> Forest of True Sight > Questions & Answers Reload this Page ? about -5 energy mods
Reply
Old Nov 10, 2006, 06:13 AM // 06:13   #1
Krytan Explorer
 
james jean's Avatar
 
Join Date: Nov 2006
Advertisement

Disable Ads
Default ? about -5 energy mods

So as you know there are -5 energy mods for various weapons. I was wondering, i have a gothic sword with that -5 energy and wanted to know if there's a way to get rid of it. If it helps the stats are the following:

15-22 (req8)
15% always
-5 energy
lengthens poison duration 33%
+5 armor

i just want to know if there's a way to get rid of that -5 energy mod. Thank you in advance.
james jean is offline   Reply With Quote
Old Nov 10, 2006, 06:16 AM // 06:16   #2
-.-
Banned
 
-.-'s Avatar
 
Join Date: Oct 2006
Default

You can't, unless it was dropped from a monster in Elona (which I doubt).
-.- is offline   Reply With Quote
Old Nov 10, 2006, 06:22 AM // 06:22   #3
Lion's Arch Merchant
 
Chuba's Avatar
 
Join Date: Aug 2005
Location: Finland
Guild: New Dragons [NDR]
Default

The -5 Energy is actually part of the damage mod. The whole mod is: "+15% damage, -5 Energy" There are other variations such as "+15% Damage while your health is over 50%" and "+15% damage, -10 armor" and many more, so even if that weapon were Elonian (which I doubt as it's a Gothic skinned sword, only found in Cantha), the -5 energy would be a part of the Damage mod inscription so removing it would remove the +15% damage part too.
Chuba is offline   Reply With Quote
Old Nov 10, 2006, 06:28 AM // 06:28   #4
Krytan Explorer
 
james jean's Avatar
 
Join Date: Nov 2006
Default

oh well, thank you for the help you two. BUT if i were to go aobut getting rid of the dam mod; would it be possible/ is there a mod such as 15% dam always?
james jean is offline   Reply With Quote
Old Nov 10, 2006, 06:35 AM // 06:35   #5
Zookeeper
 
ZenRgy's Avatar
 
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
Default

They do exist BUT they only dropped in beta IIRC and are extremely rare/expensive since there are very few. (Only seen one)
ZenRgy is offline   Reply With Quote
Old Nov 10, 2006, 06:50 AM // 06:50   #6
La-Li-Lu-Le-Lo
 
Faer's Avatar
 
Join Date: Feb 2006
Default

Weapons with inherent unconditional +15% Damage modifiers are priceless. Not so much as that there is no monetary value, more in that nobody can really hope to afford a weapon that has one unless they sell their house and children.
__________________
Stay Breezy
Faer is offline   Reply With Quote
Old Nov 10, 2006, 06:52 AM // 06:52   #7
Wilds Pathfinder
 
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
Default

Unless it has an Inscription, you can't. If it has an Inscription, you can either overwrite the Inscription or Salvage it out.

Just so you know, Gothic Swords are Canthan and thus have no Inscriptions.
Phoenix Arrows is offline   Reply With Quote
Old Nov 10, 2006, 09:47 AM // 09:47   #8
Wilds Pathfinder
 
eightyfour-onesevenfive's Avatar
 
Join Date: Sep 2005
Location: 7??13'35" E - 50??06'27" N
Guild: Servants of Fortuna [SoF]
Default

Quote:
Originally Posted by Faer
Weapons with inherent unconditional +15% Damage modifiers are priceless. Not so much as that there is no monetary value, more in that nobody can really hope to afford a weapon that has one unless they sell their house and children.
To my knowledge, ther is no such thing as a truely unconditional Damage modifier. They always come with some sort of drawback, be it while health is above/below 50%, while hexed/enchanted/in a stance, -5 energy, -10 armor while attacking, -1 health regeneration, etc...

A weapon with an unconditional damage bonus would be clearly more powerful than any other weapon (at least if the damage bonus was of the same height), and as such a balance issue.
eightyfour-onesevenfive is offline   Reply With Quote
Old Nov 10, 2006, 10:04 AM // 10:04   #9
Zookeeper
 
ZenRgy's Avatar
 
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
Default

Quote:
Originally Posted by eightyfour-onesevenfive
To my knowledge, ther is no such thing as a truely unconditional Damage modifier. They always come with some sort of drawback, be it while health is above/below 50%, while hexed/enchanted/in a stance, -5 energy, -10 armor while attacking, -1 health regeneration, etc...

A weapon with an unconditional damage bonus would be clearly more powerful than any other weapon (at least if the damage bonus was of the same height), and as such a balance issue.
One was being sold in High End about a month or so ago - and people have posted screenshots of 14% unconditional weapons, maybe they were photoshopped but I don't think so.
ZenRgy is offline   Reply With Quote
Old Nov 10, 2006, 05:33 PM // 17:33   #10
Krytan Explorer
 
Join Date: May 2005
Location: Glasgow
Guild: Voice of the Darkness
Profession: E/Mo
Default

As I recall, they came to exist as a result of a bug - its was damage +15%, energy regen -1. Coupled with a Zealous mod they were coming out 15%, +1e on hit, energy regen -1 (should have been -2 but wasnt). Replacing the Zealous mod took all the regen penalties away leaving an unconditional/unpenalised 15%.
Caelus The Fallen is offline   Reply With Quote
Old Nov 11, 2006, 07:36 AM // 07:36   #11
(????????????)???
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

Quote:
Originally Posted by eightyfour-onesevenfive
To my knowledge, ther is no such thing as a truely unconditional Damage modifier. They always come with some sort of drawback, be it while health is above/below 50%, while hexed/enchanted/in a stance, -5 energy, -10 armor while attacking, -1 health regeneration, etc...

A weapon with an unconditional damage bonus would be clearly more powerful than any other weapon (at least if the damage bonus was of the same height), and as such a balance issue.
I believe they were dropped in the early stages of the game, and removed later. Hence the lack of them now, and the consequent high prices.
__________________
LightningHell is offline   Reply With Quote
Old Nov 11, 2006, 08:03 AM // 08:03   #12
Desert Nomad
 
VGJustice's Avatar
 
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
Default

Quote:
Originally Posted by Caelus The Fallen
As I recall, they came to exist as a result of a bug - its was damage +15%, energy regen -1. Coupled with a Zealous mod they were coming out 15%, +1e on hit, energy regen -1 (should have been -2 but wasnt). Replacing the Zealous mod took all the regen penalties away leaving an unconditional/unpenalised 15%.
This is correct. This resulted in a slim handful of weapons with a +damage mod and NO negative at all. These are not the same things as the current unconditional mods, which are +15/-5e and +15/-10AL.
VGJustice is offline   Reply With Quote
Old Nov 11, 2006, 09:10 AM // 09:10   #13
Desert Nomad
 
Anarion Silverhand's Avatar
 
Join Date: Sep 2005
Location: Denmark
Guild: None
Default

A guildie of mine has a req 8 15% Unconditional Gladius. Last I checked, the bid was 600 ecto's.

So to sum up, there is no way to get rid of the drawback, unless the item is dropped in Elona, where you can replace the inscription.
Anarion Silverhand is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 01:27 PM // 13:27.