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Old Mar 30, 2008, 08:34 PM // 20:34   #1
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Default Illegal for a W/Mo to Have a High Monk attribute?

From this forum, I've gotten the general impression that W/Mo = W/W (with the exceptions of monk skills that don't require attribute points). Yet on PvX and other build sites I see a lot of builds in which a warrior uses high monk attributes like healing and smiting (wammo). Are all those builds all builds "bad" or out of date? Or is it that in certain cases a wammo build will actually work? If so, what are some that will work in PvE if you only have Prophecies and EotN? Thanks in advance.
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Old Mar 30, 2008, 08:36 PM // 20:36   #2
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The fact that there are builds like that on PvX doesn't mean they're good. 90% of the builds there are poo.

You're a warrior. Your job is to kill stuff, not heal allies, that's what monks are for.

It's not recommended to take healing skills, because you lack energy, divine favour, casting sets etc.
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Old Mar 30, 2008, 08:36 PM // 20:36   #3
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Most builds on PvX are bad, mainly the PvE section. Unless you were looking in the farming builds, they were mainly build to farm with a more specialised build.
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Old Mar 30, 2008, 08:37 PM // 20:37   #4
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I dont know about you guys but i go 12 in healing and use a +1 healing prayers to do mending at +4 regen!!!!

But seriously How is anyone else going to know you have high points in healing/ smiting. Do whatever you want. Thats the brilliance of Pugs you can be anything.
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Old Mar 30, 2008, 08:37 PM // 20:37   #5
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Anybody can post a lame smiting wammo on PvXwiki.. I wouldn't really pay attention to the majority of the builds on that site. Generally there are much better option for a warrior, monk is good if you want Mending Touch for example. but for mending, bane signet or whatever.. just no. Sure a Healing Hands wammo can be tough to take down on occasion, but in the end you could be doing a hell of a lot more damage in the process which is more useful for your team.

Shock axe is useful
WoH wammo makes me LOL

Last edited by Molock; Mar 30, 2008 at 08:40 PM // 20:40..
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Old Mar 30, 2008, 08:50 PM // 20:50   #6
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Quote:
Originally Posted by Aera
The fact that there are builds like that on PvX doesn't mean they're good. 90% of the builds there are poo.

You're a warrior. Your job is to kill stuff, not heal allies, that's what monks are for.

It's not recommended to take healing skills, because you lack energy, divine favour, casting sets etc.
I usually play casters, and just killing stuff isn't your only role. Tanking when required maybe? But yes don't start healing. Koss does that for me when I equip him! Stupid hero
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Old Mar 30, 2008, 09:03 PM // 21:03   #7
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Quote:
Originally Posted by Molock
Anybody can post a lame smiting wammo on PvXwiki.. I wouldn't really pay attention to the majority of the builds on that site. Generally there are much better option for a warrior, monk is good if you want Mending Touch for example. but for mending, bane signet or whatever.. just no. Sure a Healing Hands wammo can be tough to take down on occasion, but in the end you could be doing a hell of a lot more damage in the process which is more useful for your team.

Shock axe is useful
WoH wammo makes me LOL
?? that
i used to play a mending wammo and god i'm still ashamed for that
now i play a shock axe war and it is one hell of a difference
shock axe wars do good damage
in AB i'm already putting my mouse cursor on the kick button when i take a W/Mo in my team
and when he has an elite that isn't from a war i click it
shock axe > wammo's since i've beaten a few wammo's myself in RA with my shock axe
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Old Mar 30, 2008, 09:11 PM // 21:11   #8
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Quote:
Originally Posted by CandyPrince
I usually play casters, and just killing stuff isn't your only role. Tanking when required maybe?
Please don't.
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Old Mar 30, 2008, 09:17 PM // 21:17   #9
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Dont laugh at WoH wammos. they're as good as W/E running meteor shower.

/sacrsm off

Warriors inflict pain. Monks heal.
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Old Mar 30, 2008, 09:22 PM // 21:22   #10
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There are only two real cases where a wammo needs a monk attribute AT ALL.

1) If you bring along an attribute-based res like Rebirth, and you have a few spare points you can't put anywhere, put them in your res skill's attribute just to make it a bit more useful (I always manage to get Protection prayers up to 4).

2) Farming builds. In that case, expect 6-8 on a monk attribute.

