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Old Aug 03, 2009, 12:19 PM // 12:19   #1
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Default Are heros a subsitiute for friends?

Basically simple question.

Did A-net implement Heros for people that have no social skills so cant make a decent group?

Seriously though, if your in a good guild, or have friends, when you do a mission or a vanquish, you would normally ask around in GC or wisper some of your friends if they want to come.

And if your in a bad guild, or have no friends, like alot of people do, is that why heros were implemented?

Discuss.
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Old Aug 03, 2009, 12:38 PM // 12:38   #2
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heroes are for a)people who's friends don't play guild wars
b) people who's friends aren't online
c) people who's friends aren't good enough
d) people who's guilds are small and not focused
e) people who's guildies aren't online
and f) people who can't be online themselves for long and want to do something real quick
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Old Aug 03, 2009, 12:44 PM // 12:44   #3
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theyre actually a subsitute for my enemies...
especailly the leroy ones dying.

on a serious note, they just add to the game. OFcourse if your real friends did play the game then wouldn't you say hello and ask them first before you did a mission.
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Old Aug 03, 2009, 12:46 PM // 12:46   #4
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Quote:
Originally Posted by dunky_g View Post
Basically simple question.
Discuss.
Fail troll fails.

When Nightfall was released, and heroes were introduced, the number of missions reached 25+13+20=58 and the number of areas 54+33+34=121, excluding elite areas and the like. Most players would be in the new zones playing through the new game. Even if you did have a good guild, finding 3 guys to go with you through something old like Ruins of Surmia HM was a crapshoot at best. Henchmen have always been available because you might, for whatever reason, not have enough of a crew to make a full human party. Heroes are just an improvement on that. Some areas now are so obnoxious to do various things that no one, even in a good guild, wants to bother (example: I H/H vanqued Arbor Bay last night).

It has nothing to do with being socially inept and the suggestion that it does is nothing but flamebait.
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Old Aug 03, 2009, 12:50 PM // 12:50   #5
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I usually ask in Alliance chat and gaze over my friendlist before doing something.
I tend to only ask people on my FL that I know would be interested in going, but usually everyone's got their own thing going and can't come along. :[
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Old Aug 03, 2009, 01:01 PM // 13:01   #6
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Heroes are to help fill gaps in team builds when you don't feel like PUGing/don't have people available.

So to answer, no.
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Old Aug 03, 2009, 01:16 PM // 13:16   #7
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But... but... Gwen, Vekk, Anton and Hayda are my... friends. They are there for me all the time when I need them. They are BETTER then real life friends. I think... since I don't have any I'm just guessing here.

Dunky, read what Avarre said. While I guess you can use Guild Wars as a popularity contest since you're able to grab a full team with your guild and friends, sometimes coordinating or waiting for just the right number of people to log on is a hassle. The heroes are a substitute.
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Old Aug 03, 2009, 01:36 PM // 13:36   #8
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http://wiki.guildwars.com/wiki/List_...phecies_quests

http://wiki.guildwars.com/wiki/List_of_Factions_quests

http://wiki.guildwars.com/wiki/List_of_Nightfall_quests

http://wiki.guildwars.com/wiki/List_...e_North_quests

Add in the 58 NM missions and the 58 HM missions, the 121 vanquish areas, the 18 dungeons NM and the 18 dungeons HM plus the elite areas.

Now find 8 players to do all of them while being able to have a balanced team with front line, mid line and back line.

Now find those same 8 players to do all of them 10 times if you have 10 different characters.

Opposed to most other RPGs, Guildwars characters aren't self reliant to do most of the content on their own without any party members.
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Old Aug 03, 2009, 01:47 PM // 13:47   #9
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Quote:
heroes are for a)people who's friends don't play guild wars
b) people who's friends aren't online
c) people who's friends aren't good enough
d) people who's guilds are small and not focused
e) people who's guildies aren't online
and f) people who can't be online themselves for long and want to do something real quick
i will add

Heroes are for the players whos friends have become diluted across the numerous objectives availble.

Heroes help people help themselves, rather than forcing a crowd of guild members to do the same unchallengeable mission multiple times in order to help members that has newly created weak build characters.

With more contenta crowd of people becomes out of sync & dilluted in their current objectives. The heroes fixed that. But they also made the game less sociable.

A annoying part is that Nightfall has mandatory heroes,
so the allowed player total count in the party many of its missions and quests are lower than the other campaigns.


