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Old Feb 12, 2007, 09:05 PM // 21:05   #1
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Default I need some help, all

I bought prophesies not too long ago, and I've been addicted to it. The only problem is that I've been having some problems sticking to a character. In other games I've been either a mage-type, or an archer-type character. For some reason, the elementalist and ranger professions bore me. I dunno if it's because I'm not far enough into the game (my r/e's lvl 8 and my e/me's lvl 9), or if they're just not the right professions for me.

I've also tried and given-up on a necro/monk (supportive minion master) I liked it at first, I got it up to lvl 10, but then I got bored of it.

Then I made a w/mo (it's lvl 9 now). I like the fact that I can live for a long time (because of strong armor) but I don't like the melee combat. I don't like just watching my char slice away at a mob, while I use a skill every once in a while.

I recently made a monk. It's still in pre and is only lvl 3 -.- I've never really been a support char before, but the idea doesn't really appeal to me. I'd rather be doing damage than preventing/reversing it.

The only profession I haven't tried is the mesmer and from what I've read it's not easy to get used to, so that's out of the question.

So basically...
e-bored me, and I died too often -.-
r-shot too slow, and each shot was weak
w-didn't like the melee, but I liked the armor
n-bored me too...
mo- healing isn't my thing
me-too advanced for me

so I guess I'm looking for a solution. Is there any combination of classes that allows for quick-ish ranged combat with decent armor? Would a w/r that uses bows be a bad idea? I figured the attack speed enhancing skills would be nice (like frenzy), and the warrior armor it nice. Of the other way around (a r/w) that uses a bow, for the same reasons as a w/r. Or...is a mesmer really that hard to master?

Should I start a new char combo? Should I mess around with different builds to see what I like? Or should I stick with one until I get a bit further into the game? If you have any kind of opinion at all, please let me know.

Thanks for your time ^_^;; Sorry this was so long
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Old Feb 12, 2007, 09:13 PM // 21:13   #2
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w/r with bows is AWEFUL. A W/R can be done (my warrior is one), but don't even thing of using a bow.

You should look into getting a short bow for your ranger. Different bows shoot at different speeds, so that will probablly fix your problem with your ranger. You can also use skills like tiger's fury etc to get an attack speed increase (a frenzy for rangers).
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Old Feb 12, 2007, 09:29 PM // 21:29   #3
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Prophecies takes a while to get to the good stuff because it's trying to make sure the player has time to learn the game as they go along. At level 8 or 10, you're not really getting to any of the really interesting stuff for any of the characters.

The elementalist is a lot of fun once you get to [skill]Meteor Shower[/skill] and can pair it with [skill]Arcane Echo[/skill]. You can MS from a skill trainer North of Lion's Arch and Arcane Echo from the skill trainer in Beetletun. These places are west of ths Shiverpeak mountains if you haven't gotten there yet. Later in the game you can get a skill called Glyph of Renewal that will let you cast MS every 15 seconds until you run out of energy. Not as fast as Arcane Echo, but I like the more consistent damage output.

The Ranger is excellent at interrupting enemy skills and applying conditions to multiple foes. Apply Poison, then select a target and fire, tab, fire, tab, fire...damage and degen on multiple foes, means more work for the healer. And it's great fun keeping the monks from healing or the spell casters from using their spells. Also, different bows have different fire rates. Try doing a search on "bow" at www.guildwiki.org to see what would suit your play style better.

But to reiterate, yes, I think you should stick it out a bit longer. While this game isn't level centered, there is still a big difference from level 10 to level 20. Attribute points and access to skills mostly (you can't even capture an elite skill until you get to the desert missions).

Finally, since those are the two classes you prefer, try doing some reading in their forums here on Guru. Lots of advice for people new to the game or those professions.
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Old Feb 12, 2007, 09:30 PM // 21:30   #4
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Characters at those levels are, of course, going to be weak. I think you need to stick with some until much later. I almost gave up on my MM because it seemed so useless, but a much higher leveled MM grouped with me once and showed me what was possible. Now my necro is my favorite character. She's very versatile and powerful. Just have some patience and slog through.
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Old Feb 12, 2007, 09:31 PM // 21:31   #5
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allso use spirits and preps for more damage as a ranger... check the list of skill on guildwiki.org for the right combo...trust me a lvl 20 ranger can do plenty of damage........
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Old Feb 12, 2007, 09:33 PM // 21:33   #6
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My advice: Don't judge any class until you have ascended and capped a few good elites. I play all the classes (except assassin which I don't have room for,) and I enjoy them all. Monk is my favorite.

Quote:
So basically...
e-bored me, and I died too often -.-
Try using some Earth based attributes to increas survivablity. Elementals don't allways have to nuke things.


Quote:
r-shot too slow, and each shot was weak
Ranger arrow arracks can be some of the biggest spike damage in the game. If your shots are week, you may want to revisit your Marksmanship attribute line and look for some better skills. Enhance damage with Wilderness Survival skills.

Quote:
w-didn't like the melee, but I liked the armor
Ok...can't help you here if you don't like Melee.

Quote:
n-bored me too...
Necros can be played a lot of differnt ways. Minion masters are quite brainless to operate but try playing something along the Curse line.

Quote:
mo- healing isn't my thing
Not mine either but Monk is my favorite profession to play. I generally run a Protect build. Instead of healing, I prevent damage and remove condtions and hexes. Smiting is also a line to consider for damage (Especially against undead.)

Quote:
me-too advanced for me
You have to start somewhere. Being a good mesmer takes a lot of skill in PvP but in PvE you are able to pick up skills slowly and get used to them before trying a different skill. Mesmers are a very versital class.
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Old Feb 12, 2007, 09:35 PM // 21:35   #7
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You may be advancing too slowly through the game. How far are you w/ your lvl 9 or 10 chars? If you progress too slowly any class can become boreing.
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Old Feb 12, 2007, 09:44 PM // 21:44   #8
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First off, welcome to Guild Wars!

