Jan 13, 2010, 01:32 AM // 01:32 | #1 |
Lion's Arch Merchant
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
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Slaying mods question...
ok....this is probably a noob question BUT..... If I were to equip lets say...my MMs with Charrsalying mods while I'm fighting Charr, will the minions do 20%+dmg too?
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Jan 13, 2010, 01:46 AM // 01:46 | #2 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Nope. It only applies to damage you do from attacks.
So your spells won't deal more damage either. |
Jan 13, 2010, 05:48 AM // 05:48 | #3 |
Lion's Arch Merchant
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
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Jan 13, 2010, 08:29 AM // 08:29 | #4 |
Forge Runner
Join Date: Jan 2007
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That would be badass if it worked like that.
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Jan 13, 2010, 08:33 AM // 08:33 | #5 |
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Jan 13, 2010, 03:03 PM // 15:03 | #6 |
Lion's Arch Merchant
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
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Here's what I'll do. This time instead of smiting someone, I'll just 55 a group of undead WITH an 20%+dmg vs undead mod on my weapon. If I do more dmg, then WOOOT. If not, :'(
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Jan 13, 2010, 03:07 PM // 15:07 | #7 |
Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Many of the Smite skills will ignore armor. Virtually all elemental spells are reduced by armor. Weapon mods do not increase damage done from a spell unless it is a +1 Attribute (20%) mod that kicks in.
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Jan 13, 2010, 03:46 PM // 15:46 | #8 |
Lion's Arch Merchant
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
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*sniff sniff* You're right. I just tested it out. Still did the same amount of dmg Darn... Well...I guess this can be closed unless someone has luck else where, *shrugs*
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