> Forest of True Sight > Questions & Answers Reload this Page +40% axe better than HoD?
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Old Dec 18, 2005, 01:15 PM // 13:15   #181
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lol...

Anyway, Axe I saw selling around 50-60 Ectos.

I sell the unmodded version straight from quest for 5k, and they sale out fast.
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Old Dec 18, 2005, 01:19 PM // 13:19   #182
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Wrong, SoJ last 21sec at 16 smite, mine last 29sec with my axe+40%

edit: woops answer way to late :P
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Old Dec 18, 2005, 01:28 PM // 13:28   #183
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Originally Posted by perfect
I'm pretty sure that if you stick two 20% enchant mods on it that you dont get a 40% longer enchant, just 2 chances at a 20% longer.

Make sure you understand that before blowing all your money on it.
Well I did some tests with a friend he had an oders necro and we wanted to test out how much you would even get out of 5 seconds...

well I opened up the clock to time it and put on my 20%en 20%en axe.
casted Order of the Vampire
lasted 7 seconds
(we both came up with this)

put on my 19% crystalline
casted Order of the Vampire
lasted
which seems between 5 to 6 seconds a real border mark im talkin miliseconds...

then we tested AoTL 35 seconds of duration
lasted for 49 seconds; 50 seconds once it gave +hp

calculation part now...
5*1.40=7 seconds
5*1.19=5.95 seconds
35*1.40=49 seconds

which is on par with our results before we even typed it out in calculator
and 20% longer enchants isnt a "chance" its a modifier; like Barbed; it isnt a chance it always makes the bleeding duration longer.

Last edited by D.E.V.i.A.N.C.E; Dec 18, 2005 at 01:36 PM // 13:36..
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Old Dec 18, 2005, 01:37 PM // 13:37   #184
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Quote:
Originally Posted by Divinus Stella
44% Enchanting is nice, but i want +15%vs charr, much more useful for pvp, is here any way i can keep the charrslaying part?
You can actually get +40% (vs. Something) if you'd really like
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Old Dec 18, 2005, 01:42 PM // 13:42   #185
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Quote:
Originally Posted by Maxiemonster
You can actually get +40% (vs. Something) if you'd really like
speaking of which, I saw a person selling one of Pruning(40% dmg vs plants) for 100K+10ecto...


oh and another note; I do belive this is better than the HoD sword. alot more useful than 5e...

and if they do decide to "fix" "nerf" or w/e its most likely going to be like.. how the HoD sword came to be "nerfed", but thats my thieroy...
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Old Dec 18, 2005, 02:15 PM // 14:15   #186
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Well this one is perfect for an invinci monk .. Balthazaar aura , healing breaze , prot spirit , blessed aura = WooooooooooT !!!

u will really be invincible !
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Old Dec 18, 2005, 02:31 PM // 14:31   #187
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i know this is the wrong place for it but, eng+5 staffs and wands drop all over the place in the northern shiverpeaks, granted their not max dmg, but if ya want +5 eng, their easy to get, i have had at least a dozen or more come thru my packs in the anvil rock zone, and several other places, most are mid range.

And as far as people using the "axe" in pvp, i would think that a few good mesmers or necros, could strip enchantments, good enough to really not make a differance? Not sure as I am not a big player of pvp.

I myself have 2 of these axes unmodifyied, and a seperate +19% just sitting in storage, i myself would really only use this item for solo monk farming, or 2-3 man uw teams, so im gonna try it once i get another grip, prolly try to sell off the other one at some point, but i'm sure as hell not gonna go spending mass amouts of gp to put one together, there's tooo many people out there now trying to sell these things, and the prices have skyrocketed on the grips, not only that people seem to think all the enchantment upgrades are now worth more than they are, ie wrappings and sword pommels.

I tried to buy a 20% grip from someone in la yesterday, he wanted 100k +15 ectos.....you people are out of yer gdam minds to think anyone would pay that much...that's why for 4 hours he couldn't sell his grips, yet didnt want to sell for under 150k,...stupid, when you charge such outlandish prices for certain items, it basically become usless, unless you can "find" a buyer, hell i have a 15^50 longsword, and a 15^50 composite bow with all perfect mods and i can't sell them for a lump of coal in a dirty sock, lol.

Oh: 40% vs plants...please 40% on a 6-18...for an axe is garbage he basically wasted his item, plus how often do you see plants? maybe for glint missions, but other than that...blah....

:::End Transmission:::

Last edited by FFF_WarRaven; Dec 18, 2005 at 02:33 PM // 14:33..
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Old Dec 18, 2005, 03:14 PM // 15:14   #188
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i just wanted to reply as far as the +5 energy wands/staves...

the point of the HoD sword is getting the +5 energy AND two more upgradeable spots (hilt and pommel)...AND AN OFFHAND with more energy or skill recharge/cast, etc.

think about it...

right hand: HoD sword +5 energy and two mods (i.e. enchant, health, furious,etc.)
left hand: monkish offhand with +12 energy and skill recharge or +27 energy - 1 regen.... etc.

anyway. that's why the swords go for so much money, you can still add mods on top of the +5 energy.

i wonder how they're going to fix this axe thing... be interesting to see.
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Old Dec 18, 2005, 03:28 PM // 15:28   #189
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The HoD sword has nothing to do with this, as it works as designed.

