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Aug 07, 2009, 05:17 PM // 17:17 | #61 | |
Pre-Searing Cadet
Join Date: Jun 2009
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I don't agree that E/ does more damage either...in HM. All Mesmer damage is armor-ignoring. Armor in HM makes a significant dent in E/ damage output. It would really nice if a lot of the long recharges were significantly shortened, though. |
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Aug 07, 2009, 10:02 PM // 22:02 | #62 | |
Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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We don't NEED to massively overpower skills, we can make the skills a bit weaker, but instead giving us the option of using them more often. The same way that I'd be perfectly fine with a less damage from Cry Of Frustration, or potentially a higher cost if that means the recharge goes down. Or Diversion. Massively reduce the the time a skill is disabled since the foes will die in a matter of secs so it doesn't matter if the skill is disabled for 20 or 60 secs and that gives us an option to improve the skills attributes. Sure, this approach doesn't work on everything since one can easily end up with an INSANELY shitty skill (aka Flare) - but certain skills could benefit from this. (PvE of course!) |
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Aug 07, 2009, 10:27 PM // 22:27 | #63 | ||
Pre-Searing Cadet
Join Date: Aug 2009
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Like the OP, over the last few years I was kinda "eh" about Mes, but after recently really picking it up and working with the Mes, I'd have to say that it's one of the most enjoyable classes to play... however, as stated: if you can play it well. First key with any build is not to go "cookie-cutter", and don't worry about what others think about your build if you find that it works well. This is a general "rule" for the game, period. I run builds that others might "scoff" at, but allow me to literally waste enemies in seconds, with all my toons... so don't worry about the opinions of others (unless you're really not helping, due to a poor skill set-up and/or not being proficient at a specific class). Secondly, as stated, if you understand how other classes work, you will know what to cast, on who and when. Mesmers take practice, and honestly, probably more skill than any other class in GW, from what I've seen and recently experienced in playing a Mes over the last few weeks. With my current build, I have enough skills that I can fight caster-specific (meaning, I've skills that will highly dmg casters) as well as do general dmg, and even to a larger AoE. Mesmers take actual skill, in both timing against enemies, and being fast in thinking about who to cast on and when. As opposed to, say, my Ele nukers, which just burn everything in sight. To be honest, it gets a little boring after a while (though I love fire ), and after being able to shut-down enemies one-by-one, and rather quickly, it's much more "cathartic" in a sense because you feel like you've accomplished something that took more than just "button-mashing". To me, anyway. With Mesmers, there are two ways to "shut-down" any enemy, including casters: by disabling skills, which makes you more of a defensive/support player; or by dealing dmg every time an enemy uses a skill. Example would be something like Power Block (elite to disable skills) which would be more "defensive/support", vs more offensive, such as VoR (Visions of Regret; dmg with every skill use and also AoE) or Energy Surge (AoE and dmg based on amount of energy stolen). Personally, I switch between VoR and ES, and with the rest of my build, they both work great. If you're into a little more "thinking" and planning when playing, which makes something like GW a bit more fun IMO, then playing a Mes can be an extremely powerful class. Why do you think they're so "annoying" to other players! I've come across some Mesmers who really screw me when running an Ele in PvP if I don't catch them unawares... lol... but it's great. Now I can do the same to others, now that I've learned how to play a Mes well. |
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Aug 09, 2009, 02:09 PM // 14:09 | #64 | |
Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Aug 09, 2009, 02:15 PM // 14:15 | #65 | ||
Wilds Pathfinder
Join Date: Apr 2006
Guild: [DVDF] Gp
Profession: Me/A
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And the reason AP is <3 for a pve mes bar, and the sweet 40/40 sets! (yes i know the recharge is from ap but any bonus is a bonus and if i need more hp ill be in my shield n spear ty ) But yes it would be nice to not 'need' ap (or to a lesser extent a AoS)for this effect |
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