May 11, 2010, 05:38 PM // 17:38 | #1 |
Academy Page
Join Date: Apr 2010
Profession: N/Mo
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Spell stacking
I have not been able to tell, except for a few curses that change a mob's health bar color, if my spells are sticking. It would be nice if small spell icons appeared over the target health bar for the duration of the effect... anyways, I am trying to find out if dot's stack... if I cast spiteful spirit (31 whenever foe attacks), and Empathy (19 when attacks), and insidious parasite (41 when target attacks).... am I really stacking 91 damage to the target whenever it attacks (for the duration of the dots) ?
Thanks ! |
May 11, 2010, 05:50 PM // 17:50 | #2 |
Krytan Explorer
Join Date: Feb 2008
Location: Denver, Colorado
Guild: Reign of Judgment [RoJ]
Profession: Me/A
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With your example, you'll see an individual packet of damage for each spell. When the foe attacks, there will be a "-31", "-19", and "-41" pop up on your screen (and yes, they stack). Though you can't tell, perse, which of your several hexes are on the enemy at any given moment, the packets of damage showing up should be a dead giveaway.
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May 11, 2010, 05:51 PM // 17:51 | #3 |
Jungle Guide
Join Date: Sep 2007
Location: 55?? 57' 0" N / 3?? 12' 0" W
Profession: N/Me
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The only damage you see on screen is caused by you in yellow numbers above the monster you attack. So you should see 31's for Spiteful above enemies head (and adjacent). If that enemy hits you while you have Insideous on it you'll see another yellow 41 shortly after and so on.
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May 11, 2010, 07:13 PM // 19:13 | #4 |
Atra estern?? ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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the only time spells like that dont stack is if you recast a duplicate hex on the target. for example, if u cast empathy(19) and then recast empathy(19) before the duration is over, you will not get 19+19. the duration will just be refreshed.
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May 11, 2010, 11:58 PM // 23:58 | #5 |
Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
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Hexes that cause Health Degeneration will change the colour of the HP bar. Any Hex that does not, there will be a purple/pink icon on the right (within the health bar).
Hexes such as the ones you mentioned trigger damage per attack. The damage you notice above the creature is sufficient evidence to show your hexes are stacking. But yeah, You can stack as many hexes as you like. The only time a hex won't stack is when you "re-apply" the same hex. It merely, as mentioned already, refreshes the duration. Last edited by Fate Crusher; May 12, 2010 at 12:09 AM // 00:09.. |
May 12, 2010, 12:23 AM // 00:23 | #6 |
Forge Runner
Join Date: Mar 2006
Profession: N/
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you'll just have to memorize durations. multi-tasking is part of a hexers job, and imo is what makes it so fun. hexes can't be "blocked", although they can be interrupted. they can also be removed, and for that you'll just need good battlefield awareness and pay attention to any monks or monk secondaries that are on the enemy team.
also, no one has mentioned it yet, but degen will stack up to a total limit of -10 degen. |
May 12, 2010, 08:16 AM // 08:16 | #7 |
Administrator
Join Date: Jun 2006
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All hexes will cause the little pink arrow to appear, not just the non-degen ones.
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May 12, 2010, 11:24 AM // 11:24 | #8 |
Wilds Pathfinder
Join Date: Jul 2008
Location: Italy
Profession: Mo/
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