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Old Aug 16, 2010, 09:56 PM // 21:56   #21
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Sounds good, I really appreciate the offers to PM people with questions or for groups etc. It makes a huge difference. What I think would be really awesome is if anyone knows a guild recruiting some Ultima Online poster child still recovery from lame WoW clones since. GW is much cooler and really does have a different feel. Having played Aion and other games I was initially really worried about it being NCSoft, but it seems ArenaNet have a good handle on it.

I'm all about pushing the envelope, so I want to know the fastest way to exp solo (with Henchmen or w/e), and I want to push classes to their limits to see what they can pull off etc. So I plan to leave pre-searing at 7 after I round out some quests. I will pick up necro and go from there. Just have to work out how to drop the monk secondary I picked up - I'm guessing that will come after I get out of pre-searing?

Any guilds taking GW converts let me know, otherwise I will let you guys know how my exploits go and if I have questions. Nice to see such an active and friendly community in a game.

Cheers.
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Old Aug 16, 2010, 10:05 PM // 22:05   #22
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Eye of the North and Factions gives out experience like they don't care. The average time for an experienced player to reach level 20 is 5 hours. The average time for a rich player to reach level 20 is 1 hour.

Can't go wrong with the Mesmer class. Necro is pretty easy to, until you get to end-game because monsters eat Minions like skittles, eat them one at a time or in a mob.

Monk class can be kind of difficult, simply because the team survivability rests mostly in your hands. But that doesn't mean avoid the monk, if your good at healing by all means pick up this class. A good monk makes a world of difference.

ArenaNet (Anet) is vastly different from NCsoft, (thank god almighty!) and I wouldn't place them in the same category of that company. With the first announcement of Aion everyone was like *cool* but the announcement of grind everyone was like *Grrr*. If anything, ArenaNet should break off from NCsoft and be completely independent.
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Old Aug 16, 2010, 11:34 PM // 23:34   #23
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Some extra advice, hopefully it will help:

1) Don't plan for the future until you leave pre-searing. You will understand this when you get there - the experience teaches just *how* different Guild Wars is (and I don't want to say any spoilers). Besides the event itself, once in Post Searing press M (map), click to zoom out and check its size. That's the game map without Factions, Nightfall, dungeons and endgame zones, it's just Prophecies and Eye of the North landmass. Exploring it is important part of the game.

2) The PvE game is about the story. The story is contained within the primary quests and missions, but all other quests will give you tonne of extra lore and information. Skipping them in order to rush forward will just make you not see the content - you will reach level 20 soon enough and you will also reach endgame soon enough, but the endgame in Guild Wars is just another thing to do, not a replacement for the story.

Rushing to level 20 too early may spoil you the challenge in the missions, and the key part of Guild Wars is that in the missions, failure *is* an option - party wipe or failure of a defensive goal means that you get kicked out of the instance and must restart the mission. The game, when not rushed and not decked out with stuff from alts and other campaigns, can be ferociously difficult in some spots, and that's the source of the sense of accomplishment; levels and gear are not the point of the game and are very, very easy to obtain. As an exception, don't be afraid about asking for help with the Desert missions - these can be unduly cruel to the new players.

Do watch the cut scenes and read dialogues - they are very important for fun. The game is much more like multiplayer Baldur's Gate than either Diablo or Ultima.

I'm skipping the endgame description, as you will know about it by the time you get through the story.

3) PvP part of Guild Wars is strictly arena PvP. However, the two high-end modes, Heroes Ascent and Guild vs Guild, are still my favourite source of online multiplayer combat fun - the strategy involved in GvG is surprisingly complex and deep. Press B in game for Observe mode, and watch some matches. However, the easiest way to understand what's actually going on is to find some commented matches on Youtube, like this one, and read the rules on the Wiki. Unfortunately, to get into this, you will need to surmount the really nasty learning curve, as well as a difficulty of finding a PvP guild that's willing to train new players. Note also that going slowly through the PvE campaign does help with the learning curve. However, if you're at all interested in this, it doesn't hurt to create a PvP-only character and try out the low-end PvP.

Last edited by shillo; Aug 16, 2010 at 11:40 PM // 23:40..
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Old Aug 17, 2010, 01:29 AM // 01:29   #24
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Great replies, I decide not to wait until the last minutes of my trial and went ahead and bought the trilogy. I couldn't find EotN in the store, so I will buy that later from the online store.

Excited to get started and make a few new toons and get a feel for other classes. Going to start over tonight with the full game set.

Sounds like a good night's fun to me.
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Old Aug 17, 2010, 01:20 PM // 13:20   #25
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Quote:
Originally Posted by xukiza View Post
Great replies, I decide not to wait until the last minutes of my trial and went ahead and bought the trilogy. I couldn't find EotN in the store, so I will buy that later from the online store.

Excited to get started and make a few new toons and get a feel for other classes. Going to start over tonight with the full game set.

Sounds like a good night's fun to me.
If you get as caught up with the game as many of us here did don't expect to get much sleep.

Concerning the Mesmer I played 2 characters in the beginning Mesmer and Necro.

I found myself struggling with the Mesmer about half way through the game so played Necro took that character right through the game.

Went back to Mesmer and breezed through what had been a struggle before.
Its all down to experience and I guess I was a better player by then.

Point it don't give up and delete a character until you have run out of character slots and your really sure you hate playing it.
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Old Aug 30, 2010, 07:48 AM // 07:48   #26
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This is a really good thread. I actually bookmarked it and emailed it to some friends.
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Old Aug 30, 2010, 10:18 AM // 10:18   #27
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Mesmer is more of a PvP class to my taste. They are just as incredibly fun in PvE as well. Don't worry the only 2 party required quests that I can think of at the top of my head are in Pre-Searing and they aren't important at all. This whole game can be beaten with just hechmen and heroes if you want to. Though of course this doesn't apply to most of the elite dungeons which requires a very coordinated team of real players.

This game is more focused on storyline and contents more than grinding. The max level is only 20. You can reach level 20 by only completing 1/4 of the storyline in Nightfall/Factions or 1/2 of Prophecies. Though it's really suggested that you don't skip the cutscenes because it'll help you understand the lore of GW. It'll really help understanding GW2 as well. Besides, the storyline of GW is great! I have to admit, GW is one of the few MMORPGs out there that has a great storyline.

If you're making your new toons on Prophecies, I suggest you do all the quests in Pre-Searing just to unlock those skills for your account and for your character to start off. Otherwise, you'll end up buying them from skill trainers in Post-Searing. In Nightfall/Faction, do the beginning quests because they offer skills as well. After that, no side-quests give you anymore skills so you don't have to do them if you don't want to. Free skills is always nice.

What's great about this game is that you can readjust your attributes whenever you want in Town. Halfway through any of the campaign, you will encounter the main storyline quest that allows you to freely change secondary whenever you want so you are not stuck with it. That means you don't have to keep making multiple of the same class for different builds as in other games.

EDIT: One more thing. Use Ctrl + Space to force your henchmen and heroes to concentrate their attacks on one target.

Last edited by Lysinc; Aug 30, 2010 at 10:22 AM // 10:22..
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Old Aug 30, 2010, 01:48 PM // 13:48   #28
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Originally Posted by Motor Fist View Post
I am new also and this is my first ever internet game im also an old fart so thats probably 3 strikes against me lol.
Rest assured, there are lots of "old farts" playing GW.
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