at your builds, make sure your skills work togther with as few attribs as possible. Try to keep your primary skills and attributes aligned, don't use more than three attribs. Make sure everyone has a rez, DP remover if you are unsure of yourself. Most of all, take your time. Let your healers and casters rebuild thier engery before you go charging off into death's jaws. |
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Jul 19, 2009, 11:43 PM // 23:43 | #18 | |
Frost Gate Guardian
Join Date: Nov 2007
Profession: Rt/
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Quote:
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Jul 19, 2009, 11:45 PM // 23:45 | #19 |
Lion's Arch Merchant
Join Date: Feb 2008
Guild: Looking For TA Guild!
Profession: W/
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agro control, take one group on at a time let things recharge and go for the next. Thats the way i did it and i can do pretty much anything like that.
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Jul 19, 2009, 11:46 PM // 23:46 | #20 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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@OP - Do you have Thunderhead Keep mapped? The hardest problem you face between Thunderhead and Marhan's is ice imps. And this is a case of bringing both hench healers and pulling one group at a time. Also watch out for the patrolling mursaat on that route.
We realize that some areas are more frustrating than others. But no area is impossible. Don't forget that everyone with a Tyrian Cartography title has cleared the whole Ice Floe area and many of us did it before heroes were in the game. By the way, NCSoft had nothing to do with the development of GW. It's all ArenaNet's fault and we love them for it.
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