Nov 29, 2010, 11:26 PM // 23:26 | #1 |
Ascalonian Squire
Join Date: Nov 2010
Location: on the computer
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Set on fire, does it stack?
if two players used a skill that sets the mob on fire. does that mean he has 2xburnin on him?
what if the same player used several skills that sets the mob on fire? does the condition stack |
Nov 29, 2010, 11:27 PM // 23:27 | #2 |
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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short answer no
long answer noooooooooooooooooooooooooooooo |
Nov 29, 2010, 11:30 PM // 23:30 | #3 |
Ascalonian Squire
Join Date: Nov 2010
Location: on the computer
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so none of the conditions stack.
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Nov 29, 2010, 11:32 PM // 23:32 | #4 |
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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nope
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Nov 29, 2010, 11:36 PM // 23:36 | #5 |
Frost Gate Guardian
Join Date: Jul 2009
Profession: R/
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I believe that if a condition is applied twice, the one that lasts longer will be applied. Also, if you use Archer's Signet, apply a condition, then juggle around epidemic in a mob, the conditions will keep multiplying.
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Nov 29, 2010, 11:39 PM // 23:39 | #6 |
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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indeed but thats not stacking the way he described it
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Nov 30, 2010, 12:05 AM // 00:05 | #7 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Stacking deep wound wouldn't be broken at all. Nope, not a bit.
Multiple applications of conditions of the same type just alters the duration. Certain skills also trigger on condition application and removal, like Fragility. Last edited by MisterB; Nov 30, 2010 at 12:08 AM // 00:08.. |
Nov 30, 2010, 12:48 AM // 00:48 | #8 |
Wilds Pathfinder
Join Date: Aug 2006
Location: Chicago
Guild: LFG
Profession: R/
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As the above posters said, but I believe conditions like burning are simply reapplied every time you cast? So, if you cause burning on the target for 3 seconds, but after 2 seconds you apply another 3 second burning, the last second of the previous application is gone, and the target will burn for three more seconds.
So no, there is no stacking lol. |
Nov 30, 2010, 01:09 AM // 01:09 | #9 | |
Administrator
Join Date: Jun 2006
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Quote:
Warrior 1 uses Sever Artery (20 seconds of Bleeding). 3 seconds later, Warrior 2 uses Sever Artery (a weaker version, only lasting 8 seconds). Both copies are 'active', but the effect does not stack. Bleeding results in -3 health degeneration. 11 seconds after Warrior 1 used SA, the application from Warrior 2 expires but the application from Warrior 1 is still active and the bleeding will continue until it expires (i.e, 20 seconds after he applied it). If Warrior 2 had a SA of equal potency (20 seconds of Bleeding), the bleeding would last for a total of 23 seconds as it would outlive the application of Warrior 1.
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Nov 30, 2010, 03:33 AM // 03:33 | #10 |
Desert Nomad
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
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Ok, that said it doesn't work the same way with hexes does it Marty?
If Mesmer 1 uses Conjure Phantasm and it lasts 12 seconds 3 Seconds go by Mesmer 2 is raging RA and has no attributes(lol) and his Conjure Phantasm lasts 2 seconds Conjur Phantasm will end after those 2 seconds. Not 7 seconds later when Mesmer 1's spell would have ended. or am I totally wrong on this. Never bothered to look that much into it. |
Nov 30, 2010, 03:43 AM // 03:43 | #11 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
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Nov 30, 2010, 03:44 AM // 03:44 | #12 |
Ascalonian Squire
Join Date: Nov 2010
Location: Bay Area
Guild: WTB q7 insc ar15 sheilds
Profession: R/Me
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No, conditions to stack. Degen caps at -10 pips (20dps)
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Nov 30, 2010, 06:07 AM // 06:07 | #13 |
Frost Gate Guardian
Join Date: Jul 2009
Profession: R/
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Nov 30, 2010, 07:00 AM // 07:00 | #14 |
Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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Y'know, maybe we could stop confusing the one who doesn't know with stuff WE don't know.
In GW, practically nothing stacks. Practically everything only replaces the previous copy. Two of the same condition will only have the longer lasting one apply. Same for hexes. If two players put Empathy on a player, he'll only take damage from one hex. With a few rare hexes that also cause benefits for the caster (like Life siphon), the benefits will apply to both casting characters - but the target will still only take a single hex' degen. Also, as noted, all regeneration and degeneration is capped at +-10 arrows. So, if an enemy is burning (-7), poisoned (-4) and bleeding (-3), he'll still only lose health at (-10). |
Nov 30, 2010, 07:50 AM // 07:50 | #15 |
rattus rattus
Join Date: Jan 2006
Location: London, UK GMT??0 ??1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Ah, but does it "remember" the extra degen when a re-gen like Mending is applied?
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Si non confectus, non reficiat
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Nov 30, 2010, 07:57 AM // 07:57 | #16 | |
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
ok here: http://wiki.guildwars.com/wiki/Conditions http://wiki.guildwars.com/wiki/Health_degeneration http://wiki.guildwars.com/wiki/The_Naked_Man Everything he needs to know. This is way beyond what it was supposed to be.... |
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Nov 30, 2010, 08:00 AM // 08:00 | #17 |
Atra estern?? ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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the duration of the second cast skill replaces the duration of the 1st cast skill. that's it.
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Nov 30, 2010, 09:04 AM // 09:04 | #18 |
Forge Runner
Join Date: Sep 2007
Location: Right here
Guild: Ende
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Yay... its a bunch of Asurans here... 5 people and 7 different answers
To sum it all up.
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Nov 30, 2010, 04:52 PM // 16:52 | #19 |
Wilds Pathfinder
Join Date: Jul 2005
Location: Seattle, WA
Guild: Grenths Helpdesk
Profession: N/
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Ahhhh, my dreams of super-ultra-mega burning have been crushed.
Still though, when in doubt, set it on fire. And if it's already on fire, set it on fire some more. |
Nov 30, 2010, 05:00 PM // 17:00 | #20 |
Academy Page
Join Date: Jul 2009
Location: Far Shiverpeaks
Guild: Clan Quarren [QRRN]
Profession: R/
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