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Old Jul 14, 2006, 07:31 PM // 19:31   #1
Lye
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Default Which war armor provides best protection?

I am trying to use the best physical armor protection for my tank, but I can't decide which is best. I can't figure out the armor formula from wiki because it's all just mumbo jumbo that I can't understand so please help me out.

It's between Knights or Legionnaire armor. I am not going to switch and swap. I am going to wear ALL pieces.

(Excluding sup absoprtion rune I'm going to put in)

Knights gives 100 al against physical along with 3 dmg reduction.

Legionnaire gives you 110 al while in stance!!! (I will always be in stance)
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So it all comes down to which provides greater protection: 10 armor or 3 dmg reduction?
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Old Jul 14, 2006, 08:30 PM // 20:30   #2
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None, everything is situational.
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Old Jul 14, 2006, 08:46 PM // 20:46   #3
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Quote:
Originally Posted by majoho
None, everything is situational.
Second this answer and add that the storage update didn't help a bit, but now warriors might want more sets of armor to clog up what little storage they have. Cheesy.....
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Old Jul 14, 2006, 08:46 PM // 20:46   #4
Lye
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no..... I am giving you 2 sets that are the best against physical attacks.

These two beat out all the other armor types (glads, Sentinel) in al against physical.

I am asking which provides better protection: 100 w/ 3 dmg reduction or 110 armor?

This is not situational, this is raw armor level.

Last edited by Lye; Jul 14, 2006 at 08:50 PM // 20:50..
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Old Jul 14, 2006, 09:21 PM // 21:21   #5
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No matter what you think it is situational. You will not always be in a stance as there are factors out of your control, like wild blow, energy denial, whatever. Another situational effect is the damage being dealt, which makes a difference on the protection from the armors.

At AL 100 you take 50% of the damage from an attack and at 110 you take 42%, all other factors being equal.

If an attack would hit you for 50 you would take 25 with AL 100, less 3 from absorption for 22. That same hit would do 21 with AL 110.

If it were 100 damage you would take 50-3=47 (AL 100) or 42 (AL 110).
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Old Jul 14, 2006, 09:26 PM // 21:26   #6
Lye
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tyvm. This is for farming one particular set of mob so I don't have to worry about wild blow or any energy denials. It is all physical.

I just need someone to configure the math to me to which I can understand.
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Old Jul 14, 2006, 10:28 PM // 22:28   #7
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What mob exactly are you trying to farm? What build are you using? How finely tuned is your sense of style? You'd need to know all that to make an educated decision.
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Old Jul 15, 2006, 12:23 AM // 00:23   #8
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Quote:
Originally Posted by Dr Strangelove
How finely tuned is your sense of style? You'd need to know all that to make an educated decision.
Are you referring to the much disputed.. pink absorption?
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Old Jul 15, 2006, 12:30 AM // 00:30   #9
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Quote:
Originally Posted by shmek
Second this answer and add that the storage update didn't help a bit, but now warriors might want more sets of armor to clog up what little storage they have. Cheesy.....
Helped me out a lot considering my entire storage was taken up by rare and regular crafting materials.
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