Mar 16, 2010, 08:47 PM // 20:47 | #21 |
Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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honestly, warriors, rangers and assassins make better use of the scythe than the dervish in highend pve. if you want JUST a scythe, I reccomend warrior, ranger or assassin with a dervish secondary to utilize a scythe. however, if you like the idea of dervish as a class, there's nothing wrong with that.
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Mar 16, 2010, 09:01 PM // 21:01 | #22 |
Pre-Searing Cadet
Join Date: Mar 2010
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The scythe is a big draw for me that's for sure. I haven't read on the abilities so I can't say I want the dervish for their abilities. I just like the idea of every swing being a type of aoe swing.
I've played a lot of MMO's and Lineage II offered something I haven't seen and the Dervish seems somewhat similar. Lineage II I played as a Warlord, using a big polearm for aoe swings and PBaoe's. It was one of the most enjoyable classes I've played in any MMO and the Dervish seemed to have similar type of abilities. I guess that's kind of what I'm trying to go off of. |
Mar 16, 2010, 09:11 PM // 21:11 | #23 |
Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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warriors and assassins do HUGE damage with a scythe - whether its by critical hits (sin) or a warrior's strong attacks. Dervishes use a lot of enchantments, so they get a kind of "battlemage" feel. Warlord sounds like a gladiator from Aion, so if you're looking for nice defense and huge pbaoe, warrior/dervish using a scythe is your best option
btw-even if you only want derv, I reccomend getting the trilogy + eotn. with each additional campaign the fun you get out of GW multiplies due to the mixing of content; it's hard to explain but you'll see ingame. |
Mar 16, 2010, 09:18 PM // 21:18 | #24 |
Pre-Searing Cadet
Join Date: Mar 2010
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Warrior/Dervish sounds like a cool idea.
Are they good for PvP and PvE? A generally accepted class? |
Mar 16, 2010, 10:11 PM // 22:11 | #25 |
Krytan Explorer
Join Date: Sep 2007
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You can change your secondary freely later in the game, just your primary is fixed.
Warrior is THE melee class in the higher PvP formats Guild versus Guild and Heroes' Ascent, and they're also good in Random Arenas. However, warriors are very vulnerable to shutdown (for example blind, it makes you miss with 90% of your attacks) which makes them very bad for skirmish fights. Without a team that backs you up you're fishfood; this is more or less true for all the physical fighter classes expect the ranger. In PvE the warrior is also a very strong profession; however, in the very high PvE areas most people are playing highly specialized team builds to farm these areas, and the warrior profession is often not a part of those builds. But don't let that affect your choice of profession, if you ever want to participate in those you can simply create a desired profession and play them to max level and equit them within a couple of hours. edit: They are also PvP chars; PvP chars are instantly level 20 and have access to any weapon, armor, and upgrade that has been unlocked on your account, but can only enter PvP areas. |
Mar 16, 2010, 11:29 PM // 23:29 | #26 |
Wilds Pathfinder
Join Date: May 2009
Location: The Netherlands
Profession: A/W
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It's indeed a game based on pvp. But nowadays there are WAY more people playing pve! And they noticed this at the beginning. That's why every new game (nightfall!) had more things based on pve.
It's very late to join the pvp now. Every pvp format needs teamwork. You also need alot of knowledge about the game mechanics and skills. So it's quite hard. But there are arenas were you can just press enter, and join a random team. So if u wanna do some pvp from time to time, you can always do that. It's a great game. And the stories ain't bad! I'm sure you will like it. I still do, after almost 5 years |
Mar 17, 2010, 12:11 AM // 00:11 | #27 |
Pre-Searing Cadet
Join Date: Mar 2010
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Well I purchased the game at a local GameStop (had to call 3 different ones!) for $29.99, $10 less than the NCsoft store.
Anyways, while I'm updating now it's time to make the critical decision of what character to play first. When I do decide on a character, do I get to choose which chapter to start in? And if so, would it be best to start in Prophecies? At first I was pretty certain I wanted a melee class, but now that I'm updating I literally am open to all types. I can't wait to get in there. |
Mar 17, 2010, 12:16 AM // 00:16 | #28 | |
Wilds Pathfinder
Join Date: May 2009
Location: The Netherlands
Profession: A/W
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Quote:
Assassin and Ritualist only in Factions. Dervish and Paragon only in Nightfall. But you can play any campain with any charakter. It's just the place where u start basically. My advice is to start in Prophecies. Prophecies has alot of quests that reward skills (so u save money). It's also the first game, So it's better if u want to understand the storyline better. |
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Mar 17, 2010, 12:27 AM // 00:27 | #29 |
Pre-Searing Cadet
Join Date: Mar 2010
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Okay. Well, I decided I wanna try out an assassin first and see how things go. How do I get my character to do the Prophecies story line? I read that the learning curve in Factions is the highest as it was created mainly with a PvP focus and for those already experienced in GW. Is there a way I can transport my character to the very beginning of the GW world?
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Mar 17, 2010, 12:30 AM // 00:30 | #30 |
Ascalonian Squire
Join Date: Mar 2010
Location: UK
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Good luck! you need to get onto mainland cantha (factions world) before you can go to prophecies, where you join, like 2/5th through the campaign (but you can work back to the very start)
Factions allows you to level to 20 in just a few hours, it's true. On the bright side you can try lots of characters. |
Mar 17, 2010, 04:47 AM // 04:47 | #31 |
Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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I personally reccomend starting in prophecies, then factions, nightfall, and finally eotn. it lets you go through the games in sequential order - my favorite.
I also reccomend that you make a different profession for each campaign, so that you can get a feel for the game, not just 1 profession. if you want any help or need answers ingame, message me at Despero Of Thanatos (adding me to your friends list will let you see what character I'm on now)- I've been in a very helpful mood lately |
Mar 17, 2010, 12:53 PM // 12:53 | #32 | ||||
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
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My 2 cents.
Quote:
The people who told you that GW is PvP centric are probably PvP'ers. In reality, PvP and PvE in GW are basically two separate games. Unlike some other MMORPGs (like WoW) there is no PvP during the PvE. That is to say, you do not need to concern yourself about PvP if you are playing the PvE game. About the only things that the PvP and PvE aspects have in common are that they use the same GW client to run both games. Even the skill sets used by the two are diverging as time (and balancing) goes on. There are even lots of PvE-only skills. You can happily PvP or PvE without ever doing the other. I've played GW for 4+ years and have never PvP'd (except for Jade Quarry) Quote:
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Eye of the North (the expansion) is well worth getting if you PvE particularly. It has more heroes (in addition to those in Nightfall) and has powerful PvE-only skills. Plus, it's currently the most active part of GW. Quote:
At some point I think you mentioned "servers". Unlike WoW (and others), GW is not "server" or "realm" based. Particularly, there is no separation of PvP vs PvE vs RP servers. |
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