As far as finding a profession you like, try playing through with it a bit more. All of the professions become more effective (and more fun!) as you progress with them longer. When I started with my Warrior, I thought he was pretty ineffective. But after I got farther with him he was dishing out some major damage.

Same can be said of all the professions: If it doesn't suit your fancy at the beginning, just wait til you get farther. And that's all I can reccomend right now, that you play a little more with your characters. Adjust their attributes and skills until they start to form into something more of your liking.
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Old Feb 12, 2007, 10:32 PM // 22:32   #9
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I had some of the same issues with the game feeling slow when I first got Prophecies. I left the game for a long while, then when Factions came out I started playing it and loved it. If you have the money, I would recommend you look into getting Factions (or nightfall) and start a character there. The "leveling up" period is much shorter and you get into more difficult areas much quicker. If you don't have the $$, I would try to stick with one class and plow through until you get to higher levels. That (at least for me) is when the game gets fun. I'm not big on grinding which is what some of Prophecies felt like to me. Now don't get me wrong, I have since gone back to Prophecies many times for the higher level areas and skills, but I don't start any characters there anymore.
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Old Feb 12, 2007, 10:40 PM // 22:40   #10
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The game starts at lvl 20.

Hate to break it to you, but you haven't played *any* characters yet. Get one to 20 and try a variety of builds. If you still don't like it, then it's not for you, but don't judge a profession based on how it plays at lvl 9.
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Old Feb 12, 2007, 11:00 PM // 23:00   #11
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Quote:
Originally Posted by Corran Horn
You may be advancing too slowly through the game. How far are you w/ your lvl 9 or 10 chars? If you progress too slowly any class can become boreing.
they're in Piken Square doing quests like Fires In The North and Garaaz Bloodfang (sp?)...I finished all of them there except for Althea's Ashes on my necro, but I have a bunch more to do on my war. I couldn't do most of them on my ele though...I always died -.-; So I deleted it to make my monk, which seems stupid now.........

I guess I'll just stick it out, with my necro, ranger, and warrior. Maybe I'll make a new ele... Thanks for all the advice, guys. I really appreciate it
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Old Feb 12, 2007, 11:01 PM // 23:01   #12
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I would suggest trying a necro(you tried a lvl 10 MM, thats not even considered a necro in my book). necros are one of the funnest classes and you can run a great SS build with only prophecies.
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Old Feb 12, 2007, 11:30 PM // 23:30   #13
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what's SS stand for? -.- Sorry I'm so noob/newbish
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Old Feb 12, 2007, 11:39 PM // 23:39   #14
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I went through the exact same thing when I first started, some of the classes I just hated at first are now my favorites.... (I still hate playing a warrior mostly though). I have evolved to the more versatile classes being my favorites: Ranger/Mesmer/Necro then Monk and Ele, then Warrior of the core 6 classes. I always have fun with monk when I add smite damage though (I have an aggressive personality I suppose). SS is short for [wiki]Spiteful Spirit[/wiki]
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Old Feb 12, 2007, 11:43 PM // 23:43   #15
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[skill]Spiteful Spirit[/skill]

Combined with [skill]Arcane Echo[/skill] and a few other skills this is a very good build.
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Old Feb 12, 2007, 11:46 PM // 23:46   #16
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Quote:
Originally Posted by GURUofRANDOM
what's SS stand for? -.- Sorry I'm so noob/newbish
Depends on what profession you are talking about. For an ele SS stands for sandstorm which is a NF skill, used more in PvP than in PvE. SS for necro stands for Spiteful Spirit which is an elite you get later in the game. What it does is it is a hex that does damage when an enemy pretty much does any action and that damage effects the enemy and enemies around it.

As for you character delema, go with one class until lvl 20 and when you still don't like it try another class, Prophecies does start of very slow so you just got to get past the beginning.

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Old Feb 12, 2007, 11:59 PM // 23:59   #17
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Spiteful Spirit Necro is my favorite. It's going to be a while before you can capture it though, it's in the Southern Shiverpeaks in Snakedance, Iron Mines of Maladune, and the Talus Chute.
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Old Feb 13, 2007, 12:18 AM // 00:18   #18
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be sure to take other players with you on your quests or atleast take the henchman....not sure if you are as you say that your elemental dies quickly...remember at anything other than max lvl with max armor....casters usually don't last long in combat if they are in there trying to mix it up...stay back and let your warrior (players or henchman) go in and get aggro then blast em :P
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Old Feb 13, 2007, 12:39 AM // 00:39   #19
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Quote:
Originally Posted by Alleji
The game starts at lvl 20.

Hate to break it to you, but you haven't played *any* characters yet. Get one to 20 and try a variety of builds. If you still don't like it, then it's not for you, but don't judge a profession based on how it plays at lvl 9.
I agree that you shouldn't judge a character at lvl 9, but eh...I think a lot of the fun in Prophecies (repeat, in Prophecies) was reaching level 20. I didn't make it til I was halfway through the Crystal Desert, and I think it was my best acievement ever in Guild Wars.
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Old Feb 13, 2007, 12:48 AM // 00:48   #20
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Another important tip, if you don't know it already, especially when playing caster or low armor characters: CTRL + SHIFT + spacebar will target an enemy without you attacking it (you do have to select a a target first...you can do that by hitting the "c" key or by using CTRL + SHIFT and clicking on the enemy with your mouse). As long as your agro circle is close enough, your henchmen will rush into the fight, grabbing the agro of the enemies allowing you to start attacking with less pressure on you.
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