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Old Oct 22, 2005, 12:15 AM // 00:15   #1
Frost Gate Guardian
 
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Join Date: Sep 2005
Location: The Netherlands
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Default My Char.Build for the Builds Directory

My Char.Build for the Builds Directory

Name:
Leeching Survivor

Creator:
Ai Shimizu


Professions:
Necromancer / Monk

Attributes
Blood Magic 14 (+3 Superior Rune)
Death Magic 12 (+3 Superior Rune)
Soul Reaping 5 (+1 Minor Rune)
Healing Prayers 9
Major Vigor on any of your armor parts
*Note: You can use major / superior runes as you like, one attribute point remains.*

Skills:
1)Vampiric Gaze (Blood Magic)
2)Mending (Healing Prayers)
3)Restore Life (Healing Prayers) *You can also use Rebirth sometimes better*
4)Healing Breeze (Healing Prayers)
5)Vampiric Touch (Blood Magic)
6)Vile Touch (Death Magic)
7)Rotting Flesh (Death Magic)
8)Life Transfer {E} (Blood Magic) or Offering of Blood {E}

This build is handy for farming situations like in Sorrow's Furnace, it might not be able to farm alone, never tried to do that but with a party you can easily survive, ofcourse you'll need to play with all the skills so that you're able to control it good.

About the Attributes, you can use any rune or upgrade items which improves the following: Death Magic / Blood Magic / Soul Reaping and Healing Prayers.
The above is only for if you follow my build up, you can modify those attributes as much as you like, I still have to perfect this build (16 blood and 16 death and maybe something for Healing Prayers).


About the skills: most are leeching as you can see, I prefer you use Life Transfer / Rotting Flesh and Vampiric Gaze on annoying foe's because they'll die in an instance, don't forget to use mending because combined with the other leeching skills, they will be mostly unable to kill you, unless 4-5 enemies bash on you alone ofcourse.

Offering of Blood makes you sacrifice 10% HP for about 20 Energy Points, which in some cases will be your life-savior.

Restore Life requires you to touch your ally, but if there are lot's of foes around it's better that you use Rebirth so that you can warp them to your position which is a saver way.

You'll also need to know when to run, if your allies are about to die run for your life and run until only 1 or 2 enemies are following so that you can kill them and revive your allies.


This is my build and I have tried lots of stuff like being a Minion Master but Minion Masters are too vulnerable if the minions are dead and no dead bodies are around.

Hope you guys can use this somehow lol.

Last edited by Mumoto; Oct 22, 2005 at 09:25 AM // 09:25..
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Old Oct 22, 2005, 01:06 AM // 01:06   #2
Krytan Explorer
 
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
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Wrong board.

Rico
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Old Oct 22, 2005, 01:09 AM // 01:09   #3
Frost Gate Guardian
 
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Join Date: Sep 2005
Location: The Netherlands
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Quote:
Originally Posted by Rico Carridan
Wrong board.

Rico
Instead of only saying wrong board you could've said what board I should've posted it in ;p
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Old Oct 22, 2005, 07:23 AM // 07:23   #4
Ascalonian Squire
 
Join Date: Jul 2005
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Quote:
Originally Posted by Mumoto
Death Magic 12 (+3 Minor and Major Rune)
i think a minor and a major doesnt stack to give u +3.
only the major has effects.
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Old Oct 22, 2005, 08:13 AM // 08:13   #5
Frost Gate Guardian
 
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Quote:
Originally Posted by Chobby
i think a minor and a major doesnt stack to give u +3.
only the major has effects.
it did for me
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Old Oct 22, 2005, 08:49 AM // 08:49   #6
rii
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maybe you had a hat. it doesnt work for you. minor+major - it doesnt work for anyone.
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Old Oct 22, 2005, 09:26 AM // 09:26   #7
Frost Gate Guardian
 
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Quote:
Originally Posted by rii
maybe you had a hat. it doesnt work for you. minor+major - it doesnt work for anyone.
my bad is superior lol
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