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Old Sep 12, 2007, 01:42 PM // 13:42   #1
Jungle Guide
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Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E

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Default Story Flaw?

Why, since you destroy the Boreal Station gate as soon as you get to EotN, are there portals outside of the major cities that lead to it??? This makes no sense, destroying it was at the purpose of keeping things out....
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Old Sep 12, 2007, 08:56 PM // 20:56   #2
Jungle Guide
Join Date: Dec 2005
Guild: Mystical Chaos
Profession: E/

While it is flawed storywise, the reason for them is so non-Prophecies owners can access GW:EN. Just add it to the list of discrepancies that add up when trying to cram a linear storyline in a non-persistant world.
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Old Sep 12, 2007, 09:49 PM // 21:49   #3
Forge Runner
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Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]

People who have only Factions or Nightfall would have no way to get to the Northen Tyria areas without the portals.The 3rd one (In Tyria) was probably put there for the hell of it.

Last edited by Free Runner; Sep 12, 2007 at 09:52 PM // 21:52..
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Old Sep 12, 2007, 10:24 PM // 22:24   #4
Forge Runner
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Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W

Hmm, interesting. I never really thought about it.
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Old Sep 14, 2007, 02:15 PM // 14:15   #5
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Join Date: Apr 2006
Location: Western Australia.
Guild: Crystal Mountain [CM]
Profession: W/

No sense to have it in Tyria unless you get really bored xD
But its to access EOTN from Cantha+Elona.
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