Aug 29, 2010, 08:37 AM // 08:37 | #1 |
Pre-Searing Cadet
Join Date: Aug 2010
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Secondary with Dervish?
I have no idea what my secondary profession should be with my Dervish.
I was thinking Assasin for the Crit + shadow dances, Ranger for the poison, and warrior for the attk speed. |
Aug 29, 2010, 08:50 AM // 08:50 | #2 |
Krytan Explorer
Join Date: Nov 2008
Guild: Vanguard's Last Stand [Hero]
Profession: W/
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as as 2ndary sin, you can't put points into critical, making it fairly useless unless you're a primary sin.
Dervs don't really need a 2ndary, but I'd go with either monk (what I chose), Mesmer, or warrior, but that's just me. |
Aug 29, 2010, 08:51 AM // 08:51 | #3 |
Krytan Explorer
Join Date: May 2008
Location: Aberdeen, Scotland
Guild: We Gat Dis [HRUU]
Profession: E/
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Being a secondary assassin won't increase crit chances as are an assassin's primary attribute.
I would recommend secondary warrior as dervishes are good "Save Yourselves" spammers |
Aug 29, 2010, 09:04 AM // 09:04 | #4 |
Pre-Searing Cadet
Join Date: Apr 2010
Location: North Dakota
Guild: Original Living Free[OLF]
Profession: Rt/R
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I would go with D/A
But you'll mainly use dervish skills anyway so it really won't make much of a difference |
Aug 29, 2010, 09:13 AM // 09:13 | #5 |
Frost Gate Guardian
Join Date: Jun 2008
Location: Sweden
Guild: [RoJ]
Profession: D/
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D/W and bring "Save Yourselves!" for god mode.
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Aug 29, 2010, 09:19 AM // 09:19 | #6 |
Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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D/A for Running, D/W for damage.
Warrior gives you access to better IAS's, Save Yourselves, Wild Blow, and Prot Strike. Also if you delve into tactics and grab fear me theres your crit skill. |
Aug 29, 2010, 09:21 AM // 09:21 | #7 |
Krytan Explorer
Join Date: Sep 2007
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At a certain point you can freely change your secondary class, so the choice you made at the beginning becomes meanigless. That's why you should choose a class that can be used effectively even with no or only few attribute points invested.
I advise Warrior, with Protector's Strike, Distracting Strike, Distracting Blow and Wild Blow you'll have a handful of cheap attack skills that work with your scythe, don't require any attribute points and give you effects a primary dervish doesn't have (interrupt, stance removal). |
Aug 29, 2010, 09:25 AM // 09:25 | #8 |
Frost Gate Guardian
Join Date: Jul 2008
Profession: D/
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Wild Blow and "Save Yourselves!" are both extremely usable by scythe dervishes, since scythes have the highest critical damage in the game, while also gaining more adrenaline when attacking three targets.
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Aug 29, 2010, 10:27 AM // 10:27 | #9 |
Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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You might consider waiting a bit to decide. Dervish is being worked right now, and will have a massive skill update soon. This may affect some of your choices.
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Aug 29, 2010, 12:17 PM // 12:17 | #10 |
Krytan Explorer
Join Date: May 2008
Location: Aberdeen, Scotland
Guild: We Gat Dis [HRUU]
Profession: E/
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Aug 29, 2010, 12:42 PM // 12:42 | #11 |
Desert Nomad
Join Date: Nov 2005
Location: 川崎区、日本
Guild: currently guildless..
Profession: Rt/
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I'd say choose which ever you think it's fun because big update for D is coming.
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Aug 29, 2010, 02:20 PM // 14:20 | #12 |
Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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Aug 29, 2010, 02:24 PM // 14:24 | #13 |
Frost Gate Guardian
Join Date: Jan 2008
Profession: R/Me
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Warrior why
WILD BLOW with a sundering scythe. You can smack a sin for 200+ |
Aug 29, 2010, 03:48 PM // 15:48 | #14 |
Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Depends on what you feel like doing.
My Dervish (who is my main) is /Mo 95% of the time, however, it's been ages since I've actually had a Monk skill on my bar (usually when I do, it's a condition removal skill, or I'm farming). Sometimes I go /W, sometimes /Me for a Mantra, sometimes /A for running, sometimes /E for farming... At the start it really doesn't matter what you pick, but /Mo or /W are good general choices. Later on you can change to whatever you want, depending on what you want to do. It's worth pointing out, in case you didn't know (and know one's mentioned it yet) - you cannot start out with a D/A. You can change to that later on, but Assassin is Factions-only and Dervish is Nightfall-only. So if you want to go D/A you have to wait a bit. |
Aug 29, 2010, 03:54 PM // 15:54 | #15 |
Krytan Explorer
Join Date: Mar 2008
Location: Belfast - Northern Ireland
Profession: D/W
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D/W for SY / Whirlwind Attack / Wild Blow.
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Aug 29, 2010, 05:50 PM // 17:50 | #16 |
Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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i would(perosnally) go either D/W for,like others have said, to spam SY and preety much destroy everything.
That or when your running id go D/A for running skills |
Aug 30, 2010, 12:02 AM // 00:02 | #17 |
Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [?????????]
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/W to use Wild Blow is always nice. :]
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