(edit somewhat ninjad)

Last edited by Roupe; Aug 03, 2009 at 01:50 PM // 13:50.. Reason: Ninjad
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Old Aug 03, 2009, 02:18 PM // 14:18   #10
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What, you've never heard of playing with a small circle of friends and using heroes to fill in the gap? oO

And people haven't even brought in timezone issues, either. You might not play during a period when very many people are on. What do you do then?
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Old Aug 03, 2009, 03:15 PM // 15:15   #11
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Quote:
Originally Posted by Improvavel View Post
http://wiki.guildwars.com/wiki/List_...phecies_quests

http://wiki.guildwars.com/wiki/List_of_Factions_quests

http://wiki.guildwars.com/wiki/List_of_Nightfall_quests

http://wiki.guildwars.com/wiki/List_...e_North_quests

Add in the 58 NM missions and the 58 HM missions, the 121 vanquish areas, the 18 dungeons NM and the 18 dungeons HM plus the elite areas.

Now find 8 players to do all of them while being able to have a balanced team with front line, mid line and back line.

Now find those same 8 players to do all of them 10 times if you have 10 different characters.

Opposed to most other RPGs, Guildwars characters aren't self reliant to do most of the content on their own without any party members.
Agreed.

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Old Aug 03, 2009, 03:40 PM // 15:40   #12
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I'm a newb so take this with a grain a salt.

While I have many friends now, (I can still be socially inept) I like the simplicity of H/H because I can't type well or fast enough to communicate with others while playing.
(can't chew gum and walk either)
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Old Aug 03, 2009, 04:11 PM // 16:11   #13
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Quote:
Originally Posted by glacialphoenix View Post
What, you've never heard of playing with a small circle of friends and using heroes to fill in the gap? oO
My guild is small, so we can't make a full team without heroes. Usually everyone brings a healer along to keep us alive so we can concentrate on the more entertaining aspects of combat, like the hacking and the slashing and the burning of monsters.
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Old Aug 03, 2009, 04:59 PM // 16:59   #14
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In some ways, heroes can be more reliable than live people. For example, they never leave during a long mission or vanquish, possibly causing the mission to fail. Mustering a group of live people can also be time consuming, and may not be worthwhile for a simple, short mission.

On the other hand, now that I'm basically done chasing after titles, I'm developing a preference for playing with live people again. Oddly, that is pushing me in the direction of pvp.
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Old Aug 03, 2009, 05:13 PM // 17:13   #15
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Quote:
Originally Posted by angmar_nite View Post
heroes are for a)people who's friends don't play guild wars
b) people who's friends aren't online
c) people who's friends aren't good enough
d) people who's guilds are small and not focused
e) people who's guildies aren't online
and f) people who can't be online themselves for long and want to do something real quick
Or people who have empty Online Friends list and a loooong list of Offline Friends.

Also, heroes are usually more competent than players.
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Old Aug 03, 2009, 07:28 PM // 19:28   #16
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H/H don't dc or have lag issues.
H/H are available at 3:30am when you can't sleep.
H/H don't mind re-doing the mission until you get the highest bonus.
H/H don't decide to bring a "fun" build and waste your time.
H/H don't get upset because you don't need that profession in the party.
H/H are quite happy to help vanquish any area without complaining that they already did that one.

And the list goes on. And, yes, I do group with other people, but usually to fulfill their to-do list.
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Old Aug 03, 2009, 08:38 PM // 20:38   #17
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I don't like playing with friends. Always backfires and feels weird. Rather play with strangers.
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Old Aug 03, 2009, 08:57 PM // 20:57   #18
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Quote:
Originally Posted by Avarre View Post
Heroes are to help fill gaps when you don't have people available to PuG with.
Which is a substantial majority of the time nowadays.

"LFG Blood Washes Blood"

"LFG Blood Washes Blood"

:two hours elapse:

"LFG Blood Washes Blood"

:sigh:
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Old Aug 03, 2009, 09:16 PM // 21:16   #19
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How come people can still post threads when they are banned? Or was OP banned after he posted this?
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Old Aug 03, 2009, 09:25 PM // 21:25   #20
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Quote:
Originally Posted by Darcy View Post
H/H don't dc or have lag issues.
H/H are available at 3:30am when you can't sleep.
H/H don't mind re-doing the mission until you get the highest bonus.
H/H don't decide to bring a "fun" build and waste your time.
H/H don't get upset because you don't need that profession in the party.
H/H are quite happy to help vanquish any area without complaining that they already did that one.

And the list goes on. And, yes, I do group with other people, but usually to fulfill their to-do list.

h/h dont mind stopping for a phone call, or a pee break or dinner.
h/h dont mind wall huggers who are working on their cartography title.
h/h dont mind that we use them as minion factories when they get too high of a dp. (flag koss into the mob...he has a 60dp and then olias can make a minion from him---better koss than me).
h/h dont draw on the mini-map
h/h dont rage quit.
h/h dont mind that I am just going out to cap a skill from the 3 mob and then map back, change 2ndary and cap from the 5th mob...

sorry had to add them

I am one of those 3am people and NO ONE on my friends list is awake at that hour (heck why am I?) so I am happy to play with my h/h group.
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