But in standard play I see no reason you'd want any...unless you need to do some part time monking? No, other professions can do that better. Just focus on smashing things and you'll be fine.
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Old Mar 30, 2008, 09:39 PM // 21:39   #11
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Wow, thanks a lot guys for your responses. So basically, unless it's a specialized farming build or you have left over attribute points, there is absolutely no reason to put any points into monk attributes, right?
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Old Mar 30, 2008, 09:42 PM // 21:42   #12
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Quote:
Originally Posted by N1ghtstalker
in AB i'm already putting my mouse cursor on the kick button when i take a W/Mo in my team
Please don't do that. That's a really bad discrimination. I'm a W/Mo, but that doesn't mean I'll try to heal other party members.


Quote:
Originally Posted by N1ghtstalker
² that
i used to play a mending wammo and god i'm still ashamed for that
now i play a shock axe war and it is one hell of a difference
shock axe wars do good damage
You know any good sword W/Mo builds that I can make with only Prophecies and EotN?
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Old Mar 30, 2008, 09:42 PM // 21:42   #13
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Quote:
Originally Posted by Sir Tidus
Wow, thanks a lot guys for your responses. So basically, unless it's a specialized farming build or you have left over attribute points, there is absolutely no reason to put any points into monk attributes, right?
If you want to heal yourself, you're best going with Lion's Comfort because you're going to have points in Str anyway. Putting 8-10 points into another attribute for a bad heal (monks will do it better, seeing as they have ~6 more points in it then you), is a waste.
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Old Mar 30, 2008, 09:45 PM // 21:45   #14
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you are correct
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Old Mar 30, 2008, 09:47 PM // 21:47   #15
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Quote:
Originally Posted by Marty Silverblade
If you want to heal yourself, you're best going with Lion's Comfort because you're going to have points in Str anyway. Putting 8-10 points into another attribute for a bad heal (monks will do it better, seeing as they have ~6 more points in it then you), is a waste.
I think the thing is that people generally want to feel in control. In the event of an emergency, I wouldn't want to place my life in the hands of a computer controlled hench or hero monk, I mean they can ran out of energy or something. But I guess monk healing is the most effecient way. But sometimes I just feel like I'm wasting my monk secondary. Also, once again, I only have Prophecies and EotN, so no Lion' Comfort for me
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Old Mar 30, 2008, 09:54 PM // 21:54   #16
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Quote:
Originally Posted by Eldin
There are only two real cases where a wammo needs a monk attribute AT ALL.

1) If you bring along an attribute-based res like Rebirth, and you have a few spare points you can't put anywhere, put them in your res skill's attribute just to make it a bit more useful (I always manage to get Protection prayers up to 4).

2) Farming builds. In that case, expect 6-8 on a monk attribute.

But in standard play I see no reason you'd want any...unless you need to do some part time monking? No, other professions can do that better. Just focus on smashing things and you'll be fine.
Don't bring Rebirth on a Warrior, it's almost as bad as Healing Breeze/Mending/etc.... take something that you can actually rez with and leave the Rebirthing to a Monk.
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Old Mar 30, 2008, 09:55 PM // 21:55   #17
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Quote:
Originally Posted by Marverick
Don't bring Rebirth on a Warrior, it's almost as bad as Healing Breeze/Mending/etc.... take something that you can actually rez with and leave the Rebirthing to a Monk.
You know, if there are no enchantment strippers, healing breeze really isn't bad for PvE.
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Old Mar 30, 2008, 10:01 PM // 22:01   #18
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Quote:
Originally Posted by Molock
WoH wammo makes me LOL
Well, he wont be doing all that much damage, but he'll be hard to kill - WoH is a self-heal in that build. Why one would want a self-healing tank with weakish damage output I do not know. Maybe RA?

Back before there were heroes and before henchman AI was upgraded, I would sometimes, when henchwaying, put points in healing prayer in order to pick up the slack when the hench monks decided that melee-wanding was their thing - but nowadays there's no reason to do so except in farming builds.


EDIT:
Quote:
Originally Posted by Sir Tidus
You know, if there are no enchantment strippers, healing breeze really isn't bad for PvE.
At 270 health for 10e it's one of the more efficient heals there are - IF it doesn't get stripped AND provided the target isn't taking damage faster than 18 per second. Pretty big ifs.
Henches use Healing Breeze to counter degen, and unless one can remove the degen outright it's not a bad plan.

Last edited by Numa Pompilius; Mar 30, 2008 at 10:07 PM // 22:07..
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Old Mar 30, 2008, 10:03 PM // 22:03   #19
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Quote:
Originally Posted by Sir Tidus
You know, if there are no enchantment strippers, healing breeze really isn't bad for PvE.
HB is bad. Even more on a war.
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Old Mar 30, 2008, 10:04 PM // 22:04   #20
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There's nothing wrong with rebirth on a warrior. Since warriors have the highest armor, chances are they will be the ones left if a team wipes. I always have rebirth on my Koss and it's been useful.
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