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Old Nov 19, 2005, 05:13 PM // 17:13   #1
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Default how do people get health over 500ish

ive played this game through and ive seen many eles and others with health well over 500 range.

my health is a 530 (or somethign around that range) and i have a major vigor and a +20 fortitude bow but how do poeple get their health to 600+?
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Old Nov 19, 2005, 05:17 PM // 17:17   #2
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sup vigors(very expensive), +30 staff wrap(on an ele), warriors have endure pain and defy pain, also vital blessing is a monk enchant that gives you more life. most of the ones with the high hp bars that i see are tanks. dont see too many eles, not quite sure how they get their life that high.
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Old Nov 19, 2005, 05:34 PM // 17:34   #3
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Fortitude mods, defy/endure pain is right, plus, I've seen warriors reach 1500ish if you have multiple monks casting enchantments on him. Not ethical, but it's possible.

--The Shim
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Old Nov 19, 2005, 05:43 PM // 17:43   #4
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You can use symbiosis and fertile season to bump your health to OVER 1500.
Load up on enchants, drop the spirits and then you can take one hell of a battering from an enemy. Just remember to heal up to your normal health level incase a spirit dies...taking you with it.
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Old Nov 19, 2005, 08:00 PM // 20:00   #5
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Quote:
Originally Posted by Tactical-Dillusions
You can use symbiosis and fertile season to bump your health to OVER 1500.
Load up on enchants, drop the spirits and then you can take one hell of a battering from an enemy. Just remember to heal up to your normal health level incase a spirit dies...taking you with it.
Experience tells me otherwise. When the spirit dies and I'd be below where I'd be when returned, it returns me on scale to the same HP i'd be if fertiled seasoned and whatnot. Example:

Say I'm at over 1500, with both enchants, and the spirit dies, taking me back to normal. You don't die with it, it just returns you to former hp <sort of like endure/defy pain wearing off>

Hope that clarified.

--The Shim
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Old Nov 19, 2005, 08:04 PM // 20:04   #6
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Mo/r just cast as many enchantments on the tank as possible and use fertile season and symbiosis. The eles get a boost from elemental+fire attunement.
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Old Nov 19, 2005, 08:05 PM // 20:05   #7
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I know some warriors with 2000 hp
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Old Nov 19, 2005, 08:09 PM // 20:09   #8
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Quote:
You can use symbiosis and fertile season to bump your health to OVER 1500.
Yep, I've seen as high as 5091. It's nuts.
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Old Nov 19, 2005, 10:05 PM // 22:05   #9
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you can easilly get over 8000 hp, using a W/N with endure, defy and demonic flesh.
having 7 monks casting enchantements on the warrior (including enchants not only for a monk, life sympatetic visage) and dropping fertile and symbiosis.

just imagine a monk with 8000 hp using infuse health on someone
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Old Nov 19, 2005, 10:45 PM // 22:45   #10
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Quote:
Originally Posted by mortalis doleo
you can easilly get over 8000 hp, using a W/N with endure, defy and demonic flesh.
having 7 monks casting enchantements on the warrior (including enchants not only for a monk, life sympatetic visage) and dropping fertile and symbiosis.

just imagine a monk with 8000 hp using infuse health on someone
It made me smile as well. =)

--The Shim
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Old Nov 19, 2005, 10:51 PM // 22:51   #11
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Compliacted and obtuse methods aside, its also possible foe a caster to get higher HP because staffs have 2 fortitude-esque mods availaible: a Hale Staff of Fortitude will give +60 health, then +50 from superior vigor, gives 590HP.
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Old Nov 21, 2005, 01:12 AM // 01:12   #12
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endure pain plus runes, plus mods, plus monk enchantments it can be a huge number
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Old Nov 21, 2005, 01:15 AM // 01:15   #13
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On person i knew had over 5k health, and he din't even have fertile season. He just had rows and rows of ehchantments on him. My warrior has 591 with 1 enhcantment on her. +29 health on the axe and +41 on the shield while enchanted.
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Old Nov 21, 2005, 02:01 AM // 02:01   #14
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Quote:
Originally Posted by mortalis doleo
just imagine a monk with 8000 hp using infuse health on someone
What a waste!



msih
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Old Nov 21, 2005, 02:17 AM // 02:17   #15
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Or you can type it.

My health is 9000000 of 1000000000.

My energy is 1 of 4.


also a possiblity. but everything listed here is true also
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Old Nov 21, 2005, 04:16 AM // 04:16   #16
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Symbiosis dies = Team is fried.

'nuff said about that.
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Old Nov 21, 2005, 05:08 PM // 17:08   #17
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Necros would eat those guys alive. Imagine grenths balance on the guy with 8000 hp -- 4000 hp gone. Or rend enchantments. 7500 HP gone with one spell...
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Old Nov 21, 2005, 05:24 PM // 17:24   #18
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We ran a holding build in halls a couple weeks ago that used bonds/symbiosis/fertile combo. we all had like 1600 health. was hell of annyoing if we didnt get a hall jump though as each fight lasted liek 30 minutes before one of us gained an advantage
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Old Nov 21, 2005, 08:18 PM // 20:18   #19
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Quote:
Originally Posted by eddycurrents
Necros would eat those guys alive. Imagine grenths balance on the guy with 8000 hp -- 4000 hp gone. Or rend enchantments. 7500 HP gone with one spell...
i'd like to see a necro rending this person and living to talk about it
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Old Nov 21, 2005, 11:03 PM // 23:03   #20
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Sure... with 16 curses that's only 23 damage per enchantment rended (rent?). He could handle 10 or 20 enchantments and still be able to laugh (painfully).
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