Aug 25, 2010, 07:20 PM // 19:20 | #21 |
Frost Gate Guardian
Join Date: Nov 2008
Location: Canada
Guild: [NBK] Natural Born Killaz
Profession: W/N
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Aug 25, 2010, 07:23 PM // 19:23 | #22 | |
Frost Gate Guardian
Join Date: Nov 2008
Location: Canada
Guild: [NBK] Natural Born Killaz
Profession: W/N
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Aug 25, 2010, 08:11 PM // 20:11 | #23 |
Ascalonian Squire
Join Date: Jan 2010
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Heh actually, since somewhere around Kryta I think, I've been chilling with the M.O.X. hero. But that's probably because I bought the Trilogy. But since I've only really played a Necromancer/Monk, he doesn't have any skills outside of the standard Dervish he was given. But he is level 20, and my henchies are stuck at 17.
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Aug 25, 2010, 10:52 PM // 22:52 | #24 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Aug 26, 2010, 04:01 AM // 04:01 | #25 | |
Academy Page
Join Date: Jul 2010
Profession: N/R
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1. In prophercies it takes a while before henchies get to lv20. The opening guy said he was at the desert, IIRC the first mission with lv20 henchies appears just before that. For most new players, you can get nightfall and EOTN heroes far before this. Having three lv20 heroes with you when you are below level 20, and when henchies are even lower level, is very helpful. At this point the henchie builds aren't great either. 2. Just playing through the game normally, you get enough gold to give your heroes runes and decent weapons. I just did this, and the only 'lucky' drop i ever got was a single white dye early in the campaign. And there was only a few times when i felt i was out of gold. This partly fixes the heroes are weaker problem. 3. Heroes can PULL. Henchies can't do that. You can send in a henchie to pull. You can flag ALL henchies away but if you're a squishy class then that's not a good thing. You can flag ALL henchies into a mob, that lets them take the aggro... but that aggros all the mobs. If you have two mobs close together you can't just aggro the closer one. Lastly, sending in ALL henchies isn't always a good idea. 4. some missions, if you are soloing, really help if you can flag heroes around. Rather than the all or nothing of henchmen flagging. IIRC there was one desert one where you can flag a healer on the NPC you're trying to protect, which helps because you have to actually run away to do something to get a bonus. 5. Lastly, we're not suggesting to replace henchies with heroes. You can only have 3 heroes. So the question is whether 7 henchies is better than 4 henchies + 3 heroes 6. How are henchie better desiged for the area? I don't see any basis for this claim. According to the wiki pages, henchies have the same skill sets depending on their level. So no matter which area you go into, the henchies have the same skill sets. They don't change depending on what kind of enemies you are fighting, etc. And this is probably anecdotal evidence, but when I played prophercies. We played with two players, 5 heroes and a single henchie. We took a protector henchie, because both of our monk heroes only had healing builds. And guess which was always the first thing in the party to die? The henchie. I believe it was because we couldn't flag her away. We couldn't use the flag for all henchies and heroes, because we didn't want all our heroes flagged. So the henchie just remained unflagged. I often flagged my Ogdnen or Vekk away to a safe (but still in range spot), or set Ogdnen to the passive mode so he'd only heal and not try to attack. I could keep an eye on the protector henchie but i couldn't do either of those things. |
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Aug 26, 2010, 04:33 AM // 04:33 | #26 |
Ascalonian Squire
Join Date: Jan 2010
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I've been interested in getting Spiteful Spirit for a while now, but is it even possible? The only mob that looks okay to kill would be Zaln the Jaded, but it appears I need to beat Prophecies in order to unlock the area he's in.
How do you "beat" Prophecies? And is it even possible to solo the missions in Prophecies? For a Necro, the Ascension missions seemed pretty damn difficult, and I didn't even attempt to solo (except the Dunes of Despair). |
Aug 26, 2010, 04:56 AM // 04:56 | #27 | |||
Administrator
Join Date: Jun 2006
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Aug 26, 2010, 04:58 AM // 04:58 | #28 | |
Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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At this point, without heroes, high level friends or a good elite, yeah, it's going to be annoying. This is a frustrating area and the missions for ascension are some of the most annoying, due to time constraints. If you have a really good build, you can still run around with henchmen, but, you need some work so I would suggest you travel to Nightfall and GWEN to get heroes. If you need any help in game, PM me on here. |
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Aug 26, 2010, 05:08 AM // 05:08 | #29 |
Ascalonian Squire
Join Date: Jan 2010
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Well, I got the Ascension missions out of the way. At least, the main three. I still need to do the Dragon's Lair, and I'm not sure what to expect from that.
But can I kill it while only using henchmen? It's level 28, and I'm not sure if I need to worry about any additional mobs or not. |
Aug 26, 2010, 05:20 AM // 05:20 | #30 |
Administrator
Join Date: Jun 2006
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Yes. As I said, every PvE aspect of this game, barring BLA, has been completed with H/H in HM. That mob in particular isn't all that hard anyway. Level 28 might seem intimidating, but you'll have a larger team, full skill bars, and someone with a brain.
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Aug 26, 2010, 05:23 AM // 05:23 | #31 |
Ascalonian Squire
Join Date: Jan 2010
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Awesome, thanks!
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Aug 26, 2010, 06:04 AM // 06:04 | #32 |
Academy Page
Join Date: Jul 2010
Profession: N/R
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What's so special about BLA?
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Aug 26, 2010, 06:14 AM // 06:14 | #33 |
Administrator
Join Date: Jun 2006
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No one has been able to do it in HM with H/H and no cons. I haven't tried it myself, but from screenshots I've seen there are an incredible amount of foes. Not to mention worthwhile skill bars and benefits associated with high levels and HM.
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Aug 26, 2010, 02:51 PM // 14:51 | #34 |
Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Battle for Lion's Arch, let alone Hard Mode, is not even in the same league here.
Talus Chute still presents challenges for those that are new. The tengu mobs are tougher than anything seen prior to this area. Avicara Wise have Ineptitude and Ardents should also be a top priority. In particularly, heading northwest toward Camp Rankor will eventually lead to a bottle neck of a lot of enemies, right where many of the nightmare bosses spawn. |
Aug 26, 2010, 04:27 PM // 16:27 | #35 | |
Lion's Arch Merchant
Join Date: Sep 2006
Guild: Alchemy Incorporated
Profession: Mo/E
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