The quest reward axe has been broken since it was added as a quest reward, the general public is just now figuring it out thanks to the first guy trying to sell his +40% enchanting axe for 1000k in ToA.

Anyone who thinks adding 2 grips to an item was intended or "not broken" cannot be serious. Unless you believe they put this one item specifically in the game to unbalance the rest of the items, you are deluding yourself.

And if you don't think it unbalances PvP as the 100k real money tourney is underway - go sit in Tombs for 5 minutes. That is the easiest place to sell your broken axe, as people are looking for an unfair advantage and will snatch them up like hotcakes.

Spellbreaker lasts 32 seconds with blessed aura and the 40% axe.
Shield of Justice can last 40+ seconds with a single cast.
Aegis prevents 50% of attacks from hitting the entire party for 17 seconds.
Protective Spirit can last almost 40 seconds at a cast.
Illusionary weaponry is almost completely constant, and if you use the mantra to extend enchantments it can be used near continuously.

Sorry for the limited examples, I only had a monk/mes to test it on. With 2 monks echoing SB, your entire team can remain immune from being the target of a spell for an entire match. Covering up the enchant with mask enchants certainly prevents any physical enchantment stealing (ie chillbains) from effecting this.

Yes I have these axes, and I hope they disappear from my inventory Monday.
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Old Dec 18, 2005, 03:30 PM // 15:30   #190
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Quote:
Originally Posted by Caleb The Pontiff
Yes I have these axes, and I hope they disappear from my inventory Monday.
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Old Dec 18, 2005, 03:32 PM // 15:32   #191
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well i got me a few of these axes but im gonna hold off modding them until i find out what a net are going to do to them, im not gonna spend bucketloads of cash on grips to have it taken off me the next day :/ i eagerly await the 'nerf'


(still glad i have a hod sword for my monk, cant see these axes lasting long tbh)

Last edited by Barry Bethell; Dec 18, 2005 at 03:40 PM // 15:40..
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Old Dec 18, 2005, 03:39 PM // 15:39   #192
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Quote:
Originally Posted by Maxiemonster
How eloquently spoken Maxie.

I made an axe to test. I believe the item is unbalanced and broken, and that there are thousands already in circulation. In my opinion, simply changing the quest reward would not solve the problem. With that in mind, I hope they remove the axe entirely from our inventory or edit the coding so that there is a cap which prevents the double mod from actually working. Then you could keep your axe, but only 20% enchanting bonus would be granted no matter how many grips you threw on. That's a great compromise solution that would return the integrity to the item.
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Old Dec 18, 2005, 03:43 PM // 15:43   #193
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Quote:
Originally Posted by acidic artist
who cares ? its only a game. life is unfair and you have to learn to deal with it
it becomes more than a game when money is involved
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Old Dec 18, 2005, 04:01 PM // 16:01   #194
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anyone knows .. When can i take this quest and from tydus right
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Old Dec 18, 2005, 04:10 PM // 16:10   #195
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29 People Viewing This!!!

EDIT: how long have people known that u could have an axe with 40 percent enchant on it?

Last edited by Lord Mendes; Dec 18, 2005 at 04:21 PM // 16:21..
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Old Dec 18, 2005, 04:15 PM // 16:15   #196
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Quote:
Originally Posted by Lord Mendes
29 People Viewing This!!!

and that's what you gave them? ^^^
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Old Dec 18, 2005, 04:23 PM // 16:23   #197
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Originally Posted by eom
and that's what you gave them? ^^^
i dont get it, do u want me to give them cake or something?

im just saying that 34 people are viewing this thread, this shows what a huge influence guru has on the price of items in gw.
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Old Dec 18, 2005, 04:51 PM // 16:51   #198
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I agree that this item is broken. Come on, I dare you to go to Tombs and encounter a Spellbreaker running team. It just, well, sucks. Sure, you can beat it, I happen to be one of the few running Chillbains, but still, it's a great advantage for a team using these.
The best ANet can do is not delete these axes, since a lot of people will get upset, but change it so only 1 of the 2 mods is in effect. Or that if there are 2 different mods on it, both work. +30HP and +20% enchanting is nothing, it would be like the opponent was wielding a Hale staff of enchanting.
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Old Dec 18, 2005, 04:58 PM // 16:58   #199
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Quote:
Originally Posted by SirJackassIII
I agree that this item is broken. Come on, I dare you to go to Tombs and encounter a Spellbreaker running team. It just, well, sucks. Sure, you can beat it, I happen to be one of the few running Chillbains, but still, it's a great advantage for a team using these.
The best ANet can do is not delete these axes, since a lot of people will get upset, but change it so only 1 of the 2 mods is in effect. Or that if there are 2 different mods on it, both work. +30HP and +20% enchanting is nothing, it would be like the opponent was wielding a Hale staff of enchanting.
i dont agree with u buddy. It would not be like wielding a hale staff of enchanting cuz this baby is one handed where as the staff is 2 handed.

+30 HP + 20% is not the same as +30 HP + 20% +12 energy +other possible mod

i see no way that a-net can nerf this without it being causing a huge uproar (lol i can imagine)
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Old Dec 18, 2005, 05:00 PM // 17:00   #200
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has any1 tried to make it 6:2 vampiric?
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