> Forest of True Sight > Questions & Answers Reload this Page Slaying mods question...
Reply
Old Jan 13, 2010, 01:32 AM // 01:32   #1
Lion's Arch Merchant
 
Marvel-Kid's Avatar
 
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
Advertisement

Disable Ads
Default Slaying mods question...

ok....this is probably a noob question BUT..... If I were to equip lets say...my MMs with Charrsalying mods while I'm fighting Charr, will the minions do 20%+dmg too?
Marvel-Kid is offline   Reply With Quote
Old Jan 13, 2010, 01:46 AM // 01:46   #2
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

Nope. It only applies to damage you do from attacks.

So your spells won't deal more damage either.
HawkofStorms is offline   Reply With Quote
Old Jan 13, 2010, 05:48 AM // 05:48   #3
Lion's Arch Merchant
 
Marvel-Kid's Avatar
 
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
Default

Quote:
Originally Posted by HawkofStorms View Post
Nope. It only applies to damage you do from attacks.

So your spells won't deal more damage either.
oh ok. Although... I seemed to do more dmg while I was smiting.
Marvel-Kid is offline   Reply With Quote
Old Jan 13, 2010, 08:29 AM // 08:29   #4
Forge Runner
 
Join Date: Jan 2007
Default

That would be badass if it worked like that.
Bob Slydell is offline   Reply With Quote
Old Jan 13, 2010, 08:33 AM // 08:33   #5
End
Forge Runner
 
End's Avatar
 
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
Default

Quote:
Originally Posted by Chrisworld View Post
That would be badass if it worked like that.
human slaying mods would dominate PvP if it affected spells and such...hmm...







wait...somethings wrong there...
End is offline   Reply With Quote
Old Jan 13, 2010, 03:03 PM // 15:03   #6
Lion's Arch Merchant
 
Marvel-Kid's Avatar
 
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
Default

Here's what I'll do. This time instead of smiting someone, I'll just 55 a group of undead WITH an 20%+dmg vs undead mod on my weapon. If I do more dmg, then WOOOT. If not, :'(
Marvel-Kid is offline   Reply With Quote
Old Jan 13, 2010, 03:07 PM // 15:07   #7
Furnace Stoker
 
MagmaRed's Avatar
 
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
Default

Many of the Smite skills will ignore armor. Virtually all elemental spells are reduced by armor. Weapon mods do not increase damage done from a spell unless it is a +1 Attribute (20%) mod that kicks in.
MagmaRed is offline   Reply With Quote
Old Jan 13, 2010, 03:46 PM // 15:46   #8
Lion's Arch Merchant
 
Marvel-Kid's Avatar
 
Join Date: Feb 2009
Location: Across the street from Grenth
Guild: The Tasty Teabag [tea]
Profession: W/
Default

Quote:
Originally Posted by MagmaRed View Post
Many of the Smite skills will ignore armor. Virtually all elemental spells are reduced by armor. Weapon mods do not increase damage done from a spell unless it is a +1 Attribute (20%) mod that kicks in.
*sniff sniff* You're right. I just tested it out. Still did the same amount of dmg Darn... Well...I guess this can be closed unless someone has luck else where, *shrugs*
Marvel-Kid is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 07:40 AM // 07:40.